Struct html_tags::Audio

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pub struct Audio<'life> {
Show 26 fields pub accesskey: Option<&'life str>, pub autocapitalize: Option<&'life str>, pub autofocus: Option<bool>, pub autoplay: Option<&'life str>, pub class: Option<&'life str>, pub contenteditable: Option<&'life str>, pub contextmenu: Option<&'life str>, pub controls: Option<&'life str>, pub controlslist: Option<&'life str>, pub crossorigin: Option<&'life str>, pub data: Option<BTreeMap<&'life str, &'life str>>, pub dir: Option<&'life str>, pub disableremoteplayback: Option<&'life str>, pub draggable: Option<&'life str>, pub enterkeyhint: Option<&'life str>, pub exportparts: Option<&'life str>, pub hidden: Option<bool>, pub id: Option<&'life str>, pub inert: Option<&'life str>, pub inputmode: Option<&'life str>, pub is: Option<&'life str>, pub loop_: Option<&'life str>, pub muted: Option<&'life str>, pub preload: Option<&'life str>, pub src: Option<&'life str>, pub extra: BTreeMap<&'life str, &'life str>,
}
Expand description

The <audio> HTML element is used to embed sound content in documents. It may contain one or more audio sources, represented using the src attribute or the <source> element: the browser will choose the most suitable one. It can also be the destination for streamed media, using a MediaStream.

More information: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio

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§accesskey: Option<&'life str>

Provides a hint for generating a keyboard shortcut for the current element. This attribute consists of a space-separated list of characters. The browser should use the first one that exists on the computer keyboard layout.

§autocapitalize: Option<&'life str>

Controls whether and how text input is automatically capitalized as it is entered/edited by the user. It can have the following values:

  • off or none, no autocapitalization is applied (all letters default to lowercase)
  • on or sentences, the first letter of each sentence defaults to a capital letter; all other letters default to lowercase
  • words, the first letter of each word defaults to a capital letter; all other letters default to lowercase
  • characters, all letters should default to uppercase
§autofocus: Option<bool>

Indicates that an element is to be focused on page load, or as soon as the <dialog> it is part of is displayed. This attribute is a boolean, initially false.

§autoplay: Option<&'life str>

A Boolean attribute: if specified, the audio will automatically begin playback as soon as it can do so, without waiting for the entire audio file to finish downloading.

Note: Sites that automatically play audio (or videos with an audio track) can be an unpleasant experience for users, so should be avoided when possible. If you must offer autoplay functionality, you should make it opt-in (requiring a user to specifically enable it). However, this can be useful when creating media elements whose source will be set at a later time, under user control. See our autoplay guide for additional information about how to properly use autoplay.

§class: Option<&'life str>

A space-separated list of the classes of the element. Classes allow CSS and JavaScript to select and access specific elements via the class selectors or functions like the method Document.getElementsByClassName().

§contenteditable: Option<&'life str>

An enumerated attribute indicating if the element should be editable by the user. If so, the browser modifies its widget to allow editing. The attribute must take one of the following values:

  • true or the empty string, which indicates that the element must be editable;
  • false, which indicates that the element must not be editable.
§contextmenu: Option<&'life str>

The id of a <menu> to use as the contextual menu for this element.

§controls: Option<&'life str>

If this attribute is present, the browser will offer controls to allow the user to control audio playback, including volume, seeking, and pause/resume playback.

§controlslist: Option<&'life str>

The controlslist attribute, when specified, helps the browser select what controls to show for the audio element whenever the browser shows its own set of controls (that is, when the controls attribute is specified).

The allowed values are nodownload, nofullscreen and noremoteplayback.

§crossorigin: Option<&'life str>

This enumerated attribute indicates whether to use CORS to fetch the related audio file. CORS-enabled resources can be reused in the <canvas> element without being tainted. The allowed values are:

anonymous

Sends a cross-origin request without a credential. In other words, it sends the Origin: HTTP header without a cookie, X.509 certificate, or performing HTTP Basic authentication. If the server does not give credentials to the origin site (by not setting the Access-Control-Allow-Origin: HTTP header), the resource will be tainted, and its usage restricted.

use-credentials

Sends a cross-origin request with a credential. In other words, it sends the Origin: HTTP header with a cookie, a certificate, or performing HTTP Basic authentication. If the server does not give credentials to the origin site (through Access-Control-Allow-Credentials: HTTP header), the resource will be tainted and its usage restricted.

When not present, the resource is fetched without a CORS request (i.e. without sending the Origin: HTTP header), preventing its non-tainted use in <canvas> elements. If invalid, it is handled as if the enumerated keyword anonymous was used. See CORS settings attributes for additional information.

