Struct heron::rapier_plugin::rapier2d::parry::bounding_volume::BoundingSphere
source · Expand description
A Bounding Sphere.
Fields
center: OPoint<f32, Const<2>>
radius: f32
Implementations
sourceimpl BoundingSphere
impl BoundingSphere
sourcepub fn new(center: OPoint<f32, Const<2>>, radius: f32) -> BoundingSphere
pub fn new(center: OPoint<f32, Const<2>>, radius: f32) -> BoundingSphere
Creates a new bounding sphere.
sourcepub fn transform_by(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
pub fn transform_by(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
Transforms this bounding sphere by m
.
Trait Implementations
sourceimpl BoundingVolume for BoundingSphere
impl BoundingVolume for BoundingSphere
sourcefn center(&self) -> OPoint<f32, Const<2>>
fn center(&self) -> OPoint<f32, Const<2>>
Returns a point inside of this bounding volume. This is ideally its center.
sourcefn intersects(&self, other: &BoundingSphere) -> bool
fn intersects(&self, other: &BoundingSphere) -> bool
Checks if this bounding volume intersect with another one.
sourcefn contains(&self, other: &BoundingSphere) -> bool
fn contains(&self, other: &BoundingSphere) -> bool
Checks if this bounding volume contains another one.
sourcefn merge(&mut self, other: &BoundingSphere)
fn merge(&mut self, other: &BoundingSphere)
Merges this bounding volume with another one. The merge is done in-place.
sourcefn merged(&self, other: &BoundingSphere) -> BoundingSphere
fn merged(&self, other: &BoundingSphere) -> BoundingSphere
Merges this bounding volume with another one.
sourcefn loosened(&self, amount: f32) -> BoundingSphere
fn loosened(&self, amount: f32) -> BoundingSphere
Creates a new, enlarged version, of this bounding volume.
sourcefn tightened(&self, amount: f32) -> BoundingSphere
fn tightened(&self, amount: f32) -> BoundingSphere
Creates a new, tightened version, of this bounding volume.
sourceimpl Clone for BoundingSphere
impl Clone for BoundingSphere
sourcefn clone(&self) -> BoundingSphere
fn clone(&self) -> BoundingSphere
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for BoundingSphere
impl Debug for BoundingSphere
sourceimpl PartialEq<BoundingSphere> for BoundingSphere
impl PartialEq<BoundingSphere> for BoundingSphere
sourcefn eq(&self, other: &BoundingSphere) -> bool
fn eq(&self, other: &BoundingSphere) -> bool
sourceimpl PointQuery for BoundingSphere
impl PointQuery for BoundingSphere
sourcefn project_local_point(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
fn project_local_point(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
Projects a point on
self
. Read moresourcefn project_local_point_and_get_feature(
&self,
pt: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature(
&self,
pt: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
Projects a point on the boundary of
self
and returns the id of the
feature the point was projected on. Read moresourcefn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
Computes the minimal distance between a point and
self
.sourcefn contains_local_point(&self, pt: &OPoint<f32, Const<2>>) -> bool
fn contains_local_point(&self, pt: &OPoint<f32, Const<2>>) -> bool
Tests if the given point is inside of
self
.sourcefn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
Projects a point on
self
, unless the projection lies further than the given max distance. Read moresourcefn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
Projects a point on
self
transformed by m
, unless the projection lies further than the given max distance.sourcefn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
fn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
Projects a point on
self
transformed by m
.sourcefn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
Computes the minimal distance between a point and
self
transformed by m
.sourceimpl RayCast for BoundingSphere
impl RayCast for BoundingSphere
sourcefn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
fn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
sourcefn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<RayIntersection>
Computes the time of impact, and normal between this transformed shape and a ray.
sourcefn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
Tests whether a ray intersects this transformed shape.
sourcefn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
fn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
impl Copy for BoundingSphere
impl StructuralPartialEq for BoundingSphere
Auto Trait Implementations
impl RefUnwindSafe for BoundingSphere
impl Send for BoundingSphere
impl Sync for BoundingSphere
impl Unpin for BoundingSphere
impl UnwindSafe for BoundingSphere
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
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&self,
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) -> U
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_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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[ShaderType
] for self
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]
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T: ?Sized,
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Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
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Rc<Trait>
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. This is needed since Rust cannot
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’s vtable from &mut Trait
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impl<T> Pointable for T
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