Skip to main content

Trajectory

Struct Trajectory 

Source
pub struct Trajectory { /* private fields */ }
Expand description

A time-parameterized trajectory with sampling support.

Stores a sequence of TrajectoryPoints and provides methods for sampling the trajectory at arbitrary times with interpolation.

§Sampling

Use sample to get the trajectory state at any time. The method interpolates between stored points for smooth tracking.

Implementations§

Source§

impl Trajectory

Source

pub const fn new() -> Self

Creates an empty trajectory.

Source

pub const fn from_points(points: Vec<TrajectoryPoint>) -> Self

Creates a trajectory from time-ordered points.

§Arguments
  • points - Vector of trajectory points, must be in ascending time order
Source

pub fn points(&self) -> &[TrajectoryPoint]

Returns a read-only view of trajectory points.

Source

pub fn total_time(&self) -> Option<QTime>

Returns the total trajectory duration.

§Returns

The time of the last point, or None if the trajectory is empty.

Source

pub fn push(&mut self, point: TrajectoryPoint)

Adds a point to the end of the trajectory.

Points should be added in ascending time order.

Source

pub fn sample(&self, time: QTime) -> Option<TrajectoryPoint>

Samples the trajectory at the given time with interpolation.

Returns the interpolated trajectory state at the specified time. If the time is outside the trajectory bounds, the nearest endpoint is returned.

§Arguments
  • time - Time from trajectory start
§Returns

The interpolated trajectory point, or None if the trajectory is empty.

§Interpolation

Position and heading are linearly interpolated. Heading interpolation takes the shortest angular path.

Source

pub fn from_cubic_bezier( p0: Vector2<f64>, p1: Vector2<f64>, p2: Vector2<f64>, p3: Vector2<f64>, total_time: QTime, samples: usize, linear_velocity: f64, ) -> Self

Creates a trajectory by sampling a cubic Bézier curve.

Generates a trajectory by sampling a cubic Bezier spline at regular intervals. The heading is derived from the curve tangent, and angular velocity is estimated from heading changes between samples.

§Arguments
  • p0 - Start point (meters)
  • p1 - First control point (meters)
  • p2 - Second control point (meters)
  • p3 - End point (meters)
  • total_time - Total trajectory duration
  • samples - Number of points to generate
  • linear_velocity - Constant linear velocity for all points (m/s)
§Returns

A trajectory with samples points along the Bézier curve.

§Example
// S-curve trajectory
let traj = Trajectory::from_cubic_bezier(
    Vector2::new(0.0, 0.0),
    Vector2::new(1.0, 0.0),
    Vector2::new(0.0, 1.0),
    Vector2::new(1.0, 1.0),
    QTime::from_sec(2.0),
    50,
    0.8,
);

Trait Implementations§

Source§

impl Clone for Trajectory

Source§

fn clone(&self) -> Trajectory

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Trajectory

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Trajectory

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.