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/* automatically generated by rust-bindgen */

#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_context_ {
    _unused: [u8; 0],
}
/// Primary context for invoking Google VR APIs.
pub type gvr_context = gvr_context_;
#[repr(u32)]
/// An enum for the left and right eye.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_eye {
    GVR_LEFT_EYE = 0,
    GVR_RIGHT_EYE = 1,
    GVR_NUM_EYES = 2,
}
#[repr(u32)]
/// The type of VR viewer.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_viewer_type {
    GVR_VIEWER_TYPE_CARDBOARD = 0,
    GVR_VIEWER_TYPE_DAYDREAM = 1,
}
#[repr(u32)]
/// Types of VR-specific features which may or may not be supported on the
/// underlying platform.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_feature {
    GVR_FEATURE_ASYNC_REPROJECTION = 0,
    GVR_FEATURE_MULTIVIEW = 1,
    GVR_FEATURE_EXTERNAL_SURFACE = 2,
    GVR_FEATURE_HEAD_POSE_6DOF = 3,
    GVR_FEATURE_HARDWARE_BUFFERS = 4,
}
/// Version information for the Google VR API.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_version_ {
    pub major: i32,
    pub minor: i32,
    pub patch: i32,
}
#[test]
fn bindgen_test_layout_gvr_version_() {
    assert_eq!(
        ::std::mem::size_of::<gvr_version_>(),
        12usize,
        concat!("Size of: ", stringify!(gvr_version_))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_version_>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_version_))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_version_>())).major as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_version_),
            "::",
            stringify!(major)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_version_>())).minor as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_version_),
            "::",
            stringify!(minor)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_version_>())).patch as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_version_),
            "::",
            stringify!(patch)
        )
    );
}
pub type gvr_version = gvr_version_;
/// An integral 2D size. Used for render target sizes.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_sizei {
    pub width: i32,
    pub height: i32,
}
#[test]
fn bindgen_test_layout_gvr_sizei() {
    assert_eq!(
        ::std::mem::size_of::<gvr_sizei>(),
        8usize,
        concat!("Size of: ", stringify!(gvr_sizei))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_sizei>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_sizei))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_sizei>())).width as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_sizei),
            "::",
            stringify!(width)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_sizei>())).height as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_sizei),
            "::",
            stringify!(height)
        )
    );
}
/// An integral 2D rect. Used for window bounds in pixels.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_recti {
    pub left: i32,
    pub right: i32,
    pub bottom: i32,
    pub top: i32,
}
#[test]
fn bindgen_test_layout_gvr_recti() {
    assert_eq!(
        ::std::mem::size_of::<gvr_recti>(),
        16usize,
        concat!("Size of: ", stringify!(gvr_recti))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_recti>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_recti))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_recti>())).left as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recti),
            "::",
            stringify!(left)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_recti>())).right as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recti),
            "::",
            stringify!(right)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_recti>())).bottom as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recti),
            "::",
            stringify!(bottom)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_recti>())).top as *const _ as usize },
        12usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recti),
            "::",
            stringify!(top)
        )
    );
}
/// A floating point 2D rect. Used for field of view, and also for ranges
/// in texture space. When used for a field of view, all angles are in positive
/// degrees from the optical axis.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_rectf {
    pub left: f32,
    pub right: f32,
    pub bottom: f32,
    pub top: f32,
}
#[test]
fn bindgen_test_layout_gvr_rectf() {
    assert_eq!(
        ::std::mem::size_of::<gvr_rectf>(),
        16usize,
        concat!("Size of: ", stringify!(gvr_rectf))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_rectf>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_rectf))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_rectf>())).left as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_rectf),
