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OffsetLayer

Struct OffsetLayer 

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pub struct OffsetLayer { /* private fields */ }
Expand description

Flutter’s concrete OffsetLayer; the bodies are OffsetLayerMixin.

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impl OffsetLayer

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pub fn new(app: &mut App, offset: Offset) -> Handle<OffsetLayer>

Creates an offset layer.

By default, offset is zero. It must be set before the compositing phase of the pipeline.

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impl ContainerLayer for OffsetLayer

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const AS_OFFSET: Option<fn() -> &'static OffsetLayerVTable>

The offset table when this type extends OffsetLayer; container_layer_accessors!(offset) sets it. Dart’s layer is OffsetLayer.
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fn container_layer_data(self: Handle<Self>, app: &App) -> &ContainerLayerData

Mixin field access.
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fn container_layer_data_mut( self: Handle<Self>, app: &mut App, ) -> &mut ContainerLayerData

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fn apply_transform( self: Handle<Self>, app: &App, child: Option<AnyLayer>, transform: &mut Matrix4, )

Applies the transform that would be applied when compositing the given child to the given matrix. Read more
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fn as_container_layer(self: Handle<Self>) -> AnyContainerLayer

Dart’s implicit upcast of a concrete layer to ContainerLayer.
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fn fire_composition_callbacks( self: Handle<Self>, app: &mut App, include_children: bool, )

ContainerLayer._fireCompositionCallbacks.
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fn supports_rasterization(self: Handle<Self>, app: &App) -> bool

ContainerLayer.supportsRasterization.
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fn dispose(self: Handle<Self>, app: &mut App)

ContainerLayer.dispose.
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fn find_annotations( self: Handle<Self>, app: &App, result: &mut AnnotationSearch, local_position: Offset, only_first: bool, ) -> bool

ContainerLayer.findAnnotations.
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fn attach(self: Handle<Self>, app: &mut App, owner: HandleId)

ContainerLayer.attach.
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fn detach(self: Handle<Self>, app: &mut App)

ContainerLayer.detach.
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fn redepth_children(self: Handle<Self>, app: &mut App)

ContainerLayer.redepthChildren.
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fn add_to_scene(self: Handle<Self>, app: &mut App, builder: &mut SceneBuilder)

ContainerLayer.addToScene.
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impl Layer for OffsetLayer

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const AS_CONTAINER: Option<fn() -> &'static ContainerLayerVTable>

The container table when this type extends ContainerLayer; layer_accessors!(container) sets it. Dart’s layer is ContainerLayer.
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fn layer_data(self: Handle<Self>, app: &App) -> &LayerData

Dart’s base-class fields, held under the field layer ([layer_accessors!]).
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fn layer_data_mut(self: Handle<Self>, app: &mut App) -> &mut LayerData

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fn supports_rasterization(self: Handle<Self>, app: &App) -> bool

Whether or not this layer, or any child layers, can be rasterized with Scene.toImage. Read more
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fn dispose(self: Handle<Self>, app: &mut App)

Clears any retained resources that this layer holds. Read more
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fn attach(self: Handle<Self>, app: &mut App, owner: HandleId)

Mark this layer as attached to the given owner. Read more
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fn detach(self: Handle<Self>, app: &mut App)

Mark this layer as detached from its owner. Read more
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fn redepth_children(self: Handle<Self>, app: &mut App)

Adjust the depth of this node’s children, if any. Read more
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fn find_annotations( self: Handle<Self>, app: &App, result: &mut AnnotationSearch, local_position: Offset, only_first: bool, ) -> bool

Search this layer and its subtree for annotations of the searched type at the location described by local_position. Read more
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fn add_to_scene(self: Handle<Self>, app: &mut App, builder: &mut SceneBuilder)

Override this method to upload this layer to the engine.
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fn fire_composition_callbacks( self: Handle<Self>, app: &mut App, include_children: bool, )

Dart’s _fireCompositionCallbacks; ContainerLayer recurses into its children.
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fn describe_clip_bounds(self: Handle<Self>, app: &App) -> Option<Rect>

Describes the clip that would be applied to contents of this layer, if any.
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fn always_needs_add_to_scene(self: Handle<Self>, app: &App) -> bool

Subclasses may override this to true to disable retained rendering.
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impl OffsetLayerMixin for OffsetLayer

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fn offset_layer_data(self: Handle<Self>, app: &App) -> &OffsetLayerData

Mixin field access.
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fn offset_layer_data_mut( self: Handle<Self>, app: &mut App, ) -> &mut OffsetLayerData

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fn as_offset_layer(self: Handle<Self>) -> AnyOffsetLayer

Dart’s implicit upcast of a concrete layer to OffsetLayer.
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fn offset(self: Handle<Self>, app: &App) -> Offset

Offset from parent in the parent’s coordinate system.
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fn set_offset(self: Handle<Self>, app: &mut App, value: Offset)

See offset.
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fn find_annotations( self: Handle<Self>, app: &App, result: &mut AnnotationSearch, local_position: Offset, only_first: bool, ) -> bool

OffsetLayer.findAnnotations.
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fn apply_transform( self: Handle<Self>, app: &App, child: Option<AnyLayer>, transform: &mut Matrix4, )

OffsetLayer.applyTransform.
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fn add_to_scene(self: Handle<Self>, app: &mut App, builder: &mut SceneBuilder)

OffsetLayer.addToScene.

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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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where T: ?Sized,

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayerBase for T
where T: Layer,

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fn dispose(self: Handle<Self>, app: &mut App)

Layer.dispose.
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fn attach(self: Handle<Self>, app: &mut App, owner: HandleId)

Layer.attach.
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fn detach(self: Handle<Self>, app: &mut App)

Layer.detach.
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fn fire_composition_callbacks( self: Handle<Self>, app: &mut App, include_children: bool, )

Layer._fireCompositionCallbacks.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>