pub struct TreeVec3 {
pub x: Tree,
pub y: Tree,
pub z: Tree,
}Expand description
3D point/vector/normal.
Fields§
§x: Tree§y: Tree§z: TreeImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TreeVec3
impl RefUnwindSafe for TreeVec3
impl !Send for TreeVec3
impl !Sync for TreeVec3
impl Unpin for TreeVec3
impl UnwindSafe for TreeVec3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more