[][src]Enum gvr_sys::gvr_audio_material_type

#[repr(u32)]
pub enum gvr_audio_material_type {
    GVR_AUDIO_MATERIAL_TRANSPARENT,
    GVR_AUDIO_MATERIAL_ACOUSTIC_CEILING_TILES,
    GVR_AUDIO_MATERIAL_BRICK_BARE,
    GVR_AUDIO_MATERIAL_BRICK_PAINTED,
    GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_COARSE,
    GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_PAINTED,
    GVR_AUDIO_MATERIAL_CURTAIN_HEAVY,
    GVR_AUDIO_MATERIAL_FIBER_GLASS_INSULATION,
    GVR_AUDIO_MATERIAL_GLASS_THIN,
    GVR_AUDIO_MATERIAL_GLASS_THICK,
    GVR_AUDIO_MATERIAL_GRASS,
    GVR_AUDIO_MATERIAL_LINOLEUM_ON_CONCRETE,
    GVR_AUDIO_MATERIAL_MARBLE,
    GVR_AUDIO_MATERIAL_METAL,
    GVR_AUDIO_MATERIAL_PARQUET_ON_CONCRETE,
    GVR_AUDIO_MATERIAL_PLASTER_ROUGH,
    GVR_AUDIO_MATERIAL_PLASTER_SMOOTH,
    GVR_AUDIO_MATERIAL_PLYWOOD_PANEL,
    GVR_AUDIO_MATERIAL_POLISHED_CONCRETE_OR_TILE,
    GVR_AUDIO_MATERIAL_SHEET_ROCK,
    GVR_AUDIO_MATERIAL_WATER_OR_ICE_SURFACE,
    GVR_AUDIO_MATERIAL_WOOD_CEILING,
    GVR_AUDIO_MATERIAL_WOOD_PANEL,
}

Room surface material names, used to set room properties.

Variants

GVR_AUDIO_MATERIAL_TRANSPARENT
GVR_AUDIO_MATERIAL_ACOUSTIC_CEILING_TILES
GVR_AUDIO_MATERIAL_BRICK_BARE
GVR_AUDIO_MATERIAL_BRICK_PAINTED
GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_COARSE
GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_PAINTED
GVR_AUDIO_MATERIAL_CURTAIN_HEAVY
GVR_AUDIO_MATERIAL_FIBER_GLASS_INSULATION
GVR_AUDIO_MATERIAL_GLASS_THIN
GVR_AUDIO_MATERIAL_GLASS_THICK
GVR_AUDIO_MATERIAL_GRASS
GVR_AUDIO_MATERIAL_LINOLEUM_ON_CONCRETE
GVR_AUDIO_MATERIAL_MARBLE
GVR_AUDIO_MATERIAL_METAL
GVR_AUDIO_MATERIAL_PARQUET_ON_CONCRETE
GVR_AUDIO_MATERIAL_PLASTER_ROUGH
GVR_AUDIO_MATERIAL_PLASTER_SMOOTH
GVR_AUDIO_MATERIAL_PLYWOOD_PANEL
GVR_AUDIO_MATERIAL_POLISHED_CONCRETE_OR_TILE
GVR_AUDIO_MATERIAL_SHEET_ROCK
GVR_AUDIO_MATERIAL_WATER_OR_ICE_SURFACE
GVR_AUDIO_MATERIAL_WOOD_CEILING
GVR_AUDIO_MATERIAL_WOOD_PANEL

Trait Implementations

impl Clone for gvr_audio_material_type[src]

impl Copy for gvr_audio_material_type[src]

impl Debug for gvr_audio_material_type[src]

impl Eq for gvr_audio_material_type[src]

impl Hash for gvr_audio_material_type[src]

impl PartialEq<gvr_audio_material_type> for gvr_audio_material_type[src]

impl StructuralEq for gvr_audio_material_type[src]

impl StructuralPartialEq for gvr_audio_material_type[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.