pub struct Tree<'a, Id, Message> { /* private fields */ }Available on crate feature
tree only.Expand description
A tree builder. Convert it into an Element to render.
Implementations§
Source§impl<'a, Id, Message> Tree<'a, Id, Message>
impl<'a, Id, Message> Tree<'a, Id, Message>
pub fn width(self, width: impl Into<Length>) -> Self
Sourcepub fn height(self, height: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
A fixed or filling height scrolls the rows. Defaults to shrinking to fit them.
Sourcepub fn keymap(self, keymap: Keymap<Action>) -> Self
pub fn keymap(self, keymap: Keymap<Action>) -> Self
Replaces the default_keymap the focused tree resolves keys with.
pub fn on_event(self, on_event: impl Fn(Event<Id>) -> Message + 'a) -> Self
Gives every node the context menu of menu, keyed by node id. It
opens on a right-click or a long press, and on the highlighted node
with its opening chord while the tree has focus.
Replaces the context menu’s default keymap.
pub fn is_enabled(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl<'a, Id, Message> !RefUnwindSafe for Tree<'a, Id, Message>
impl<'a, Id, Message> !Send for Tree<'a, Id, Message>
impl<'a, Id, Message> !Sync for Tree<'a, Id, Message>
impl<'a, Id, Message> !UnwindSafe for Tree<'a, Id, Message>
impl<'a, Id, Message> Freeze for Tree<'a, Id, Message>
impl<'a, Id, Message> Unpin for Tree<'a, Id, Message>
impl<'a, Id, Message> UnsafeUnpin for Tree<'a, Id, Message>where
&'a State<Id>: UnsafeUnpin,
Option<Box<dyn FnOnce(Keymap<Action>) -> RowMenu<'a, Id, Message> + 'a>>: UnsafeUnpin,
Option<Box<dyn Fn(Event<Id>) -> Message + 'a>>: UnsafeUnpin,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Any,
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Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
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