Struct heron::rapier_plugin::rapier2d::geometry::GenericHeightField
source · pub struct GenericHeightField<Heights, Status> { /* private fields */ }
Expand description
A 2D heightfield with a generic storage buffer for its heights.
Implementations
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
sourcepub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
pub fn bounding_sphere(
&self,
pos: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
Computes the world-space bounding sphere of this height-field, transformed by pos
.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
Computes the local-space bounding sphere of this height-field.
sourceimpl GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
impl GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
sourcepub fn new(
heights: Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>,
scale: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
pub fn new(
heights: Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>,
scale: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
Creates a new 2D heightfield with the given heights and scale factor.
sourceimpl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
sourcepub fn scale(&self) -> &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
pub fn scale(&self) -> &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
The scale factor applied to this heightfield.
sourcepub fn set_scale(
&mut self,
new_scale: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
)
pub fn set_scale(
&mut self,
new_scale: Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
)
Sets the scale factor applied to this heightfield.
sourcepub fn scaled(
self,
scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> GenericHeightField<Heights, Status>
pub fn scaled(
self,
scale: &Matrix<f32, Const<2>, Const<1>, ArrayStorage<f32, 2, 1>>
) -> GenericHeightField<Heights, Status>
Returns a scaled version of this heightfield.
sourcepub fn cell_width(&self) -> f32
pub fn cell_width(&self) -> f32
The width of a single cell of this heightfield.
sourcepub fn unit_cell_width(&self) -> f32
pub fn unit_cell_width(&self) -> f32
The width of a single cell of this heightfield, without taking the scale factor into account.
sourcepub fn cell_at_point(&self, pt: &OPoint<f32, Const<2>>) -> Option<usize>
pub fn cell_at_point(&self, pt: &OPoint<f32, Const<2>>) -> Option<usize>
Index of the cell a point is on after vertical projection.
sourcepub fn height_at_point(&self, pt: &OPoint<f32, Const<2>>) -> Option<f32>
pub fn height_at_point(&self, pt: &OPoint<f32, Const<2>>) -> Option<f32>
Height of the heightfield a the given point after vertical projection on the heightfield surface.
sourcepub fn segments<'a>(&'a self) -> impl Iterator<Item = Segment> + 'a
pub fn segments<'a>(&'a self) -> impl Iterator<Item = Segment> + 'a
Iterator through all the segments of this heightfield.
sourcepub fn segment_at(&self, i: usize) -> Option<Segment>
pub fn segment_at(&self, i: usize) -> Option<Segment>
The i-th segment of the heightfield if it has not been removed.
sourcepub fn set_segment_removed(&mut self, i: usize, removed: bool)
pub fn set_segment_removed(&mut self, i: usize, removed: bool)
Mark the i-th segment of this heightfield as removed or not.
sourcepub fn is_segment_removed(&self, i: usize) -> bool
pub fn is_segment_removed(&self, i: usize) -> bool
Checks if the i-th segment has been removed.
