pub enum Event<Id> {
Show 22 variants
Ready(Sender<Id>),
Received(Vec<Loaded<Id>>),
Toggle(Id),
Expand(Id),
Collapse(Id),
Press(Id, Modifiers),
Activate(Id),
Check(Id, bool),
Next,
Previous,
First,
Last,
ExtendNext,
ExtendPrevious,
ExpandOrEnter,
CollapseOrLeave,
ExpandSiblings,
ToggleHighlighted,
ActivateHighlighted,
SelectAll,
Typeahead(char),
Focus(bool),
}tree only.Expand description
Everything that changes a tree.
Variants§
Ready(Sender<Id>)
The channel is open. Keep the sender and hand clones to producers.
Received(Vec<Loaded<Id>>)
Children from the channel, oldest first.
Toggle(Id)
Expands or collapses a node, as its chevron does.
Expand(Id)
Collapse(Id)
Press(Id, Modifiers)
The pointer pressed a row with these modifiers held.
Activate(Id)
A row was double clicked.
Check(Id, bool)
A checkbox changed, in Mode::Checkbox.
Next
Previous
First
Last
ExtendNext
Moves the highlight and extends the selection to it, in
Mode::Multiple.
ExtendPrevious
ExpandOrEnter
Expands the highlighted node, or moves to its first child when it is already expanded.
CollapseOrLeave
Collapses the highlighted node, or moves to its parent when it is already collapsed.
ExpandSiblings
Expands the highlighted node and every sibling that has children.
ToggleHighlighted
Selects, toggles or checks the highlighted node, by Mode.
ActivateHighlighted
SelectAll
Selects every visible node, in Mode::Multiple.
Typeahead(char)
Highlights the next visible node whose label starts with this character.
Focus(bool)
The tree gained or lost focus. The widget sends this itself.
Trait Implementations§
Auto Trait Implementations§
impl<Id> !RefUnwindSafe for Event<Id>
impl<Id> !UnwindSafe for Event<Id>
impl<Id> Freeze for Event<Id>
impl<Id> Send for Event<Id>
impl<Id> Sync for Event<Id>
impl<Id> Unpin for Event<Id>
impl<Id> UnsafeUnpin for Event<Id>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
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generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Application.