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// Copyright 2018 Parity Technologies (UK) Ltd. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. use crate::{ PeerId, muxing::StreamMuxer, nodes::{ handled_node::{HandledNode, IntoNodeHandler, NodeHandler}, node::Substream } }; use fnv::FnvHashMap; use futures::{prelude::*, future::Executor, sync::mpsc}; use smallvec::SmallVec; use std::{collections::hash_map::{Entry, OccupiedEntry}, error, fmt}; use super::{TaskId, task::{Task, FromTaskMessage, ToTaskMessage}, Error}; // Implementor notes // ================= // // This collection of nodes spawns a `Task` for each individual node to process. // This means that events happen asynchronously at the same time as the // `Manager` is being polled. // // In order to make the API non-racy and avoid issues, we completely separate // the state in the `Manager` from the states that the `Task` can access. // They are only allowed to exchange messages. The state in the `Manager` is // therefore delayed compared to the tasks, and is updated only when `poll()` // is called. // // The only thing that we must be careful about is substreams, as they are // "detached" from the state of the `Manager` and allowed to process // concurrently. This is why there is no "substream closed" event being // reported, as it could potentially create confusions and race conditions in // the user's code. See similar comments in the documentation of `NodeStream`. // /// Implementation of [`Stream`] that handles a collection of nodes. pub struct Manager<I, O, H, E, HE, T, C = PeerId> { /// Collection of managed tasks. /// /// Closing the sender interrupts the task. It is possible that we receive /// messages from tasks that used to be in this collection but no longer /// are, in which case we should ignore them. tasks: FnvHashMap<TaskId, TaskInfo<I, T>>, /// Identifier for the next task to spawn. next_task_id: TaskId, /// List of node tasks to spawn. to_spawn: SmallVec<[Box<dyn Future<Item = (), Error = ()> + Send>; 8]>, /// If no tokio executor is available, we move tasks to this list, and futures are polled on /// the current thread instead. local_spawns: Vec<Box<dyn Future<Item = (), Error = ()> + Send>>, /// Sender to emit events to the outside. Meant to be cloned and sent to tasks. events_tx: mpsc::Sender<(FromTaskMessage<O, H, E, HE, C>, TaskId)>, /// Receiver side for the events. events_rx: mpsc::Receiver<(FromTaskMessage<O, H, E, HE, C>, TaskId)> } impl<I, O, H, E, HE, T, C> fmt::Debug for Manager<I, O, H, E, HE, T, C> where T: fmt::Debug { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_map() .entries(self.tasks.iter().map(|(id, task)| (id, &task.user_data))) .finish() } } /// Information about a running task. /// /// Contains the sender to deliver event messages to the task, /// the associated user data and a pending message if any, /// meant to be delivered to the task via the sender. struct TaskInfo<I, T> { /// channel endpoint to send messages to the task sender: mpsc::Sender<ToTaskMessage<I>>, /// task associated data user_data: T, /// any pending event to deliver to the task pending: Option<AsyncSink<ToTaskMessage<I>>> } /// Event produced by the [`Manager`]. #[derive(Debug)] pub enum Event<'a, I, O, H, E, HE, T, C = PeerId> { /// A task has been closed. /// /// This happens once the node handler closes or an error happens. TaskClosed { /// The task that has been closed. task: ClosedTask<I, T>, /// What happened. result: Error<E, HE>, /// If the task closed before reaching the node, this contains /// the handler that was passed to `add_reach_attempt`. handler: Option<H> }, /// A task has successfully connected to a node. NodeReached { /// The task that succeeded. task: TaskEntry<'a, I, T>, /// Identifier of the node. conn_info: C }, /// A task has produced an event. NodeEvent { /// The task that produced the event. task: TaskEntry<'a, I, T>, /// The produced event. event: O } } impl<I, O, H, E, HE, T, C> Manager<I, O, H, E, HE, T, C> { /// Creates a new task manager. pub fn new() -> Self { let (tx, rx) = mpsc::channel(1); Self { tasks: FnvHashMap::default(), next_task_id: TaskId(0), to_spawn: SmallVec::new(), local_spawns: