Struct iyes_progress::Progress

source ·
pub struct Progress {
    pub done: u32,
    pub total: u32,
}
Expand description

Progress reported by a system

It indicates how much work that system has still left to do.

When the value of done reaches the value of total, the system is considered “ready”. When all systems in your state are “ready”, we will transition to the next state.

For your convenience, you can easily convert bools into this type. You can also convert Progress values into floats in the 0.0..1.0 range.

If you want your system to report some progress in a way that is counted separately and should not affect progress bars or other user-facing indicators, you can use HiddenProgress instead.

Fields

done: u32

Units of work completed during this execution of the system

total: u32

Total units of work expected

Trait Implementations

The resulting type after applying the + operator.
Performs the + operation. Read more
Performs the += operation. Read more
Account the value into the total progress for this frame
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Converts to this type from the input type.
Converts to this type from the input type.
Converts to this type from the input type.

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Creates Self using data from the given World
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
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The type returned in the event of a conversion error.
Performs the conversion.
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Performs the conversion.
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