[][src]Struct iced_wgpu::window::Backend

pub struct Backend { /* fields omitted */ }

A window graphics backend for iced powered by wgpu.

Trait Implementations

impl Backend for Backend[src]

type Settings = Settings

The settings of the backend.

type Renderer = Renderer

The iced renderer of the backend.

type Surface = Surface

The surface of the backend.

type SwapChain = SwapChain

The swap chain of the backend.

impl Debug for Backend[src]

Auto Trait Implementations

impl !RefUnwindSafe for Backend

impl Send for Backend

impl Sync for Backend

impl Unpin for Backend

impl UnwindSafe for Backend

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,