CoordinateTransformer

Struct CoordinateTransformer 

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pub struct CoordinateTransformer { /* private fields */ }
Expand description

Coordinate transformer handles all coordinate transformations

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impl CoordinateTransformer

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pub fn new(monitors: Vec<MonitorInfo>) -> Result<Self>

Create a new coordinate transformer

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pub fn rdp_to_stream(&mut self, rdp_x: u32, rdp_y: u32) -> Result<(f64, f64)>

Transform RDP coordinates to stream coordinates

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pub fn stream_to_rdp(&self, stream_x: f64, stream_y: f64) -> Result<(u32, u32)>

Transform stream coordinates back to RDP coordinates

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pub fn apply_relative_movement( &mut self, delta_x: i32, delta_y: i32, ) -> Result<(f64, f64)>

Apply relative mouse movement with optional acceleration

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pub fn clamp_to_bounds(&self, x: f64, y: f64) -> (f64, f64)

Clamp coordinates to monitor bounds

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pub fn update_monitors(&mut self, monitors: Vec<MonitorInfo>) -> Result<()>

Update monitor configuration

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pub fn set_acceleration_enabled(&mut self, enabled: bool)

Set mouse acceleration enabled

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pub fn set_acceleration_factor(&mut self, factor: f64)

Set acceleration factor

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pub fn set_sub_pixel_enabled(&mut self, enabled: bool)

Set sub-pixel precision enabled

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pub fn monitor_count(&self) -> usize

Get monitor count

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pub fn get_monitor(&self, id: u32) -> Option<&MonitorInfo>

Get monitor by ID

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