            "::",
            stringify!(left)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_rectf>())).right as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_rectf),
            "::",
            stringify!(right)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_rectf>())).bottom as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_rectf),
            "::",
            stringify!(bottom)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_rectf>())).top as *const _ as usize },
        12usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_rectf),
            "::",
            stringify!(top)
        )
    );
}
/// A floating point 2D vector.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_vec2f {
    pub x: f32,
    pub y: f32,
}
#[test]
fn bindgen_test_layout_gvr_vec2f() {
    assert_eq!(
        ::std::mem::size_of::<gvr_vec2f>(),
        8usize,
        concat!("Size of: ", stringify!(gvr_vec2f))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_vec2f>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_vec2f))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_vec2f>())).x as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_vec2f),
            "::",
            stringify!(x)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_vec2f>())).y as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_vec2f),
            "::",
            stringify!(y)
        )
    );
}
/// A floating point 3D vector.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_vec3f {
    pub x: f32,
    pub y: f32,
    pub z: f32,
}
#[test]
fn bindgen_test_layout_gvr_vec3f() {
    assert_eq!(
        ::std::mem::size_of::<gvr_vec3f>(),
        12usize,
        concat!("Size of: ", stringify!(gvr_vec3f))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_vec3f>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_vec3f))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_vec3f>())).x as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_vec3f),
            "::",
            stringify!(x)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_vec3f>())).y as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_vec3f),
            "::",
            stringify!(y)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_vec3f>())).z as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_vec3f),
            "::",
            stringify!(z)
        )
    );
}
/// A floating point 4x4 matrix stored in row-major form. It needs to be
/// transposed before being used with OpenGL.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_mat4f {
    pub m: [[f32; 4usize]; 4usize],
}
#[test]
fn bindgen_test_layout_gvr_mat4f() {
    assert_eq!(
        ::std::mem::size_of::<gvr_mat4f>(),
        64usize,
        concat!("Size of: ", stringify!(gvr_mat4f))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_mat4f>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_mat4f))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_mat4f>())).m as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_mat4f),
            "::",
            stringify!(m)
        )
    );
}
/// A floating point quaternion, in JPL format.
/// We use this simple struct in order not to impose a dependency on a
/// particular math library. The user of this API is free to encapsulate this
/// into any math library they want.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_quatf {
    /// qx, qy, qz are the vector components.
    pub qx: f32,
    pub qy: f32,
    pub qz: f32,
    /// qw is the scalar component.
    pub qw: f32,
}
#[test]
fn bindgen_test_layout_gvr_quatf() {
    assert_eq!(
        ::std::mem::size_of::<gvr_quatf>(),
        16usize,
        concat!("Size of: ", stringify!(gvr_quatf))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_quatf>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_quatf))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_quatf>())).qx as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_quatf),
            "::",
            stringify!(qx)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_quatf>())).qy as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_quatf),
            "::",
            stringify!(qy)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_quatf>())).qz as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_quatf),
            "::",
            stringify!(qz)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_quatf>())).qw as *const _ as usize },
        12usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_quatf),
            "::",
            stringify!(qw)
        )
    );
}
/// A *monotonic system time* representation. On Android, this is equivalent to
/// System.nanoTime(), or clock_gettime(CLOCK_MONOTONIC). If there is any doubt
/// about how to get the current time for the current platform, simply use
/// gvr_get_time_point_now().
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_clock_time_point {
    pub monotonic_system_time_nanos: i64,