Vec::new(), events_tx: tx, events_rx: rx } } /// Adds to the manager a future that tries to reach a node. /// /// This method spawns a task dedicated to resolving this future and /// processing the node's events. pub fn add_reach_attempt<F, M>(&mut self, future: F, user_data: T, handler: H) -> TaskId where F: Future<Item = (C, M), Error = E> + Send + 'static, H: IntoNodeHandler<C> + Send + 'static, H::Handler: NodeHandler<Substream = Substream<M>, InEvent = I, OutEvent = O, Error = HE> + Send + 'static, E: error::Error + Send + 'static, HE: error::Error + Send + 'static, I: Send + 'static, O: Send + 'static, <H::Handler as NodeHandler>::OutboundOpenInfo: Send + 'static, M: StreamMuxer + Send + Sync + 'static, M::OutboundSubstream: Send + 'static, C: Send + 'static { let task_id = self.next_task_id; self.next_task_id.0 += 1; let (tx, rx) = mpsc::channel(4); self.tasks.insert(task_id, TaskInfo { sender: tx, user_data, pending: None }); let task = Box::new(Task::new(task_id, self.events_tx.clone(), rx, future, handler)); self.to_spawn.push(task); task_id } /// Adds an existing connection to a node to the collection. /// /// This method spawns a task dedicated to processing the node's events. /// /// No `NodeReached` event will be emitted for this task, since the node has already been /// reached. pub fn add_connection<M, Handler>(&mut self, user_data: T, muxer: M, handler: Handler) -> TaskId where H: IntoNodeHandler<C, Handler = Handler> + Send + 'static, Handler: NodeHandler<Substream = Substream<M>, InEvent = I, OutEvent = O, Error = HE> + Send + 'static, E: error::Error + Send + 'static, HE: error::Error + Send + 'static, I: Send + 'static, O: Send + 'static, <H::Handler as NodeHandler>::OutboundOpenInfo: Send + 'static, M: StreamMuxer + Send + Sync + 'static, M::OutboundSubstream: Send + 'static, C: Send + 'static { let task_id = self.next_task_id; self.next_task_id.0 += 1; let (tx, rx) = mpsc::channel(4); self.tasks.insert(task_id, TaskInfo { sender: tx, user_data, pending: None }); let task: Task<futures::future::Empty<_, _>, _, _, _, _, _, _> = Task::node(task_id, self.events_tx.clone(), rx, HandledNode::new(muxer, handler)); self.to_spawn.push(Box::new(task)); task_id } /// Start sending an event to all the tasks, including the pending ones. /// /// After starting a broadcast make sure to finish it with `complete_broadcast`, /// otherwise starting another broadcast or sending an event directly to a /// task would overwrite the pending broadcast. #[must_use] pub fn start_broadcast(&mut self, event: &I) -> AsyncSink<()> where I: Clone { if self.complete_broadcast().is_not_ready() { return AsyncSink::NotReady(()) } for task in self.tasks.values_mut() { let msg = ToTaskMessage::HandlerEvent(event.clone()); task.pending = Some(AsyncSink::NotReady(msg)) } AsyncSink::Ready } /// Complete a started broadcast. #[must_use] pub fn complete_broadcast(&mut self) -> Async<()> { let mut ready = true; for task in self.tasks.values_mut() { match task.pending.take() { Some(AsyncSink::NotReady(msg)) => match task.sender.start_send(msg) { Ok(AsyncSink::NotReady(msg)) => { task.pending = Some(AsyncSink::NotReady(msg)); ready = false } Ok(AsyncSink::Ready) => if let Ok(Async::NotReady) = task.sender.poll_complete() { task.pending = Some(AsyncSink::Ready); ready = false } Err(_) => {} } Some(AsyncSink::Ready) => if let Ok(Async::NotReady) = task.sender.poll_complete() { task.pending = Some(AsyncSink::Ready); ready = false } None => {} } } if ready { Async::Ready(()) } else { Async::NotReady } } /// Grants access to an object that allows controlling a task of the collection. /// /// Returns `None` if the task id is invalid. pub fn task(&mut self, id: TaskId) -> Option<TaskEntry<'_, I, T>> { match self.tasks.entry(id) { Entry::Occupied(inner) => Some(TaskEntry { inner }), Entry::Vacant(_) => None, } } /// Returns a list of all the active tasks. pub fn tasks<'a>(&'a self) -> impl Iterator<Item = TaskId> + 'a { self.tasks.keys().cloned() } /// Provides an API similar to `Stream`, except that it cannot produce an error. pub fn poll(&mut self) -> Async<Event<I, O, H, E, HE, T, C>> { for to_spawn in self.to_spawn.drain() { // We