pub enum DisplayEvent<H: Handle> {
Show 15 variants
Movement(WindowHandle<H>, i32, i32),
MouseCombo(ModMask, Button, WindowHandle<H>, i32, i32),
WindowCreate(Window<H>, i32, i32),
WindowChange(WindowChange<H>),
WindowDestroy(WindowHandle<H>),
WindowTakeFocus(WindowHandle<H>),
HandleWindowFocus(WindowHandle<H>),
VerifyFocusedAt(WindowHandle<H>),
MoveFocusTo(i32, i32),
MoveWindow(WindowHandle<H>, i32, i32),
ResizeWindow(WindowHandle<H>, i32, i32),
ScreenCreate(Screen<H>),
SendCommand(Command<H>),
ConfigureXlibWindow(WindowHandle<H>),
ChangeToNormalMode,
}
Variants§
Movement(WindowHandle<H>, i32, i32)
MouseCombo(ModMask, Button, WindowHandle<H>, i32, i32)
WindowCreate(Window<H>, i32, i32)
WindowChange(WindowChange<H>)
WindowDestroy(WindowHandle<H>)
WindowTakeFocus(WindowHandle<H>)
HandleWindowFocus(WindowHandle<H>)
VerifyFocusedAt(WindowHandle<H>)
MoveFocusTo(i32, i32)
MoveWindow(WindowHandle<H>, i32, i32)
ResizeWindow(WindowHandle<H>, i32, i32)
ScreenCreate(Screen<H>)
SendCommand(Command<H>)
ConfigureXlibWindow(WindowHandle<H>)
ChangeToNormalMode
Trait Implementations§
Source§impl<H: Clone + Handle> Clone for DisplayEvent<H>
impl<H: Clone + Handle> Clone for DisplayEvent<H>
Source§fn clone(&self) -> DisplayEvent<H>
fn clone(&self) -> DisplayEvent<H>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<H> Freeze for DisplayEvent<H>where
H: Freeze,
impl<H> RefUnwindSafe for DisplayEvent<H>where
H: RefUnwindSafe,
impl<H> Send for DisplayEvent<H>
impl<H> Sync for DisplayEvent<H>where
H: Sync,
impl<H> Unpin for DisplayEvent<H>where
H: Unpin,
impl<H> UnwindSafe for DisplayEvent<H>where
H: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more