Skip to main content

Image

Struct Image 

Source
pub struct Image {
    pub address: *mut c_void,
    pub name: String,
    pub filename: String,
    pub assembly: *mut c_void,
    pub entry_point: *mut c_void,
}
Expand description

Represents a hydrated IL2CPP image.

In Unity terms this is roughly the image or module backing an assembly.

Fields§

§address: *mut c_void

Pointer to the internal IL2CPP image structure

§name: String

Name of the image (e.g., “Assembly-CSharp”)

§filename: String

Filename of the image incl. extension (e.g., “Assembly-CSharp.dll”)

§assembly: *mut c_void

Pointer to the assembly containing this image

§entry_point: *mut c_void

Pointer to the entry point method (if any)

Implementations§

Source§

impl Image

Source

pub fn get_assembly(&self) -> Option<Arc<Assembly>>

Returns the assembly associated with this image, if it is cached.

Source

pub fn get_classes(&self) -> Vec<Class>

Returns all classes defined in this image.

Source

pub fn class(&self, name: &str) -> Option<Class>

Finds a class by name within this image.

Accepts either a fully qualified type name such as UnityEngine.GameObject or an unqualified name for the global namespace.

Trait Implementations§

Source§

impl Clone for Image

Source§

fn clone(&self) -> Image

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Image

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Send for Image

Source§

impl Sync for Image

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.