Enum html_tags::Element

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pub enum Element<'life> {
Show 133 variants Html(Html<'life>), Base(Base<'life>), Head(Head<'life>), Link(Link<'life>), Meta(Meta<'life>), Style(Style<'life>), Title(Title<'life>), Body(Body<'life>), Address(Address<'life>), Article(Article<'life>), Aside(Aside<'life>), Footer(Footer<'life>), Header(Header<'life>), Hgroup(Hgroup<'life>), Main(Main<'life>), Nav(Nav<'life>), Section(Section<'life>), Blockquote(Blockquote<'life>), Dd(Dd<'life>), Div(Div<'life>), Dl(Dl<'life>), Dt(Dt<'life>), Figcaption(Figcaption<'life>), Figure(Figure<'life>), Hr(Hr<'life>), Li(Li<'life>), Menu(Menu<'life>), Ol(Ol<'life>), P(P<'life>), Pre(Pre<'life>), Ul(Ul<'life>), A(A<'life>), Abbr(Abbr<'life>), B(B<'life>), Bdi(Bdi<'life>), Bdo(Bdo<'life>), Br(Br<'life>), Cite(Cite<'life>), Code(Code<'life>), Data(Data<'life>), Dfn(Dfn<'life>), Em(Em<'life>), I(I<'life>), Kbd(Kbd<'life>), Mark(Mark<'life>), Q(Q<'life>), Rp(Rp<'life>), Rt(Rt<'life>), Ruby(Ruby<'life>), S(S<'life>), Samp(Samp<'life>), Small(Small<'life>), Span(Span<'life>), Strong(Strong<'life>), Sub(Sub<'life>), Sup(Sup<'life>), Time(Time<'life>), U(U<'life>), Var(Var<'life>), Wbr(Wbr<'life>), Area(Area<'life>), Audio(Audio<'life>), Img(Img<'life>), Map(Map<'life>), Track(Track<'life>), Video(Video<'life>), Embed(Embed<'life>), Iframe(Iframe<'life>), Object(Object<'life>), Picture(Picture<'life>), Portal(Portal<'life>), Source(Source<'life>), Canvas(Canvas<'life>), Noscript(Noscript<'life>), Script(Script<'life>), Del(Del<'life>), Ins(Ins<'life>), Caption(Caption<'life>), Col(Col<'life>), Colgroup(Colgroup<'life>), Table(Table<'life>), Tbody(Tbody<'life>), Td(Td<'life>), Tfoot(Tfoot<'life>), Th(Th<'life>), Thead(Thead<'life>), Tr(Tr<'life>), Button(Button<'life>), Datalist(Datalist<'life>), Fieldset(Fieldset<'life>), Form(Form<'life>), Input(Input<'life>), Label(Label<'life>), Legend(Legend<'life>), Meter(Meter<'life>), Optgroup(Optgroup<'life>), Option(Option<'life>), Output(Output<'life>), Progress(Progress<'life>), Select(Select<'life>), Textarea(Textarea<'life>), Details(Details<'life>), Dialog(Dialog<'life>), Summary(Summary<'life>), Slot(Slot<'life>), Template(Template<'life>), Acronym(Acronym<'life>), Applet(Applet<'life>), Bgsound(Bgsound<'life>), Big(Big<'life>), Blink(Blink<'life>), Center(Center<'life>), Content(Content<'life>), Dir(Dir<'life>), Font(Font<'life>), Frame(Frame<'life>), Frameset(Frameset<'life>), Image(Image<'life>), Keygen(Keygen<'life>), Marquee(Marquee<'life>), Menuitem(Menuitem<'life>), Nobr(Nobr<'life>), Noembed(Noembed<'life>), Noframes(Noframes<'life>), Param(Param<'life>), Plaintext(Plaintext<'life>), Rb(Rb<'life>), Rtc(Rtc<'life>), Spacer(Spacer<'life>), Strike(Strike<'life>), Tt(Tt<'life>), Xmp(Xmp<'life>), Unknown(Unknown<'life>),
}

Variants§

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Html(Html<'life>)

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Base(Base<'life>)

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Head(Head<'life>)

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Meta(Meta<'life>)

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Style(Style<'life>)

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Title(Title<'life>)

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Body(Body<'life>)

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Address(Address<'life>)

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Article(Article<'life>)

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Aside(Aside<'life>)

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Footer(Footer<'life>)

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Header(Header<'life>)

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Hgroup(Hgroup<'life>)

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Main(Main<'life>)

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Nav(Nav<'life>)

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Section(Section<'life>)

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Blockquote(Blockquote<'life>)

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Dd(Dd<'life>)

