pub struct QEntity {
pub parameters: HashMap<String, String>,
pub brushes: Vec<Brush>,
}Expand description
A Quake3 map entity.
Fields§
§parameters: HashMap<String, String>§brushes: Vec<Brush>Trait Implementations§
Source§impl From<SimpleWorldspawn> for QEntity
impl From<SimpleWorldspawn> for QEntity
Source§fn from(item: SimpleWorldspawn) -> Self
fn from(item: SimpleWorldspawn) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for QEntity
impl RefUnwindSafe for QEntity
impl Send for QEntity
impl Sync for QEntity
impl Unpin for QEntity
impl UnwindSafe for QEntity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more