§data: Option<BTreeMap<&'life str, &'life str>>

Forms a class of attributes, called custom data attributes, that allow proprietary information to be exchanged between the HTML and its DOM representation that may be used by scripts. All such custom data are available via the HTMLElement interface of the element the attribute is set on. The HTMLElement.dataset property gives access to them.

§dir: Option<&'life str>

An enumerated attribute indicating the directionality of the element's text. It can have the following values:

  • ltr, which means left to right and is to be used for languages that are written from the left to the right (like English);
  • rtl, which means right to left and is to be used for languages that are written from the right to the left (like Arabic);
  • auto, which lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then it applies that directionality to the whole element.
§disableremoteplayback: Option<&'life str>

A Boolean attribute used to disable the capability of remote playback in devices that are attached using wired (HDMI, DVI, etc.) and wireless technologies (Miracast, Chromecast, DLNA, AirPlay, etc.). See this proposed specification for more information.

Note: In Safari, you can use x-webkit-airplay="deny" as a fallback.

§draggable: Option<&'life str>

An enumerated attribute indicating whether the element can be dragged, using the Drag and Drop API. It can have the following values:

  • true, which indicates that the element may be dragged
  • false, which indicates that the element may not be dragged.
§enterkeyhint: Option<&'life str>

Hints what action label (or icon) to present for the enter key on virtual keyboards.

§exportparts: Option<&'life str>

Used to transitively export shadow parts from a nested shadow tree into a containing light tree.

§hidden: Option<bool>

An enumerated attribute indicating that the element is not yet, or is no longer, relevant. For example, it can be used to hide elements of the page that can't be used until the login process has been completed. The browser won't render such elements. This attribute must not be used to hide content that could legitimately be shown.

§id: Option<&'life str>

Defines a unique identifier (ID) which must be unique in the whole document. Its purpose is to identify the element when linking (using a fragment identifier), scripting, or styling (with CSS).

§inert: Option<&'life str>

A boolean value that makes the browser disregard user input events for the element. Useful when click events are present.

§inputmode: Option<&'life str>

Provides a hint to browsers about the type of virtual keyboard configuration to use when editing this element or its contents. Used primarily on <input> elements, but is usable on any element while in contenteditable mode.

§is: Option<&'life str>

Allows you to specify that a standard HTML element should behave like a registered custom built-in element (see Using custom elements for more details).

§loop_: Option<&'life str>

A Boolean attribute: if specified, the audio player will automatically seek back to the start upon reaching the end of the audio.

§muted: Option<&'life str>

A Boolean attribute that indicates whether the audio will be initially silenced. Its default value is false.

§preload: Option<&'life str>

This enumerated attribute is intended to provide a hint to the browser about what the author thinks will lead to the best user experience. It may have one of the following values:

  • none: Indicates that the audio should not be preloaded.
  • metadata: Indicates that only audio metadata (e.g. length) is fetched.
  • auto: Indicates that the whole audio file can be downloaded, even if the user is not expected to use it.
  • empty string: A synonym of the auto value.

The default value is different for each browser. The spec advises it to be set to metadata.

Note:

  • The autoplay attribute has precedence over preload. If autoplay is specified, the browser would obviously need to start downloading the audio for playback.
  • The browser is not forced by the specification to follow the value of this attribute; it is a mere hint.
§src: Option<&'life str>

The URL of the audio to embed. This is subject to HTTP access controls. This is optional; you may instead use the <source> element within the audio block to specify the audio to embed.

§extra: BTreeMap<&'life str, &'life str>

The extra attributes of the element. This is a map of attribute names to their values. The attribute names are in lowercase.

Trait Implementations§

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impl<'life> Clone for Audio<'life>

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fn clone(&self) -> Audio<'life>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'life> Debug for Audio<'life>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'life> Default for Audio<'life>

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fn default() -> Audio<'life>

Returns the “default value” for a type. Read more
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impl<'life> Ord for Audio<'life>

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fn cmp(&self, other: &Audio<'life>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl<'life> PartialEq<Audio<'life>> for Audio<'life>

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fn eq(&self, other: &Audio<'life>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'life> PartialOrd<Audio<'life>> for Audio<'life>

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fn partial_cmp(&self, other: &Audio<'life>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'life> Eq for Audio<'life>

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impl<'life> StructuralEq for Audio<'life>

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impl<'life> StructuralPartialEq for Audio<'life>

Auto Trait Implementations§

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impl<'life> RefUnwindSafe for Audio<'life>

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impl<'life> Send for Audio<'life>

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impl<'life> Sync for Audio<'life>

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impl<'life> Unpin for Audio<'life>

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impl<'life> UnwindSafe for Audio<'life>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.