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Div(Div<'life>)

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Dl(Dl<'life>)

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Dt(Dt<'life>)

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Figcaption(Figcaption<'life>)

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Figure(Figure<'life>)

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Hr(Hr<'life>)

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Li(Li<'life>)

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Menu(Menu<'life>)

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Ol(Ol<'life>)

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P(P<'life>)

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Pre(Pre<'life>)

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Ul(Ul<'life>)

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A(A<'life>)

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Abbr(Abbr<'life>)

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B(B<'life>)

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Bdi(Bdi<'life>)

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Bdo(Bdo<'life>)

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Br(Br<'life>)

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Cite(Cite<'life>)

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Code(Code<'life>)

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Data(Data<'life>)

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Dfn(Dfn<'life>)

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Em(Em<'life>)

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I(I<'life>)

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Kbd(Kbd<'life>)

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Mark(Mark<'life>)

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Q(Q<'life>)

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Rp(Rp<'life>)

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Rt(Rt<'life>)

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Ruby(Ruby<'life>)

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S(S<'life>)

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Samp(Samp<'life>)

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Small(Small<'life>)

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Span(Span<'life>)

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Strong(Strong<'life>)

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Sub(Sub<'life>)

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Sup(Sup<'life>)

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Time(Time<'life>)

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U(U<'life>)

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Var(Var<'life>)

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Wbr(Wbr<'life>)

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Area(Area<'life>)

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Audio(Audio<'life>)

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Img(Img<'life>)

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Map(Map<'life>)

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Track(Track<'life>)

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Video(Video<'life>)

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Embed(Embed<'life>)

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Iframe(Iframe<'life>)

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Object(Object<'life>)

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Picture(Picture<'life>)

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Portal(Portal<'life>)

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Source(Source<'life>)

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Canvas(Canvas<'life>)

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Noscript(Noscript<'life>)

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Script(Script<'life>)

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Del(Del<'life>)

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Ins(Ins<'life>)

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Caption(Caption<'life>)

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Col(Col<'life>)

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Colgroup(Colgroup<'life>)

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Table(Table<'life>)

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Tbody(Tbody<'life>)

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Td(Td<'life>)

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Tfoot(Tfoot<'life>)

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Th(Th<'life>)

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Thead(Thead<'life>)

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Tr(Tr<'life>)

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Button(Button<'life>)

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Datalist(Datalist<'life>)

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Fieldset(Fieldset<'life>)

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Form(Form<'life>)

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Input(Input<'life>)

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Label(Label<'life>)

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Legend(Legend<'life>)

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Meter(Meter<'life>)

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Optgroup(Optgroup<'life>)

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Option(Option<'life>)

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Output(Output<'life>)

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Progress(Progress<'life>)

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Select(Select<'life>)

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Textarea(Textarea<'life>)

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Details(Details<'life>)

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Dialog(Dialog<'life>)

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Summary(Summary<'life>)

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Slot(Slot<'life>)

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Template(Template<'life>)

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Acronym(Acronym<'life>)

👎Deprecated
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Applet(Applet<'life>)

👎Deprecated
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Bgsound(Bgsound<'life>)

👎Deprecated
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Big(Big<'life>)

👎Deprecated
👎Deprecated
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Center(Center<'life>)

👎Deprecated
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Content(Content<'life>)

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Dir(Dir<'life>)

👎Deprecated
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Font(Font<'life>)

👎Deprecated
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Frame(Frame<'life>)

👎Deprecated
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Frameset(Frameset<'life>)

👎Deprecated
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Image(Image<'life>)

👎Deprecated
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Keygen(Keygen<'life>)

👎Deprecated
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Marquee(Marquee<'life>)

👎Deprecated
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Menuitem(Menuitem<'life>)

👎Deprecated
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Nobr(Nobr<'life>)

👎Deprecated
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Noembed(Noembed<'life>)

👎Deprecated
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Noframes(Noframes<'life>)

👎Deprecated
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Param(Param<'life>)

👎Deprecated
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Plaintext(Plaintext<'life>)

👎Deprecated
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Rb(Rb<'life>)

👎Deprecated
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Rtc(Rtc<'life>)

👎Deprecated
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Spacer(Spacer<'life>)

👎Deprecated
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Strike(Strike<'life>)

👎Deprecated
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Tt(Tt<'life>)

👎Deprecated
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Xmp(Xmp<'life>)

👎Deprecated
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Unknown(Unknown<'life>)

Implementations§

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impl<'life> Element<'life>

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pub fn from_tag(tag: &str) -> Option<Self>

Gets an element from a lowercase tag name.

