pub enum TypedItem {
Function(TypedFunction),
Component(TypedComponent),
Shader(TypedShader),
Actor(TypedActor),
Struct(TypedStruct),
Enum(TypedEnum),
Comptime(TypedComptime),
Const(TypedConst),
Macro(TypedMacro),
Use(TypedUse),
Impl(TypedImpl),
Test(TypedTest),
}Variants§
Function(TypedFunction)
Component(TypedComponent)
Shader(TypedShader)
Actor(TypedActor)
Struct(TypedStruct)
Enum(TypedEnum)
Comptime(TypedComptime)
Const(TypedConst)
Macro(TypedMacro)
Use(TypedUse)
Impl(TypedImpl)
Test(TypedTest)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TypedItem
impl RefUnwindSafe for TypedItem
impl Send for TypedItem
impl Sync for TypedItem
impl Unpin for TypedItem
impl UnwindSafe for TypedItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more