Enum let_engine::prelude::InputEvent
source · pub enum InputEvent {
MouseMotion(Vec2),
MouseWheel(ScrollDelta),
MouseInput(MouseButton, ElementState),
ReceivedCharacter(char),
KeyboardInput {
input: KeyboardInput,
},
ModifiersChanged,
}
Expand description
An event coming from device input.
Variants§
MouseMotion(Vec2)
Raw mouse motion in delta.
The given units may be different depending on the device.
MouseWheel(ScrollDelta)
Mouse scroll event.
MouseInput(MouseButton, ElementState)
A mouse button was pressed.
ReceivedCharacter(char)
A unicode character was received by the window.
KeyboardInput
Fields
§
input: KeyboardInput
Input by the keyboard.
ModifiersChanged
The modifiers were changed. Gets called when either shift, ctrl, alt or the super key get pressed.
The changes can be taken from the INPUT struct.
Trait Implementations§
source§impl Clone for InputEvent
impl Clone for InputEvent
source§fn clone(&self) -> InputEvent
fn clone(&self) -> InputEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for InputEvent
impl Send for InputEvent
impl Sync for InputEvent
impl Unpin for InputEvent
impl UnwindSafe for InputEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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