Struct leafwing_input_manager::user_input::mouse::MouseMoveAxis
source · pub struct MouseMoveAxis {
pub axis: DualAxisType,
/* private fields */
}Expand description
Relative changes in position of mouse movement on a single axis (X or Y).
§Behaviors
- Raw Value: Captures the amount of movement on the chosen axis (X or Y).
- Value Processing: Configure a pipeline to modify the raw value before use,
see
WithAxisProcessingPipelineExtfor details. - Activation: Only if its value is non-zero.
use bevy::prelude::*;
use bevy::input::InputPlugin;
use leafwing_input_manager::plugin::{AccumulatorPlugin, CentralInputStorePlugin};
use leafwing_input_manager::prelude::*;
use leafwing_input_manager::user_input::testing_utils::FetchUserInput;
let mut app = App::new();
app.add_plugins((InputPlugin, AccumulatorPlugin, CentralInputStorePlugin));
// Y-axis movement
let input = MouseMoveAxis::Y;
// Movement on the chosen axis activates the input
MouseMoveAxis::Y.set_value(app.world_mut(), 1.0);
app.update();
assert_eq!(app.read_axis_value(input), 1.0);
// You can configure a processing pipeline (e.g., doubling the value)
let doubled = MouseMoveAxis::Y.sensitivity(2.0);
assert_eq!(app.read_axis_value(doubled), 2.0);Fields§
§axis: DualAxisTypeThe specified axis that this input tracks.
Implementations§
Trait Implementations§
source§impl Axislike for MouseMoveAxis
impl Axislike for MouseMoveAxis
source§fn value(&self, input_store: &CentralInputStore, _gamepad: Gamepad) -> f32
fn value(&self, input_store: &CentralInputStore, _gamepad: Gamepad) -> f32
Retrieves the amount of the mouse movement along the specified axis after processing by the associated processors.
source§impl Clone for MouseMoveAxis
impl Clone for MouseMoveAxis
source§fn clone(&self) -> MouseMoveAxis
fn clone(&self) -> MouseMoveAxis
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for MouseMoveAxis
impl Debug for MouseMoveAxis
source§impl<'de> Deserialize<'de> for MouseMoveAxis
impl<'de> Deserialize<'de> for MouseMoveAxis
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl FromReflect for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Constructs a concrete instance of
Self from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moresource§impl GetTypeRegistration for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
source§impl Hash for MouseMoveAxis
impl Hash for MouseMoveAxis
source§impl PartialEq for MouseMoveAxis
impl PartialEq for MouseMoveAxis
source§impl Reflect for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
impl Reflect for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any.source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
Reflect trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
source§impl<'de> RegisterTypeTag<'de, dyn UserInput> for MouseMoveAxis
impl<'de> RegisterTypeTag<'de, dyn UserInput> for MouseMoveAxis
source§fn register_typetag(registry: &mut MapRegistry<dyn UserInput>)
fn register_typetag(registry: &mut MapRegistry<dyn UserInput>)
Registers the specified type tag into the
MapRegistry.source§impl Serialize for MouseMoveAxis
impl Serialize for MouseMoveAxis
source§impl Struct for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
impl Struct for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
source§fn field(&self, name: &str) -> Option<&dyn Reflect>
fn field(&self, name: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field named
name as a &dyn Reflect.source§fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field named
name as a
&mut dyn Reflect.source§fn field_at(&self, index: usize) -> Option<&dyn Reflect>
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field with index
index as a
&dyn Reflect.source§fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect.source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index.source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
Returns an iterator over the values of the reflectable fields for this struct.
source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct.source§impl TypePath for MouseMoveAxis
impl TypePath for MouseMoveAxis
source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
impl Typed for MouseMoveAxiswhere
Self: Any + Send + Sync,
DualAxisType: FromReflect + TypePath + RegisterForReflection,
Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,
source§impl UserInput for MouseMoveAxis
impl UserInput for MouseMoveAxis
source§fn kind(&self) -> InputControlKind
fn kind(&self) -> InputControlKind
MouseMoveAxis acts as an axis input.
source§fn decompose(&self) -> BasicInputs
fn decompose(&self) -> BasicInputs
MouseMoveAxis represents a composition of two MouseMoveDirections.