Trait Implementations
sourceimpl<Heights, Status> Clone for GenericHeightField<Heights, Status>where
Heights: Clone,
Status: Clone,
impl<Heights, Status> Clone for GenericHeightField<Heights, Status>where
Heights: Clone,
Status: Clone,
sourcefn clone(&self) -> GenericHeightField<Heights, Status>
fn clone(&self) -> GenericHeightField<Heights, Status>
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresourceimpl<Heights, Status> Debug for GenericHeightField<Heights, Status>where
Heights: Debug,
Status: Debug,
impl<Heights, Status> Debug for GenericHeightField<Heights, Status>where
Heights: Debug,
Status: Debug,
sourceimpl<Heights, Status> PointQuery for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> PointQuery for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
sourcefn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
, unless the projection lies further than the given max distance. Read moresourcefn project_local_point(
&self,
point: &OPoint<f32, Const<2>>,
_: bool
) -> PointProjection
fn project_local_point(
&self,
point: &OPoint<f32, Const<2>>,
_: bool
) -> PointProjection
self
. Read moresourcefn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<2>>
) -> (PointProjection, FeatureId)
self
and returns the id of the
feature the point was projected on. Read moresourcefn contains_local_point(&self, _point: &OPoint<f32, Const<2>>) -> bool
fn contains_local_point(&self, _point: &OPoint<f32, Const<2>>) -> bool
self
.sourcefn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool,
max_dist: f32
) -> Option<PointProjection>
self
transformed by m
, unless the projection lies further than the given max distance.sourcefn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
fn distance_to_local_point(&self, pt: &OPoint<f32, Const<2>>, solid: bool) -> f32
self
.sourcefn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
fn project_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> PointProjection
self
transformed by m
.sourcefn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
pt: &OPoint<f32, Const<2>>,
solid: bool
) -> f32
self
transformed by m
.sourceimpl<Heights, Status> PointQueryWithLocation for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> PointQueryWithLocation for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
type Location = (usize, TrianglePointLocation)
type Location = (usize, TrianglePointLocation)
sourcefn project_local_point_and_get_location(
&self,
_point: &OPoint<f32, Const<2>>,
_: bool
) -> (PointProjection, <GenericHeightField<Heights, Status> as PointQueryWithLocation>::Location)
fn project_local_point_and_get_location(
&self,
_point: &OPoint<f32, Const<2>>,
_: bool
) -> (PointProjection, <GenericHeightField<Heights, Status> as PointQueryWithLocation>::Location)
self
.sourceimpl<Heights, Status> RayCast for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
impl<Heights, Status> RayCast for GenericHeightField<Heights, Status>where
Heights: HeightFieldStorage<Item = f32>,
Status: HeightFieldStorage<Item = bool>,
sourcefn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
_: bool
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: f32,
_: bool
) -> Option<RayIntersection>
sourcefn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
fn cast_local_ray(&self, ray: &Ray, max_toi: f32, solid: bool) -> Option<f32>
sourcefn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_toi: f32) -> bool
sourcefn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
fn cast_ray(
&self,
m: &Isometry<f32, Unit<Complex<f32>>, 2>,
ray: &Ray,
max_toi: f32,
solid: bool
) -> Option<f32>
sourceimpl Shape for GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
impl Shape for GenericHeightField<Matrix<f32, Dynamic, Const<1>, VecStorage<f32, Dynamic, Const<1>>>, Matrix<bool, Dynamic, Const<1>, VecStorage<bool, Dynamic, Const<1>>>>
sourcefn clone_box(&self) -> Box<dyn Shape + 'static, Global>
fn clone_box(&self) -> Box<dyn Shape + 'static, Global>
sourcefn compute_local_aabb(&self) -> AABB
fn compute_local_aabb(&self) -> AABB
sourcefn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
sourcefn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
fn compute_aabb(&self, position: &Isometry<f32, Unit<Complex<f32>>, 2>) -> AABB
sourcefn mass_properties(&self, _density: f32) -> MassProperties
fn mass_properties(&self, _density: f32) -> MassProperties
sourcefn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
sourcefn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
sourcefn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
fn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Complex<f32>>, 2>
) -> BoundingSphere
sourcefn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
sourcefn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
impl<Heights, Status> Copy for GenericHeightField<Heights, Status>where
Heights: Copy,
Status: Copy,
Auto Trait Implementations
impl<Heights, Status> RefUnwindSafe for GenericHeightField<Heights, Status>where
Heights: RefUnwindSafe,
Status: RefUnwindSafe,
impl<Heights, Status> Send for GenericHeightField<Heights, Status>where
Heights: Send,
Status: Send,
impl<Heights, Status> Sync for GenericHeightField<Heights, Status>where
Heights: Sync,
Status: Sync,
impl<Heights, Status> Unpin for GenericHeightField<Heights, Status>where
Heights: Unpin,
Status: Unpin,
impl<Heights, Status> UnwindSafe for GenericHeightField<Heights, Status>where
Heights: UnwindSafe,
Status: UnwindSafe,
Blanket Implementations
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) -> U
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&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
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