pub enum CharacterAnimation {
Idle,
Exploring,
Thinking,
Confident,
Celebrating,
Confused,
Fading,
Ghost,
}Variants§
Trait Implementations§
Source§impl Clone for CharacterAnimation
impl Clone for CharacterAnimation
Source§fn clone(&self) -> CharacterAnimation
fn clone(&self) -> CharacterAnimation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CharacterAnimation
impl Debug for CharacterAnimation
Source§impl<'de> Deserialize<'de> for CharacterAnimation
impl<'de> Deserialize<'de> for CharacterAnimation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for CharacterAnimation
impl PartialEq for CharacterAnimation
Source§fn eq(&self, other: &CharacterAnimation) -> bool
fn eq(&self, other: &CharacterAnimation) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for CharacterAnimation
impl Serialize for CharacterAnimation
impl Copy for CharacterAnimation
impl StructuralPartialEq for CharacterAnimation
Auto Trait Implementations§
impl Freeze for CharacterAnimation
impl RefUnwindSafe for CharacterAnimation
impl Send for CharacterAnimation
impl Sync for CharacterAnimation
impl Unpin for CharacterAnimation
impl UnsafeUnpin for CharacterAnimation
impl UnwindSafe for CharacterAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more