pub struct TypedShader {
pub ast: Shader,
pub input_types: Vec<ResolvedType>,
pub output_type: ResolvedType,
}Fields§
§ast: Shader§input_types: Vec<ResolvedType>§output_type: ResolvedTypeTrait Implementations§
Source§impl Clone for TypedShader
impl Clone for TypedShader
Source§fn clone(&self) -> TypedShader
fn clone(&self) -> TypedShader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TypedShader
impl RefUnwindSafe for TypedShader
impl Send for TypedShader
impl Sync for TypedShader
impl Unpin for TypedShader
impl UnwindSafe for TypedShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more