pub struct MetadataOwned {
pub save_game_version: i32,
pub version: String,
pub date: ImperatorDate,
pub ironman: bool,
pub meta_player_name: Option<String>,
pub enabled_dlcs: Vec<String>,
pub play_time: i32,
pub iron: bool,
}Fields§
§save_game_version: i32§version: String§date: ImperatorDate§ironman: bool§meta_player_name: Option<String>§enabled_dlcs: Vec<String>§play_time: i32§iron: boolTrait Implementations§
Source§impl Debug for MetadataOwned
impl Debug for MetadataOwned
Source§impl<'de> Deserialize<'de> for MetadataOwned
impl<'de> Deserialize<'de> for MetadataOwned
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MetadataOwned
impl RefUnwindSafe for MetadataOwned
impl Send for MetadataOwned
impl Sync for MetadataOwned
impl Unpin for MetadataOwned
impl UnwindSafe for MetadataOwned
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more