source§impl WithAxisProcessingPipelineExt for MouseMoveAxis
impl WithAxisProcessingPipelineExt for MouseMoveAxis
source§fn reset_processing_pipeline(self) -> Self
fn reset_processing_pipeline(self) -> Self
Resets the processing pipeline, removing any currently applied processors.
source§fn replace_processing_pipeline(
self,
processors: impl IntoIterator<Item = AxisProcessor>,
) -> Self
fn replace_processing_pipeline( self, processors: impl IntoIterator<Item = AxisProcessor>, ) -> Self
Replaces the current processing pipeline with the given
AxisProcessors.source§fn with_processor(self, processor: impl Into<AxisProcessor>) -> Self
fn with_processor(self, processor: impl Into<AxisProcessor>) -> Self
Appends the given
AxisProcessor as the next processing step.source§fn digital(self) -> Self
fn digital(self) -> Self
Appends an
AxisProcessor::Digital processor as the next processing step,
similar to f32::signum but returning 0.0 for zero values.source§fn inverted(self) -> Self
fn inverted(self) -> Self
Appends an
AxisProcessor::Inverted processor as the next processing step,
flipping the sign of values on the axis.source§fn sensitivity(self, sensitivity: f32) -> Self
fn sensitivity(self, sensitivity: f32) -> Self
Appends an
AxisProcessor::Sensitivity processor as the next processing step,
multiplying values on the axis with the given sensitivity factor.source§fn with_bounds(self, min: f32, max: f32) -> Self
fn with_bounds(self, min: f32, max: f32) -> Self
Appends an
AxisBounds processor as the next processing step,
restricting values within the range [min, max] on the axis.source§fn with_bounds_symmetric(self, threshold: f32) -> Self
fn with_bounds_symmetric(self, threshold: f32) -> Self
Appends an
AxisBounds processor as the next processing step,
restricting values to a threshold magnitude.source§fn with_deadzone(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone(self, negative_max: f32, positive_min: f32) -> Self
Appends an
AxisDeadZone processor as the next processing step,
excluding values within the dead zone range [negative_max, positive_min] on the axis,
treating them as zeros, then normalizing non-excluded input values into the “live zone”,
the remaining range within the AxisBounds::magnitude(1.0)
after dead zone exclusion.source§fn with_deadzone_symmetric(self, threshold: f32) -> Self
fn with_deadzone_symmetric(self, threshold: f32) -> Self
Appends an
AxisDeadZone processor as the next processing step,
excluding values within the dead zone range [-threshold, threshold] on the axis,
treating them as zeros, then normalizing non-excluded input values into the “live zone”,
the remaining range within the AxisBounds::magnitude(1.0)
after dead zone exclusion.source§fn with_deadzone_unscaled(self, negative_max: f32, positive_min: f32) -> Self
fn with_deadzone_unscaled(self, negative_max: f32, positive_min: f32) -> Self
Appends an
AxisExclusion processor as the next processing step,
ignoring values within the dead zone range [negative_max, positive_min] on the axis,
treating them as zeros.source§fn with_deadzone_symmetric_unscaled(self, threshold: f32) -> Self
fn with_deadzone_symmetric_unscaled(self, threshold: f32) -> Self
Appends an
AxisExclusion processor as the next processing step,
ignoring values within the dead zone range [-threshold, threshold] on the axis,
treating them as zeros.impl Eq for MouseMoveAxis
impl StructuralPartialEq for MouseMoveAxis
Auto Trait Implementations§
impl Freeze for MouseMoveAxis
impl !RefUnwindSafe for MouseMoveAxis
impl Send for MouseMoveAxis
impl Sync for MouseMoveAxis
impl Unpin for MouseMoveAxis
impl !UnwindSafe for MouseMoveAxis
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
source§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
See
TypePath::type_path.source§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
source§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
See
TypePath::type_ident.source§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
See
TypePath::crate_name.source§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.source§impl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
source§impl<T> GetPath for T
impl<T> GetPath for T
source§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by
path. Read moresource§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by
path. Read moresource§fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
fn path<'p, T>(
&self,
path: impl ReflectPath<'p>,
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
Returns a statically typed reference to the value specified by
path. Read moresource§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>,
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
Returns a statically typed mutable reference to the value specified by
path. Read moresource§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more