pub enum BasicInputs {
None,
Simple(Box<dyn Buttonlike>),
Composite(Vec<Box<dyn Buttonlike>>),
Chord(Vec<Box<dyn Buttonlike>>),
}Expand description
A flat list of the Buttonlike inputs that make up a UserInput.
This is used to check for potential clashes between actions, where one action is a strict subset of another.
Variants§
None
No buttonlike inputs are involved.
This might be used for things like a joystick axis.
Simple(Box<dyn Buttonlike>)
The input consists of a single, fundamental Buttonlike UserInput.
For example, a single key press.
Composite(Vec<Box<dyn Buttonlike>>)
The input can be triggered by multiple independent Buttonlike UserInputs,
but is still fundamentally considered a single input.
For example, a virtual D-Pad is only one input, but can be triggered by multiple keys.
Chord(Vec<Box<dyn Buttonlike>>)
The input represents one or more independent Buttonlike UserInput types.
For example, a chorded input is a group of multiple keys that must be pressed together.
Implementations§
source§impl BasicInputs
impl BasicInputs
sourcepub fn inputs(&self) -> Vec<Box<dyn Buttonlike>>
pub fn inputs(&self) -> Vec<Box<dyn Buttonlike>>
Returns a list of the underlying Buttonlike UserInputs.
§Warning
When checking for clashes, do not use this method to compute the length of the input.
Instead, use BasicInputs::len, as these do not always agree.
sourcepub fn compose(self, other: BasicInputs) -> Self
pub fn compose(self, other: BasicInputs) -> Self
Create a BasicInputs::Composite from two existing BasicInputs.
sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
Returns the number of the logical Buttonlike UserInputs that make up the input.
A single key press is one input, while a chorded input is multiple inputs. A composite input is still considered one input, even if it can be triggered by multiple keys, as only one input need actually be pressed.
sourcepub fn clashes_with(&self, other: &BasicInputs) -> bool
pub fn clashes_with(&self, other: &BasicInputs) -> bool
Checks if the given two BasicInputs clash with each other.
Trait Implementations§
source§impl Clone for BasicInputs
impl Clone for BasicInputs
source§fn clone(&self) -> BasicInputs
fn clone(&self) -> BasicInputs
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for BasicInputs
impl !RefUnwindSafe for BasicInputs
impl Send for BasicInputs
impl Sync for BasicInputs
impl Unpin for BasicInputs
impl !UnwindSafe for BasicInputs
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