pub struct Save {
pub meta: MetadataOwned,
pub gamestate: GameState,
}Fields§
§meta: MetadataOwned§gamestate: GameStateImplementations§
Source§impl Save
impl Save
pub fn from_deserializer<R>(
deser: &ImperatorDeserializer<'_, '_>,
resolver: &R,
) -> Result<Self, ImperatorError>where
R: TokenResolver,
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Save
impl RefUnwindSafe for Save
impl Send for Save
impl Sync for Save
impl Unpin for Save
impl UnwindSafe for Save
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more