Struct let_engine::window::dpi::LogicalPosition
source · pub struct LogicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in logical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the
fractional part, which can cause noticable issues. To help with that, an Into<(i32, i32)>
implementation is provided which does the rounding for you.
Fields§
§x: P
§y: P
Implementations§
source§impl<P> LogicalPosition<P>
impl<P> LogicalPosition<P>
pub const fn new(x: P, y: P) -> LogicalPosition<P>
source§impl<P> LogicalPosition<P>where
P: Pixel,
impl<P> LogicalPosition<P>where P: Pixel,
pub fn from_physical<T, X>(physical: T, scale_factor: f64) -> LogicalPosition<P>where T: Into<PhysicalPosition<X>>, X: Pixel,
pub fn to_physical<X>(&self, scale_factor: f64) -> PhysicalPosition<X>where X: Pixel,
pub fn cast<X>(&self) -> LogicalPosition<X>where X: Pixel,
Trait Implementations§
source§impl<P> Clone for LogicalPosition<P>where
P: Clone,
impl<P> Clone for LogicalPosition<P>where P: Clone,
source§fn clone(&self) -> LogicalPosition<P>
fn clone(&self) -> LogicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<P> Debug for LogicalPosition<P>where
P: Debug,
impl<P> Debug for LogicalPosition<P>where P: Debug,
source§impl<P> Default for LogicalPosition<P>where
P: Default,
impl<P> Default for LogicalPosition<P>where P: Default,
source§fn default() -> LogicalPosition<P>
fn default() -> LogicalPosition<P>
Returns the “default value” for a type. Read more
source§impl<P, X> From<[X; 2]> for LogicalPosition<P>where
P: Pixel,
X: Pixel,
impl<P, X> From<[X; 2]> for LogicalPosition<P>where P: Pixel, X: Pixel,
source§fn from(_: [X; 2]) -> LogicalPosition<P>
fn from(_: [X; 2]) -> LogicalPosition<P>
Converts to this type from the input type.
source§impl<P, X> From<(X, X)> for LogicalPosition<P>where
P: Pixel,
X: Pixel,
impl<P, X> From<(X, X)> for LogicalPosition<P>where P: Pixel, X: Pixel,
source§fn from(_: (X, X)) -> LogicalPosition<P>
fn from(_: (X, X)) -> LogicalPosition<P>
Converts to this type from the input type.
source§impl<P, X> From<LogicalPosition<P>> for (X, X)where
P: Pixel,
X: Pixel,
impl<P, X> From<LogicalPosition<P>> for (X, X)where P: Pixel, X: Pixel,
source§fn from(p: LogicalPosition<P>) -> (X, X)
fn from(p: LogicalPosition<P>) -> (X, X)
Converts to this type from the input type.
source§impl<P> From<LogicalPosition<P>> for Positionwhere
P: Pixel,
impl<P> From<LogicalPosition<P>> for Positionwhere P: Pixel,
source§fn from(position: LogicalPosition<P>) -> Position
fn from(position: LogicalPosition<P>) -> Position
Converts to this type from the input type.
source§impl<P> Hash for LogicalPosition<P>where
P: Hash,
impl<P> Hash for LogicalPosition<P>where P: Hash,
source§impl<P> PartialEq for LogicalPosition<P>where
P: PartialEq,
impl<P> PartialEq for LogicalPosition<P>where P: PartialEq,
source§fn eq(&self, other: &LogicalPosition<P>) -> bool
fn eq(&self, other: &LogicalPosition<P>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl<P> Copy for LogicalPosition<P>where P: Copy,
impl<P> Eq for LogicalPosition<P>where P: Eq,
impl<P> StructuralEq for LogicalPosition<P>
impl<P> StructuralPartialEq for LogicalPosition<P>
Auto Trait Implementations§
impl<P> RefUnwindSafe for LogicalPosition<P>where P: RefUnwindSafe,
impl<P> Send for LogicalPosition<P>where P: Send,
impl<P> Sync for LogicalPosition<P>where P: Sync,
impl<P> Unpin for LogicalPosition<P>where P: Unpin,
impl<P> UnwindSafe for LogicalPosition<P>where P: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.