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impl<'life> Element<'life>

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pub fn accesskey(&self) -> Option<&'life str>

Provides a hint for generating a keyboard shortcut for the current element. This attribute consists of a space-separated list of characters. The browser should use the first one that exists on the computer keyboard layout.

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pub fn autocapitalize(&self) -> Option<&'life str>

Controls whether and how text input is automatically capitalized as it is entered/edited by the user. It can have the following values:

  • off or none, no autocapitalization is applied (all letters default to lowercase)
  • on or sentences, the first letter of each sentence defaults to a capital letter; all other letters default to lowercase
  • words, the first letter of each word defaults to a capital letter; all other letters default to lowercase
  • characters, all letters should default to uppercase
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pub fn autofocus(&self) -> Option<bool>

Indicates that an element is to be focused on page load, or as soon as the <dialog> it is part of is displayed. This attribute is a boolean, initially false.

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pub fn class(&self) -> Option<&'life str>

A space-separated list of the classes of the element. Classes allow CSS and JavaScript to select and access specific elements via the class selectors or functions like the method Document.getElementsByClassName().

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pub fn contenteditable(&self) -> Option<&'life str>

An enumerated attribute indicating if the element should be editable by the user. If so, the browser modifies its widget to allow editing. The attribute must take one of the following values:

  • true or the empty string, which indicates that the element must be editable;
  • false, which indicates that the element must not be editable.
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pub fn contextmenu(&self) -> Option<&'life str>

The id of a <menu> to use as the contextual menu for this element.

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pub fn data(&self) -> Option<&BTreeMap<&'life str, &'life str>>

Forms a class of attributes, called custom data attributes, that allow proprietary information to be exchanged between the HTML and its DOM representation that may be used by scripts. All such custom data are available via the HTMLElement interface of the element the attribute is set on. The HTMLElement.dataset property gives access to them.

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pub fn dir(&self) -> Option<&'life str>

An enumerated attribute indicating the directionality of the element's text. It can have the following values:

  • ltr, which means left to right and is to be used for languages that are written from the left to the right (like English);
  • rtl, which means right to left and is to be used for languages that are written from the right to the left (like Arabic);
  • auto, which lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then it applies that directionality to the whole element.
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pub fn draggable(&self) -> Option<&'life str>

An enumerated attribute indicating whether the element can be dragged, using the Drag and Drop API. It can have the following values:

  • true, which indicates that the element may be dragged
  • false, which indicates that the element may not be dragged.
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pub fn enterkeyhint(&self) -> Option<&'life str>

Hints what action label (or icon) to present for the enter key on virtual keyboards.

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pub fn exportparts(&self) -> Option<&'life str>

Used to transitively export shadow parts from a nested shadow tree into a containing light tree.

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pub fn hidden(&self) -> Option<bool>

An enumerated attribute indicating that the element is not yet, or is no longer, relevant. For example, it can be used to hide elements of the page that can't be used until the login process has been completed. The browser won't render such elements. This attribute must not be used to hide content that could legitimately be shown.

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pub fn id(&self) -> Option<&'life str>

Defines a unique identifier (ID) which must be unique in the whole document. Its purpose is to identify the element when linking (using a fragment identifier), scripting, or styling (with CSS).

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pub fn inert(&self) -> Option<&'life str>

A boolean value that makes the browser disregard user input events for the element. Useful when click events are present.

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pub fn inputmode(&self) -> Option<&'life str>

Provides a hint to browsers about the type of virtual keyboard configuration to use when editing this element or its contents. Used primarily on <input> elements, but is usable on any element while in contenteditable mode.

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pub fn is(&self) -> Option<&'life str>

Allows you to specify that a standard HTML element should behave like a registered custom built-in element (see Using custom elements for more details).

Trait Implementations§

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impl<'life> Clone for Element<'life>

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fn clone(&self) -> Element<'life>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'life> Debug for Element<'life>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'life> Default for Element<'life>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'life> Ord for Element<'life>

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fn cmp(&self, other: &Element<'life>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl<'life> PartialEq<Element<'life>> for Element<'life>

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fn eq(&self, other: &Element<'life>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'life> PartialOrd<Element<'life>> for Element<'life>

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fn partial_cmp(&self, other: &Element<'life>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'life> Eq for Element<'life>

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impl<'life> StructuralEq for Element<'life>

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impl<'life> StructuralPartialEq for Element<'life>

Auto Trait Implementations§

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impl<'life> RefUnwindSafe for Element<'life>

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impl<'life> Send for Element<'life>

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impl<'life> Sync for Element<'life>

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impl<'life> Unpin for Element<'life>

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impl<'life> UnwindSafe for Element<'life>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.