pub struct TreeVec3 {
pub x: Tree,
pub y: Tree,
pub z: Tree,
}
Expand description
3D point/vector/normal.
Fields§
§x: Tree
§y: Tree
§z: Tree
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for TreeVec3
impl !Send for TreeVec3
impl !Sync for TreeVec3
impl Unpin for TreeVec3
impl UnwindSafe for TreeVec3
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more