pub struct Buffer { /* private fields */ }
Expand description
Buffer for storing vertex data on the GPU.
Public interface for a buffer.
Destroy the buffer and all it’s resources with the render context that
created it.
Formats the value using the given formatter.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.