}
#[test]
fn bindgen_test_layout_gvr_clock_time_point() {
    assert_eq!(
        ::std::mem::size_of::<gvr_clock_time_point>(),
        8usize,
        concat!("Size of: ", stringify!(gvr_clock_time_point))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_clock_time_point>(),
        8usize,
        concat!("Alignment of ", stringify!(gvr_clock_time_point))
    );
    assert_eq!(
        unsafe {
            &(*(::std::ptr::null::<gvr_clock_time_point>())).monotonic_system_time_nanos as *const _
                as usize
        },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_clock_time_point),
            "::",
            stringify!(monotonic_system_time_nanos)
        )
    );
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_buffer_viewport_ {
    _unused: [u8; 0],
}
/// A structure that ties together a region of a buffer, the field of view
/// rendered into that region and a target eye index to define part of the
/// user's field of view. The SDK implementation uses this information to
/// transform the images generated by the app output into the final display that
/// is sent to the screen.
///
/// A set of these structures will most often be generated by the API, via
/// gvr_get_recommended_buffer_viewports() or
/// gvr_get_screen_buffer_viewports(). However, the client may also customize
/// these values via gvr_buffer_viewport_list_set(), constructing a custom
/// gvr_buffer_viewport_list for use in the distortion pass.
pub type gvr_buffer_viewport = gvr_buffer_viewport_;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_buffer_viewport_list_ {
    _unused: [u8; 0],
}
/// List of buffer viewports that completely specifies how to transform the
/// frame's buffers into the image displayed on the screen.
pub type gvr_buffer_viewport_list = gvr_buffer_viewport_list_;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_buffer_spec_ {
    _unused: [u8; 0],
}
/// Specification of a pixel buffer. A pixel buffer can have color, depth and
/// stencil attachments and mostly corresponds to the OpenGL concept of a
/// framebuffer object. However, since there can be multiple such objects for
/// each frame, we avoid calling them "framebuffers". Pixel buffers which are
/// part of the currently acquired frame are immutable, i.e., they cannot be
/// resized or otherwise reconfigured.
pub type gvr_buffer_spec = gvr_buffer_spec_;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_swap_chain_ {
    _unused: [u8; 0],
}
/// Swap chain that contains some number of frames. Frames in the swap chain
/// can be unused, in the process of being distorted and presented on the
/// screen, or acquired and being rendered to by the application. The swap chain
/// ensures that the most recent available frame is always shown and that the
/// application never has to wait to render the next frame.
pub type gvr_swap_chain = gvr_swap_chain_;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_frame_ {
    _unused: [u8; 0],
}
/// A single frame acquired from the swap chain. Each frame is composed of one
/// or more buffers, which are then lens distorted and composited into the final
/// output. Buffers are identified by indices that correspond to the position
/// of their gvr_buffer_spec in the list passed when constructing the swap
/// chain.
pub type gvr_frame = gvr_frame_;
/// Generic flag type.
pub type gvr_flags = u32;
/// Generic 64-bit flag type.
pub type gvr_flags64 = u64;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_properties_ {
    _unused: [u8; 0],
}
/// Opaque handle to a collection of properties.
pub type gvr_properties = gvr_properties_;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_controller_context_ {
    _unused: [u8; 0],
}
/// Represents a Daydream Controller API object, used to invoke the
/// Daydream Controller API.
pub type gvr_controller_context = gvr_controller_context_;
/// A generic container for various pure value types.
#[repr(C)]
#[derive(Copy, Clone)]
pub struct gvr_value {
    pub value_type: i32,
    pub flags: gvr_flags,
    pub __bindgen_anon_1: gvr_value__bindgen_ty_1,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union gvr_value__bindgen_ty_1 {
    pub f: f32,
    pub d: f64,
    pub i: i32,
    pub i64: i64,
    pub fl: gvr_flags,
    pub fl64: gvr_flags64,
    pub si: gvr_sizei,
    pub ri: gvr_recti,
    pub rf: gvr_rectf,
    pub v2f: gvr_vec2f,
    pub v3f: gvr_vec3f,
    pub qf: gvr_quatf,
    pub m4f: gvr_mat4f,
    pub t: gvr_clock_time_point,
    pub padding: [u8; 248usize],
    _bindgen_union_align: [u64; 31usize],
}
#[test]
fn bindgen_test_layout_gvr_value__bindgen_ty_1() {
    assert_eq!(
        ::std::mem::size_of::<gvr_value__bindgen_ty_1>(),
        248usize,
        concat!("Size of: ", stringify!(gvr_value__bindgen_ty_1))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_value__bindgen_ty_1>(),
        8usize,
