Struct librashader_reflect::reflect::semantics::ShaderSemantics
source · pub struct ShaderSemantics {
pub uniform_semantics: FastHashMap<String, UniformSemantic>,
pub texture_semantics: FastHashMap<String, Semantic<TextureSemantics>>,
}Expand description
The runtime provided maps of uniform and texture variables to filter chain semantics.
Fields§
§uniform_semantics: FastHashMap<String, UniformSemantic>A map of uniform names to filter chain semantics.
texture_semantics: FastHashMap<String, Semantic<TextureSemantics>>A map of texture names to filter chain semantics.
Trait Implementations§
source§impl Clone for ShaderSemantics
impl Clone for ShaderSemantics
source§fn clone(&self) -> ShaderSemantics
fn clone(&self) -> ShaderSemantics
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for ShaderSemantics
impl Send for ShaderSemantics
impl Sync for ShaderSemantics
impl Unpin for ShaderSemantics
impl UnwindSafe for ShaderSemantics
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more