Struct leafwing_input_manager::action_state::ActionData
source · [−]pub struct ActionData {
pub state: ButtonState,
pub value: f32,
pub axis_pair: Option<DualAxisData>,
pub timing: Timing,
pub consumed: bool,
}
Expand description
Metadata about an Actionlike
action
If a button is released, its reasons_pressed
should be empty.
Fields
state: ButtonState
Is the action pressed or released?
value: f32
The “value” of the binding that triggered the action.
See [ActionState::action_value()
] for more details.
Warning: this value may not be bounded as you might expect. Consider clamping this to account for multiple triggering inputs.
axis_pair: Option<DualAxisData>
The [AxisPair
] of the binding that triggered the action.
See [ActionState::action_axis_pair()
] for more details.
timing: Timing
When was the button pressed / released, and how long has it been held for?
consumed: bool
Was this action consumed by ActionState::consume
?
Actions that are consumed cannot be pressed again until they are explicitly released. This ensures that consumed actions are not immediately re-pressed by continued inputs.
Trait Implementations
sourceimpl Clone for ActionData
impl Clone for ActionData
sourcefn clone(&self) -> ActionData
fn clone(&self) -> ActionData
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ActionData
impl Debug for ActionData
sourceimpl Default for ActionData
impl Default for ActionData
sourcefn default() -> ActionData
fn default() -> ActionData
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for ActionData
impl<'de> Deserialize<'de> for ActionData
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<ActionData> for ActionData
impl PartialEq<ActionData> for ActionData
sourcefn eq(&self, other: &ActionData) -> bool
fn eq(&self, other: &ActionData) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ActionData) -> bool
fn ne(&self, other: &ActionData) -> bool
This method tests for !=
.
sourceimpl Serialize for ActionData
impl Serialize for ActionData
impl StructuralPartialEq for ActionData
Auto Trait Implementations
impl RefUnwindSafe for ActionData
impl Send for ActionData
impl Sync for ActionData
impl Unpin for ActionData
impl UnwindSafe for ActionData
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
[ShaderType
] for self
. When used in [AsBindGroup
]
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
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into Box<ConcreteType>
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
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) to Rc<Any>
. Rc<Any>
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further downcast
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
sourceimpl<T> Instrument for T
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sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Serialize for T where
T: Serialize + ?Sized,
impl<T> Serialize for T where
T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
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T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
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sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
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Attaches the provided Subscriber
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Attaches the current default Subscriber
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