        concat!("Alignment of ", stringify!(gvr_value__bindgen_ty_1))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).f as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(f)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).d as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(d)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).i as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(i)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).i64 as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(i64)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).fl as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(fl)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).fl64 as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(fl64)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).si as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(si)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).ri as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(ri)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).rf as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(rf)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).v2f as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(v2f)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).v3f as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(v3f)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).qf as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(qf)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).m4f as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(m4f)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).t as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(t)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value__bindgen_ty_1>())).padding as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value__bindgen_ty_1),
            "::",
            stringify!(padding)
        )
    );
}
#[test]
fn bindgen_test_layout_gvr_value() {
    assert_eq!(
        ::std::mem::size_of::<gvr_value>(),
        256usize,
        concat!("Size of: ", stringify!(gvr_value))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_value>(),
        8usize,
        concat!("Alignment of ", stringify!(gvr_value))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value>())).value_type as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value),
            "::",
            stringify!(value_type)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_value>())).flags as *const _ as usize },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_value),
            "::",
            stringify!(flags)
        )
    );
}
#[repr(u32)]
/// The type of a recentering associated with a GVR_EVENT_RECENTER event.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_recenter_event_type {
    GVR_RECENTER_EVENT_RESTART = 1,
    GVR_RECENTER_EVENT_ALIGNED = 2,
    GVR_RECENTER_EVENT_DON = 3,
}
/// Event data associated with a system-initiated GVR_EVENT_RECENTER event. The
/// client may wish to handle this event to provide custom recentering logic.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_recenter_event_data {
    pub recenter_type: i32,
    pub recenter_event_flags: gvr_flags,
    /// The new transform that maps from "sensor" space to the recentered "start"
    /// /// space. This transform can also be retrieved by querying for the
    /// /// GVR_PROPERTY_RECENTER_TRANSFORM property.
    pub start_space_from_tracking_space_transform: gvr_mat4f,
}
#[test]
fn bindgen_test_layout_gvr_recenter_event_data() {
    assert_eq!(
        ::std::mem::size_of::<gvr_recenter_event_data>(),
        72usize,
        concat!("Size of: ", stringify!(gvr_recenter_event_data))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_recenter_event_data>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_recenter_event_data))
    );
    assert_eq!(
        unsafe {
            &(*(::std::ptr::null::<gvr_recenter_event_data>())).recenter_type as *const _ as usize
        },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recenter_event_data),
            "::",
            stringify!(recenter_type)
        )
    );
    assert_eq!(
        unsafe {
            &(*(::std::ptr::null::<gvr_recenter_event_data>())).recenter_event_flags as *const _
                as usize
        },
        4usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recenter_event_data),
            "::",
            stringify!(recenter_event_flags)
        )
    );
    assert_eq!(
        unsafe {
            &(*(::std::ptr::null::<gvr_recenter_event_data>()))
                .start_space_from_tracking_space_transform as *const _ as usize
        },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_recenter_event_data),
            "::",
            stringify!(start_space_from_tracking_space_transform)
        )
    );
}
/// Container for various GVR-events to which the client can optionally respond.
#[repr(C)]
#[derive(Copy, Clone)]
pub struct gvr_event {
    pub timestamp: gvr_clock_time_point,
