Let Engine
simple game engine
- Heavily under development.
- Not all features are ready. The development phase is Alpha.
Facts and features
-
Better than Unity
-
Layer based object system
-
Labels and text
-
Custom shader support (limited)
-
Egui support as a feature
-
Rapier Physics
-
Tick System
Progress
To do:
-
Sounds
-
3D layers
-
Post processing
-
Serialisation, Deserialisation with Serde
-
Resource packing system
-
Better labels with text edit and caret
Installation
Command line:
Debian based dependencies
Arch based dependencies
Examples
run by doing
Tips
For best performance compile to release with this in the Cargo.toml
[]
= 3
= "fat"
= 1
Minimum requirements (Client)
A graphics driver with Vulkan 1.2 support.
Contribution
feel free to contribute. Go resolve some of the issues I made or take a look at this:
also read the contribution guidelines.
Plan
Once all planned features have been implemented, the code looks acceptable, the performance is acceptable and when I am happy with the format I will release 1.0.0.
After the first stage of my game engine is completed, this is where I will start advertising the game engine. Only together this game engine can be made great.