Struct iced_native::overlay::Group

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pub struct Group<'a, Message, Renderer> { /* private fields */ }
Expand description

An Overlay container that displays multiple overlay overlay::Element children.

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impl<'a, Message, Renderer> Group<'a, Message, Renderer>where Renderer: 'a + Renderer, Message: 'a,

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pub fn new() -> Self

Creates an empty Group.

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pub fn with_children(children: Vec<Element<'a, Message, Renderer>>) -> Self

Creates a Group with the given elements.

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pub fn push(self, child: impl Into<Element<'a, Message, Renderer>>) -> Self

Adds an overlay::Element to the Group.

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pub fn overlay(self) -> Element<'a, Message, Renderer>

Turns the Group into an overlay overlay::Element.

Trait Implementations§

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impl<'a, Message, Renderer> Default for Group<'a, Message, Renderer>where Renderer: 'a + Renderer, Message: 'a,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, Message, Renderer> From<Group<'a, Message, Renderer>> for Element<'a, Message, Renderer>where Renderer: 'a + Renderer, Message: 'a,

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fn from(group: Group<'a, Message, Renderer>) -> Self

Converts to this type from the input type.
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impl<'a, Message, Renderer> Overlay<Message, Renderer> for Group<'a, Message, Renderer>where Renderer: Renderer,

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fn layout(&self, renderer: &Renderer, bounds: Size, position: Point) -> Node

Returns the layout Node of the Overlay. Read more
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fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status

Processes a runtime Event. Read more
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fn draw( &self, renderer: &mut Renderer, theme: &<Renderer as Renderer>::Theme, style: &Style, layout: Layout<'_>, cursor_position: Point )

Draws the Overlay using the associated Renderer.
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fn mouse_interaction( &self, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, renderer: &Renderer ) -> Interaction

Returns the current mouse::Interaction of the Overlay. Read more
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fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message> )

Applies a widget::Operation to the Overlay.
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fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool

Returns true if the cursor is over the Overlay. Read more

Auto Trait Implementations§

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impl<'a, Message, Renderer> !RefUnwindSafe for Group<'a, Message, Renderer>

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impl<'a, Message, Renderer> !Send for Group<'a, Message, Renderer>

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impl<'a, Message, Renderer> !Sync for Group<'a, Message, Renderer>

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impl<'a, Message, Renderer> Unpin for Group<'a, Message, Renderer>

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impl<'a, Message, Renderer> !UnwindSafe for Group<'a, Message, Renderer>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more