    pub type_: i32,
    pub flags: gvr_flags,
    pub __bindgen_anon_1: gvr_event__bindgen_ty_1,
}
#[repr(C)]
#[derive(Copy, Clone)]
pub union gvr_event__bindgen_ty_1 {
    pub recenter_event_data: gvr_recenter_event_data,
    pub padding: [u8; 496usize],
    _bindgen_union_align: [u32; 124usize],
}
#[test]
fn bindgen_test_layout_gvr_event__bindgen_ty_1() {
    assert_eq!(
        ::std::mem::size_of::<gvr_event__bindgen_ty_1>(),
        496usize,
        concat!("Size of: ", stringify!(gvr_event__bindgen_ty_1))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_event__bindgen_ty_1>(),
        4usize,
        concat!("Alignment of ", stringify!(gvr_event__bindgen_ty_1))
    );
    assert_eq!(
        unsafe {
            &(*(::std::ptr::null::<gvr_event__bindgen_ty_1>())).recenter_event_data as *const _
                as usize
        },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_event__bindgen_ty_1),
            "::",
            stringify!(recenter_event_data)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_event__bindgen_ty_1>())).padding as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_event__bindgen_ty_1),
            "::",
            stringify!(padding)
        )
    );
}
#[test]
fn bindgen_test_layout_gvr_event() {
    assert_eq!(
        ::std::mem::size_of::<gvr_event>(),
        512usize,
        concat!("Size of: ", stringify!(gvr_event))
    );
    assert_eq!(
        ::std::mem::align_of::<gvr_event>(),
        8usize,
        concat!("Alignment of ", stringify!(gvr_event))
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_event>())).timestamp as *const _ as usize },
        0usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_event),
            "::",
            stringify!(timestamp)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_event>())).type_ as *const _ as usize },
        8usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_event),
            "::",
            stringify!(type_)
        )
    );
    assert_eq!(
        unsafe { &(*(::std::ptr::null::<gvr_event>())).flags as *const _ as usize },
        12usize,
        concat!(
            "Offset of field: ",
            stringify!(gvr_event),
            "::",
            stringify!(flags)
        )
    );
}
#[repr(u32)]
/// Constants that represent GVR error codes.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_error {
    GVR_ERROR_NONE = 0,
    GVR_ERROR_CONTROLLER_CREATE_FAILED = 2,
    GVR_ERROR_NO_FRAME_AVAILABLE = 3,
    GVR_ERROR_NO_EVENT_AVAILABLE = 1000000,
    GVR_ERROR_NO_PROPERTY_AVAILABLE = 1000001,
}
#[repr(u32)]
/// Constants that represent the status of the controller API.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_controller_api_status {
    GVR_CONTROLLER_API_OK = 0,
    GVR_CONTROLLER_API_UNSUPPORTED = 1,
    GVR_CONTROLLER_API_NOT_AUTHORIZED = 2,
    GVR_CONTROLLER_API_UNAVAILABLE = 3,
    GVR_CONTROLLER_API_SERVICE_OBSOLETE = 4,
    GVR_CONTROLLER_API_CLIENT_OBSOLETE = 5,
    GVR_CONTROLLER_API_MALFUNCTION = 6,
}
#[repr(u32)]
/// Constants that represent the state of the controller.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_controller_connection_state {
    GVR_CONTROLLER_DISCONNECTED = 0,
    GVR_CONTROLLER_SCANNING = 1,
    GVR_CONTROLLER_CONNECTING = 2,
    GVR_CONTROLLER_CONNECTED = 3,
}
#[repr(u32)]
/// Controller buttons.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_controller_button {
    GVR_CONTROLLER_BUTTON_NONE = 0,
    GVR_CONTROLLER_BUTTON_CLICK = 1,
    GVR_CONTROLLER_BUTTON_HOME = 2,
    GVR_CONTROLLER_BUTTON_APP = 3,
    GVR_CONTROLLER_BUTTON_VOLUME_UP = 4,
    GVR_CONTROLLER_BUTTON_VOLUME_DOWN = 5,
    GVR_CONTROLLER_BUTTON_COUNT = 6,
}
#[repr(u32)]
/// Controller battery states.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_controller_battery_level {
    GVR_CONTROLLER_BATTERY_LEVEL_UNKNOWN = 0,
    GVR_CONTROLLER_BATTERY_LEVEL_CRITICAL_LOW = 1,
    GVR_CONTROLLER_BATTERY_LEVEL_LOW = 2,
    GVR_CONTROLLER_BATTERY_LEVEL_MEDIUM = 3,
    GVR_CONTROLLER_BATTERY_LEVEL_ALMOST_FULL = 4,
    GVR_CONTROLLER_BATTERY_LEVEL_FULL = 5,
    GVR_CONTROLLER_BATTERY_LEVEL_COUNT = 6,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_controller_state_ {
    _unused: [u8; 0],
}
/// Opaque handle to controller state.
pub type gvr_controller_state = gvr_controller_state_;
#[repr(u32)]
/// Rendering modes define CPU load / rendering quality balances.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_audio_rendering_mode {
    GVR_AUDIO_RENDERING_STEREO_PANNING = 0,
    GVR_AUDIO_RENDERING_BINAURAL_LOW_QUALITY = 1,
    GVR_AUDIO_RENDERING_BINAURAL_HIGH_QUALITY = 2,
}
#[repr(u32)]
/// Room surface material names, used to set room properties.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_audio_material_type {
    GVR_AUDIO_MATERIAL_TRANSPARENT = 0,
    GVR_AUDIO_MATERIAL_ACOUSTIC_CEILING_TILES = 1,
    GVR_AUDIO_MATERIAL_BRICK_BARE = 2,
    GVR_AUDIO_MATERIAL_BRICK_PAINTED = 3,
    GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_COARSE = 4,
    GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_PAINTED = 5,
    GVR_AUDIO_MATERIAL_CURTAIN_HEAVY = 6,
    GVR_AUDIO_MATERIAL_FIBER_GLASS_INSULATION = 7,
    GVR_AUDIO_MATERIAL_GLASS_THIN = 8,
    GVR_AUDIO_MATERIAL_GLASS_THICK = 9,
    GVR_AUDIO_MATERIAL_GRASS = 10,
    GVR_AUDIO_MATERIAL_LINOLEUM_ON_CONCRETE = 11,
    GVR_AUDIO_MATERIAL_MARBLE = 12,
    GVR_AUDIO_MATERIAL_METAL = 13,
    GVR_AUDIO_MATERIAL_PARQUET_ON_CONCRETE = 14,
    GVR_AUDIO_MATERIAL_PLASTER_ROUGH = 15,
    GVR_AUDIO_MATERIAL_PLASTER_SMOOTH = 16,
    GVR_AUDIO_MATERIAL_PLYWOOD_PANEL = 17,
    GVR_AUDIO_MATERIAL_POLISHED_CONCRETE_OR_TILE = 18,
    GVR_AUDIO_MATERIAL_SHEET_ROCK = 19,
    GVR_AUDIO_MATERIAL_WATER_OR_ICE_SURFACE = 20,
    GVR_AUDIO_MATERIAL_WOOD_CEILING = 21,
    GVR_AUDIO_MATERIAL_WOOD_PANEL = 22,
}
#[repr(u32)]
/// Distance rolloff models used for distance attenuation.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_audio_distance_rolloff_type {
    GVR_AUDIO_ROLLOFF_LOGARITHMIC = 0,
    GVR_AUDIO_ROLLOFF_LINEAR = 1,
    GVR_AUDIO_ROLLOFF_NONE = 2,
}
/// Sound object and sound field identifier.
pub type gvr_audio_source_id = i32;
#[repr(u32)]
/// Supported surround sound formats.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_audio_surround_format_type {
    GVR_AUDIO_SURROUND_FORMAT_INVALID = 0,
    GVR_AUDIO_SURROUND_FORMAT_SURROUND_MONO = 1,
    GVR_AUDIO_SURROUND_FORMAT_SURROUND_STEREO = 2,
    GVR_AUDIO_SURROUND_FORMAT_SURROUND_FIVE_DOT_ONE = 3,
    GVR_AUDIO_SURROUND_FORMAT_SURROUND_SEVEN_DOT_ONE = 10,
    GVR_AUDIO_SURROUND_FORMAT_FIRST_ORDER_AMBISONICS = 4,
    GVR_AUDIO_SURROUND_FORMAT_SECOND_ORDER_AMBISONICS = 5,
    GVR_AUDIO_SURROUND_FORMAT_THIRD_ORDER_AMBISONICS = 6,
    GVR_AUDIO_SURROUND_FORMAT_FIRST_ORDER_AMBISONICS_WITH_NON_DIEGETIC_STEREO = 7,
    GVR_AUDIO_SURROUND_FORMAT_SECOND_ORDER_AMBISONICS_WITH_NON_DIEGETIC_STEREO = 8,
    GVR_AUDIO_SURROUND_FORMAT_THIRD_ORDER_AMBISONICS_WITH_NON_DIEGETIC_STEREO = 9,
}
#[repr(u32)]
/// Valid color formats for swap chain buffers.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_color_format_type {
    GVR_COLOR_FORMAT_RGBA_8888 = 0,
    GVR_COLOR_FORMAT_RGB_565 = 1,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_depth_stencil_format_type {
    GVR_DEPTH_STENCIL_FORMAT_NONE = 255,
    GVR_DEPTH_STENCIL_FORMAT_DEPTH_16 = 0,
    GVR_DEPTH_STENCIL_FORMAT_DEPTH_24 = 1,
    GVR_DEPTH_STENCIL_FORMAT_DEPTH_24_STENCIL_8 = 2,
    GVR_DEPTH_STENCIL_FORMAT_DEPTH_32_F = 3,
    GVR_DEPTH_STENCIL_FORMAT_DEPTH_32_F_STENCIL_8 = 4,
    GVR_DEPTH_STENCIL_FORMAT_STENCIL_8 = 5,
}
#[repr(u32)]
/// Types of asynchronous reprojection.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_reprojection {
    GVR_REPROJECTION_NONE = 0,
    GVR_REPROJECTION_FULL = 1,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_controller_handedness {
    GVR_CONTROLLER_RIGHT_HANDED = 0,
    GVR_CONTROLLER_LEFT_HANDED = 1,
}
#[repr(u32)]
/// Types of gaze behaviors used for arm model.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_arm_model_behavior {
    GVR_ARM_MODEL_SYNC_GAZE = 0,
    GVR_ARM_MODEL_FOLLOW_GAZE = 1,
    GVR_ARM_MODEL_IGNORE_GAZE = 2,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct gvr_user_prefs_ {
    _unused: [u8; 0],
}
pub type gvr_user_prefs = gvr_user_prefs_;
#[repr(u32)]
/// Property types exposed by the gvr_properties_get() API.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_property_type {
    GVR_PROPERTY_TRACKING_FLOOR_HEIGHT = 1,
    GVR_PROPERTY_RECENTER_TRANSFORM = 2,
    GVR_PROPERTY_SAFETY_REGION = 3,
    GVR_PROPERTY_SAFETY_CYLINDER_ENTER_RADIUS = 4,
    GVR_PROPERTY_SAFETY_CYLINDER_EXIT_RADIUS = 5,
    GVR_PROPERTY_TRACKING_STATUS = 6,
}
#[repr(u32)]
/// Safety region types exposed from the GVR_PROPERTY_SAFETY_REGION property.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_safety_region_type {
    GVR_SAFETY_REGION_NONE = 0,
    GVR_SAFETY_REGION_CYLINDER = 1,
}
#[repr(u32)]
/// Value types for the contents of a gvr_value object instance.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_value_type {
    GVR_VALUE_TYPE_NONE = 0,
    GVR_VALUE_TYPE_FLOAT = 1,
    GVR_VALUE_TYPE_DOUBLE = 2,
    GVR_VALUE_TYPE_INT = 3,
    GVR_VALUE_TYPE_INT64 = 4,
    GVR_VALUE_TYPE_FLAGS = 5,
    GVR_VALUE_TYPE_SIZEI = 6,
    GVR_VALUE_TYPE_RECTI = 7,
    GVR_VALUE_TYPE_RECTF = 8,
    GVR_VALUE_TYPE_VEC2F = 9,
    GVR_VALUE_TYPE_VEC3F = 10,
    GVR_VALUE_TYPE_QUATF = 11,
    GVR_VALUE_TYPE_MAT4F = 12,
    GVR_VALUE_TYPE_CLOCK_TIME_POINT = 13,
}
#[repr(u32)]
/// The type of gvr_event.
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum gvr_event_type {
    GVR_EVENT_RECENTER = 1,
    GVR_EVENT_SAFETY_REGION_EXIT = 2,
    GVR_EVENT_SAFETY_REGION_ENTER = 3,
    GVR_EVENT_HEAD_TRACKING_RESUMED = 4,
    GVR_EVENT_HEAD_TRACKING_PAUSED = 5,
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct AHardwareBuffer {
    _unused: [u8; 0],
}
extern "C" {