try to use the default executor, but fall back to polling the task manually if // no executor is available. This makes it possible to use the core in environments // outside of tokio. let executor = tokio_executor::DefaultExecutor::current(); if let Err(err) = executor.execute(to_spawn) { self.local_spawns.push(err.into_future()) } } for n in (0 .. self.local_spawns.len()).rev() { let mut task = self.local_spawns.swap_remove(n); match task.poll() { Ok(Async::Ready(())) => {} Ok(Async::NotReady) => self.local_spawns.push(task), // It would normally be desirable to either report or log when a background task // errors. However the default tokio executor doesn't do anything in case of error, // and therefore we mimic this behaviour by also not doing anything. Err(()) => {} } } let (message, task_id) = loop { match self.events_rx.poll() { Ok(Async::Ready(Some((message, task_id)))) => { // If the task id is no longer in `self.tasks`, that means that the user called // `close()` on this task earlier. Therefore no new event should be generated // for this task. if self.tasks.contains_key(&task_id) { break (message, task_id) } } Ok(Async::NotReady) => return Async::NotReady, Ok(Async::Ready(None)) => unreachable!("sender and receiver have same lifetime"), Err(()) => unreachable!("An `mpsc::Receiver` does not error.") } }; Async::Ready(match message { FromTaskMessage::NodeEvent(event) => Event::NodeEvent { task: match self.tasks.entry(task_id) { Entry::Occupied(inner) => TaskEntry { inner }, Entry::Vacant(_) => panic!("poll_inner only returns valid TaskIds; QED") }, event }, FromTaskMessage::NodeReached(conn_info) => Event::NodeReached { task: match self.tasks.entry(task_id) { Entry::Occupied(inner) => TaskEntry { inner }, Entry::Vacant(_) => panic!("poll_inner only returns valid TaskIds; QED") }, conn_info }, FromTaskMessage::TaskClosed(result, handler) => { let entry = self.tasks.remove(&task_id) .expect("poll_inner only returns valid TaskIds; QED"); Event::TaskClosed { task: ClosedTask::new(task_id, entry.sender, entry.user_data), result, handler } } }) } } /// Access to a task in the collection. pub struct TaskEntry<'a, E, T> { inner: OccupiedEntry<'a, TaskId, TaskInfo<E, T>> } impl<'a, E, T> TaskEntry<'a, E, T> { /// Begin sending an event to the given node. /// /// Make sure to finish the send operation with `complete_send_event`. pub fn start_send_event(&mut self, event: E) -> StartSend<E, ()> { let msg = ToTaskMessage::HandlerEvent(event); if let AsyncSink::NotReady(msg) = self.start_send_event_msg(msg)? { if let ToTaskMessage::HandlerEvent(event) = msg { return Ok(AsyncSink::NotReady(event)) } else { unreachable!("we tried to send an handler event, so we get one back if not ready") } } Ok(AsyncSink::Ready) } /// Finish a send operation started with `start_send_event`. pub fn complete_send_event(&mut self) -> Poll<(), ()> { self.complete_send_event_msg() } /// Returns the user data associated with the task. pub fn user_data(&self) -> &T { &self.inner.get().user_data } /// Returns the user data associated with the task. pub fn user_data_mut(&mut self) -> &mut T { &mut self.inner.get_mut().user_data } /// Returns the task id. pub fn id(&self) -> TaskId { *self.inner.key() } /// Closes the task. Returns the user data. /// /// No further event will be generated for this task, but the connection inside the task will /// continue to run until the `ClosedTask` is destroyed. pub fn close(self) -> ClosedTask<E, T> { let id = *self.inner.key(); let task = self.inner.remove(); ClosedTask::new(id, task.sender, task.user_data) } /// Gives ownership of a closed task. /// As soon as our task (`self`) has some acknowledgment from the remote /// that its connection is alive, it will close the connection with `other`. /// /// Make sure to complete this operation with `complete_take_over`. #[must_use] pub fn start_take_over(&mut self, t: ClosedTask<E, T>) -> StartTakeOver<T, ClosedTask<E, T>> { // It is possible that the sender is closed if the background task has already finished // but the local state hasn't been updated yet because we haven't been polled in the // meanwhile. let id = t.id(); match self.start_send_event_msg(ToTaskMessage::TakeOver(t.sender)) { Ok(AsyncSink::Ready) => StartTakeOver::Ready(t.user_data), Ok(AsyncSink::NotReady(ToTaskMessage::TakeOver(sender))) => StartTakeOver::NotReady(ClosedTask::new(id, sender, t.user_data)), Ok(AsyncSink::NotReady(_)) => unreachable!