Expand description
Lau Agent Shell — an agent in a PLATO room, with a game character on the outside.
The shell wraps a PLATO agent and translates between:
- Inside: the agent processes readings, predicts, learns (PLATO semantics)
- Outside: the agent appears as a character in a voxel world (game semantics)
The character’s appearance, behavior, and abilities ALL reflect the agent’s internal state. A confident agent stands tall and glows. A confused one flickers and wanders. A dissolved agent becomes a ghost.
Structs§
- Agent
Shell - The shell — bridges agent state to character appearance.
- Agent
State - The agent’s internal state (PLATO side).
- Character
Action - An action the character takes in the game world.
- Character
Appearance - The agent’s outward appearance (game side).