    /// @return Pointer to the created gvr instance, NULL on failure.
    pub fn gvr_create() -> *mut gvr_context;
}
extern "C" {

    /// Gets the current GVR runtime version.
    ///
    /// Note: This runtime version may differ from the version against which the
    /// client app is compiled, as defined by the semantic version components in
    /// gvr_version.h.
    ///
    /// @return The version as a gvr_version.
    pub fn gvr_get_version() -> gvr_version;
}
extern "C" {

    /// Gets a string representation of the current GVR runtime version. This is of
    /// the form "MAJOR.MINOR.PATCH".
    ///
    /// Note: This runtime version may differ from the version against which the
    /// client app is compiled, as defined in gvr_version.h by
    /// GVR_SDK_VERSION_STRING.
    ///
    /// @return The version as a static char pointer.
    pub fn gvr_get_version_string() -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Gets the current GVR error code, or GVR_ERROR_NONE if there is no error.
    /// This function doesn't clear the error code; see gvr_clear_error().
    ///
    /// @param gvr Pointer to the gvr instance.
    /// @return The current gvr_error code, or GVR_ERROR_NONE if no error has
    /// occurred.
    pub fn gvr_get_error(gvr: *mut gvr_context) -> i32;
}
extern "C" {

    /// Clears the current GVR error code, and returns the error code that was
    /// cleared.
    ///
    /// @param gvr Pointer to the gvr instance.
    /// @return The gvr_error code that was cleared by this function, or
    /// GVR_ERROR_NONE if no error has occurred.
    pub fn gvr_clear_error(gvr: *mut gvr_context) -> i32;
}
extern "C" {

