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MouseHandler

Struct MouseHandler 

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pub struct MouseHandler { /* private fields */ }
Expand description

Mouse event handler

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impl MouseHandler

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pub fn new() -> Self

Create a new mouse handler

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pub fn handle_absolute_move( &mut self, rdp_x: u32, rdp_y: u32, transformer: &mut CoordinateTransformer, ) -> Result<MouseEvent>

Process absolute mouse movement from RDP

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pub fn handle_relative_move( &mut self, delta_x: i32, delta_y: i32, transformer: &mut CoordinateTransformer, ) -> Result<MouseEvent>

Process relative mouse movement from RDP

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pub fn handle_button_down( &mut self, button: MouseButton, position: Option<(u32, u32)>, transformer: &mut CoordinateTransformer, ) -> Result<MouseEvent>

Process mouse button press.

position, when Some, is the RDP-coordinate position the source event carried (e.g. a MousePdu/MouseXPdu-originated button PDU always has one); it is transformed and clamped the same way Self::handle_absolute_move does, and updates the tracked cursor position before the button state changes, so the button lands where the client actually clicked rather than wherever the cursor was last. Pass None for sources with no absolute position to report (a relative-motion channel’s button branch).

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pub fn handle_button_up( &mut self, button: MouseButton, position: Option<(u32, u32)>, transformer: &mut CoordinateTransformer, ) -> Result<MouseEvent>

Process mouse button release. See Self::handle_button_down for the position parameter’s contract.

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pub fn handle_scroll( &mut self, delta_x: i32, delta_y: i32, ) -> Result<MouseEvent>

Process mouse wheel scroll

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pub fn current_position(&self) -> (f64, f64)

Get current mouse position

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pub fn is_button_pressed(&self, button: MouseButton) -> bool

Check if button is currently pressed

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pub fn time_since_last_event(&self) -> Option<Duration>

Get time since last event

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pub fn set_high_precision_scroll(&mut self, enabled: bool)

Set high-precision scrolling enabled

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pub fn reset(&mut self)

Reset mouse state

Trait Implementations§

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impl Default for MouseHandler

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fn default() -> Self

Returns the “default value” for a type. Read more

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