pub struct TriMesh { /* private fields */ }
Expand description
A triangle mesh.
Implementations
sourceimpl TriMesh
impl TriMesh
sourcepub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
pub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
Computes the world-space bounding sphere of this triangle mesh, transformed by pos
.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this triangle mesh.
sourceimpl TriMesh
impl TriMesh
sourcepub fn new(
vertices: Vec<OPoint<f32, Const<2>>, Global>,
indices: Vec<[u32; 3], Global>
) -> TriMesh
pub fn new(
vertices: Vec<OPoint<f32, Const<2>>, Global>,
indices: Vec<[u32; 3], Global>
) -> TriMesh
Creates a new triangle mesh from a vertex buffer and an index buffer.
sourcepub fn with_flags(
vertices: Vec<OPoint<f32, Const<2>>, Global>,
indices: Vec<[u32; 3], Global>,
flags: TriMeshFlags
) -> TriMesh
pub fn with_flags(
vertices: Vec<OPoint<f32, Const<2>>, Global>,
indices: Vec<[u32; 3], Global>,
flags: TriMeshFlags
) -> TriMesh
Creates a new triangle mesh from a vertex buffer and an index buffer, and flags controlling optional properties.
sourcepub fn flags(&self) -> TriMeshFlags
pub fn flags(&self) -> TriMeshFlags
The flags of this triangle mesh.
sourcepub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
pub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>
Sets the flags of this triangle mesh, controlling its optional associated data.
sourcepub fn transform_vertices(
&mut self,
transform: &Isometry<f32, Unit<Complex<f32>>, 2>
)
pub fn transform_vertices(
&mut self,
transform: &Isometry<f32, Unit<Complex<f32>>, 2>
)
Transforms in-place the vertices of this triangle mesh.
sourcepub fn scaled(
self,
scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> TriMesh
pub fn scaled(
self,
scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> TriMesh
Returns a scaled version of this triangle mesh.
sourcepub fn from_polygon(
vertices: Vec<OPoint<f32, Const<2>>, Global>
) -> Option<TriMesh>
pub fn from_polygon(
vertices: Vec<OPoint<f32, Const<2>>, Global>
) -> Option<TriMesh>
Create a TriMesh
from a set of points assumed to describe a counter-clockwise non-convex polygon.
This operation may fail if the input polygon is invalid, e.g. it is non-simple or has zero surface area.
sourcepub fn aabb(&self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
pub fn aabb(&self, pos: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
Compute the axis-aligned bounding box of this triangle mesh.
sourcepub fn local_aabb(&self) -> &AABB
pub fn local_aabb(&self) -> &AABB
Gets the local axis-aligned bounding box of this triangle mesh.
sourcepub fn num_triangles(&self) -> usize
pub fn num_triangles(&self) -> usize
The number of triangles forming this mesh.
sourcepub fn is_backface(&self, feature: FeatureId) -> bool
pub fn is_backface(&self, feature: FeatureId) -> bool
Does the given feature ID identify a backface of this trimesh?
sourcepub fn triangles(&self) -> impl ExactSizeIterator
pub fn triangles(&self) -> impl ExactSizeIterator
An iterator through all the triangles of this mesh.
sourcepub fn flat_indices(&self) -> &[u32]
pub fn flat_indices(&self) -> &[u32]
A flat view of the index buffer of this mesh.
sourcepub fn topology(&self) -> Option<&TriMeshTopology>
pub fn topology(&self) -> Option<&TriMeshTopology>
Returns the topology information of this trimesh, if it has been computed.
sourcepub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
pub fn connected_components(&self) -> Option<&TriMeshConnectedComponents>
Returns the connected-component information of this trimesh, if it has been computed.
Trait Implementations
sourceimpl PointQuery for TriMesh
impl PointQuery for TriMesh
sourcefn project_local_point(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
fn project_local_point(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
self
. Read moresourcefn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on. Read moresourcefn contains_local_point(&self, point: &OPoint<f32, Const<2>>) -> bool
fn contains_local_point(&self, point: &OPoint<f32, Const<2>>) -> bool
self
.sourcefn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
, unless the projection lies further than the given max distance. Read moresourcefn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.sourcefn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
self
.sourcefn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
fn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
self
transformed by m
.sourcefn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
self
transformed by m
.sourceimpl PointQueryWithLocation for TriMesh
impl PointQueryWithLocation for TriMesh
type Location = (u32, TrianglePointLocation)
type Location = (u32, TrianglePointLocation)
sourcefn project_local_point_and_get_location(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool
) -> (PointProjection, <TriMesh as PointQueryWithLocation>::Location)
fn project_local_point_and_get_location(
&self,
point: &OPoint<f32, Const<2>>,
solid: bool
) -> (PointProjection, <TriMesh as PointQueryWithLocation>::Location)
self
.sourceimpl RayCast for TriMesh
impl RayCast for TriMesh
sourcefn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
fn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
sourcefn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
sourcefn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
sourcefn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
fn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
sourceimpl Shape for TriMesh
impl Shape for TriMesh
sourcefn clone_box(&self) -> Box<dyn Shape + 'static, Global>
fn clone_box(&self) -> Box<dyn Shape + 'static, Global>
sourcefn compute_local_aabb(&self) -> AABB
fn compute_local_aabb(&self) -> AABB
sourcefn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
sourcefn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
fn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
sourcefn mass_properties(&self, density: f32) -> MassProperties
fn mass_properties(&self, density: f32) -> MassProperties
sourcefn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
sourcefn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
sourcefn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
fn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
sourcefn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
sourcefn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
sourceimpl SimdCompositeShape for TriMesh
impl SimdCompositeShape for TriMesh
sourceimpl TypedSimdCompositeShape for TriMesh
impl TypedSimdCompositeShape for TriMesh
type PartShape = Triangle
type PartId = u32
fn map_typed_part_at(
&self,
i: u32,
f: impl FnMut(Option<&Isometry<f32, Unit<Complex<f32>>, 2>>, &<TriMesh as TypedSimdCompositeShape>::PartShape)
)
fn map_untyped_part_at(
&self,
i: u32,
f: impl FnMut(Option<&Isometry<f32, Unit<Complex<f32>>, 2>>, &(dyn Shape + 'static))
)
fn typed_qbvh(&self) -> &QBVH<u32>
Auto Trait Implementations
impl RefUnwindSafe for TriMesh
impl Send for TriMesh
impl Sync for TriMesh
impl Unpin for TriMesh
impl UnwindSafe for TriMesh
Blanket Implementations
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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