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Assembly

Struct Assembly 

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pub struct Assembly {
    pub image: Image,
    pub address: *mut c_void,
    pub file: String,
    pub name: String,
    pub classes: Vec<Class>,
}
Expand description

Represents a hydrated IL2CPP assembly.

In normal usage, values of this type come from crate::api::cache helper functions such as crate::api::cache::csharp.

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§image: Image

Wrapper for the image associated with this assembly

§address: *mut c_void

Pointer to the internal IL2CPP assembly structure

§file: String

Filename of the assembly (e.g. “Assembly-CSharp.dll”)

§name: String

Name of the assembly (e.g. “Assembly-CSharp”)

§classes: Vec<Class>

List of classes defined in this assembly

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impl Assembly

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pub fn class(&self, name: &str) -> Option<Class>

Finds a class by name within the assembly.

Accepts either a fully qualified type name such as UnityEngine.GameObject or an unqualified name for the global namespace.

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pub fn dump(&self) -> &Self

Dumps this assembly into a C#-like pseudo-code file and returns self.

This is mainly intended for debugging and offline inspection.

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impl Clone for Assembly

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fn clone(&self) -> Assembly

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Assembly

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Assembly

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Send for Assembly

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impl Sync for Assembly

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.