("We tried to send a take over message, so we get one back."), Err(()) => StartTakeOver::Gone } } /// Finish take over started by `start_take_over`. pub fn complete_take_over(&mut self) -> Poll<(), ()> { self.complete_send_event_msg() } /// Begin to send a message to the task. /// /// The API mimicks the one of [`futures::Sink`]. If this method returns /// `Ok(AsyncSink::Ready)` drive the sending to completion with /// `complete_send_event_msg`. If the receiving end does not longer exist, /// i.e. the task has ended, we return this information as an error. fn start_send_event_msg(&mut self, msg: ToTaskMessage<E>) -> StartSend<ToTaskMessage<E>, ()> { // We first drive any pending send to completion before starting another one. if self.complete_send_event_msg()?.is_ready() { self.inner.get_mut().pending = Some(AsyncSink::NotReady(msg)); Ok(AsyncSink::Ready) } else { Ok(AsyncSink::NotReady(msg)) } } /// Complete event message deliver started by `start_send_event_msg`. fn complete_send_event_msg(&mut self) -> Poll<(), ()> { // It is possible that the sender is closed if the background task has already finished // but the local state hasn't been updated yet because we haven't been polled in the // meanwhile. let task = self.inner.get_mut(); let state = if let Some(state) = task.pending.take() { state } else { return Ok(Async::Ready(())) }; match state { AsyncSink::NotReady(msg) => match task.sender.start_send(msg).map_err(|_| ())? { AsyncSink::Ready => if task.sender.poll_complete().map_err(|_| ())?.is_not_ready() { task.pending = Some(AsyncSink::Ready); Ok(Async::NotReady) } else { Ok(Async::Ready(())) } AsyncSink::NotReady(msg) => { task.pending = Some(AsyncSink::NotReady(msg)); Ok(Async::NotReady) } } AsyncSink::Ready => if task.sender.poll_complete().map_err(|_| ())?.is_not_ready() { task.pending = Some(AsyncSink::Ready); Ok(Async::NotReady) } else { Ok(Async::Ready(())) } } } } impl<E, T: fmt::Debug> fmt::Debug for TaskEntry<'_, E, T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_tuple("TaskEntry") .field(&self.id()) .field(self.user_data()) .finish() } } /// Result of [`TaskEntry::start_take_over`]. #[derive(Debug)] pub enum StartTakeOver<A, B> { /// The take over message has been enqueued. /// Complete the take over with [`TaskEntry::complete_take_over`]. Ready(A), /// Not ready to send the take over message to the task. NotReady(B), /// The task to send the take over message is no longer there. Gone } /// Task after it has been closed. /// /// The connection to the remote is potentially still going on, but no new /// event for this task will be received. pub struct ClosedTask<E, T> { /// Identifier of the task that closed. /// /// No longer corresponds to anything, but can be reported to the user. id: TaskId, /// The channel to the task. /// /// The task will continue to work for as long as this channel is alive, /// but events produced by it are ignored. sender: mpsc::Sender<ToTaskMessage<E>>, /// The data provided by the user. user_data: T } impl<E, T> ClosedTask<E, T> { /// Create a new `ClosedTask` value. fn new(id: TaskId, sender: mpsc::Sender<ToTaskMessage<E>>, user_data: T) -> Self { Self { id, sender, user_data } } /// Returns the task id. /// /// Note that this task is no longer managed and therefore calling /// `Manager::task()` with this ID will fail. pub fn id(&self) -> TaskId { self.id } /// Returns the user data associated with the task. pub fn user_data(&self) -> &T { &self.user_data } /// Returns the user data associated with the task. pub fn user_data_mut(&mut self) -> &mut T { &mut self.user_data } /// Finish destroying the task and yield the user data. /// This closes the connection to the remote. pub fn into_user_data(self) -> T { self.user_data } } impl<E, T: fmt::Debug> fmt::Debug for ClosedTask<E, T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_tuple("ClosedTask") .field(&self.id) .field(&self.user_data) .finish() } }