    /// Gets a human-readable string representing the given error code.
    ///
    /// @param error_code The gvr_error code.
    /// @return A human-readable string representing the error code.
    pub fn gvr_get_error_string(error_code: i32) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Polls the event queue, populating the provided event if available while also
    /// popping it from the event queue.
    ///
    /// Note that it is the caller's responsibility for querying the event queue
    /// in a timely fashion, as it will otherwise be flushed periodically.
    ///
    /// @param gvr_context The current context.
    /// @param event_out The event to populate. This will be populated with a valid
    /// gvr_event iff the result is GVR_NO_ERROR.
    /// @return GVR_ERROR_NONE if an event was available, otherwise
    /// GVR_ERROR_NO_EVENT_AVAILABLE.
    pub fn gvr_poll_event(gvr: *mut gvr_context, event_out: *mut gvr_event) -> i32;
}
extern "C" {

    /// Gets a read-only handle to the current global set of GVR-related properties.
    ///
    /// @param gvr_context The current context.
    /// @return gvr_properties An opaque handle to the current, global properties
    /// instance. Note that this handle is valid only as long as the provided
    /// context is valid, and must not be used after the context is destroyed.
    pub fn gvr_get_current_properties(gvr: *mut gvr_context) -> *const gvr_properties;
}
extern "C" {

    /// Queries the given property's value, populating the provided value if
    /// available.
    ///
    /// @param gvr_properties The set of properties to query.
    /// @param property_key The property being queried.
    /// @return GVR_ERROR_NONE if the property was available, otherwise
    /// GVR_ERROR_NO_PROPERTY_AVAILABLE.
    pub fn gvr_properties_get(
        properties: *const gvr_properties,
        property_key: i32,
        value_out: *mut gvr_value,
    ) -> i32;
}
extern "C" {

    /// Returns an opaque struct containing information about user preferences.
    ///
    /// The returned struct will remain valid as long as the context is valid.
    /// The returned struct may be updated when the user changes their preferences,
    /// so this function only needs to be called once, and calling it multiple
    /// times will return the same object each time.
    ///
    /// @param gvr Pointer to the gvr instance.
    /// @return An opaque struct containing information about user preferences.
    pub fn gvr_get_user_prefs(gvr: *mut gvr_context) -> *const gvr_user_prefs;
}
extern "C" {

    /// Returns the controller handedness of the given gvr_user_prefs struct.
    ///
    /// @param user_prefs Pointer to the gvr_user_prefs object returned by
    /// gvr_get_user_prefs.
    /// @return Either GVR_CONTROLLER_RIGHT_HANDED or GVR_CONTROLLER_LEFT_HANDED
    /// depending on which hand the user holds the controller in.
    pub fn gvr_user_prefs_get_controller_handedness(user_prefs: *const gvr_user_prefs) -> i32;
}
extern "C" {

    /// Destroys a gvr_context instance.  The parameter will be nulled by this
    /// operation.  Once this function is called, the behavior of any subsequent
    /// call to a GVR SDK function that references objects created from this
    /// context is undefined.
    ///
    /// @param gvr Pointer to a pointer to the gvr instance to be destroyed and
    /// nulled.
    pub fn gvr_destroy(gvr: *mut *mut gvr_context);
}
extern "C" {

    /// Initializes necessary GL-related objects and uses the current thread and
    /// GL context for rendering. Please make sure that a valid GL context is
    /// available when this function is called.
    ///
    /// @param gvr Pointer to the gvr instance to be initialized.
    pub fn gvr_initialize_gl(gvr: *mut gvr_context);
}
extern "C" {

    /// Gets whether asynchronous reprojection is currently enabled.
    ///
    /// If enabled, frames will be collected by the rendering system and
    /// asynchronously re-projected in sync with the scanout of the display. This
    /// feature may not be available on every platform, and requires a
    /// high-priority render thread with special extensions to function properly.
    ///
    /// Note: On Android, this feature can be enabled solely via the GvrLayout Java
    /// instance which (indirectly) owns this gvr_context. The corresponding
    /// method call is GvrLayout.setAsyncReprojectionEnabled().
    ///
    /// Note: Because of the above requirements, asynchronous reprojection is only
    /// currently available on Daydream-ready Android devices.  This function will
    /// always return false on other devices.
    ///
    /// @param gvr Pointer to the gvr instance.
    /// @return Whether async reprojection is enabled. Defaults to false.
    pub fn gvr_get_async_reprojection_enabled(gvr: *const gvr_context) -> bool;
}
extern "C" {

    /// Gets the recommended buffer viewport configuration, populating a previously
    /// allocated gvr_buffer_viewport_list object. The updated values include the
    /// per-eye recommended viewport and field of view for the target.
    ///
    /// When the recommended viewports are used for distortion rendering, this
    /// method should always be called after calling refresh_viewer_profile(). That
    /// will ensure that the populated viewports reflect the currently paired
    /// viewer.
    ///
    /// This function assumes that the client is *not* using multiview to render to
    /// multiple layers simultaneously.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the viewports.
    /// @param viewport_list Pointer to a previously allocated viewport list. This
    /// will be populated with the recommended buffer viewports and resized if
    /// necessary.
    pub fn gvr_get_recommended_buffer_viewports(
        gvr: *const gvr_context,
        viewport_list: *mut gvr_buffer_viewport_list,
    );
}
extern "C" {

    /// Gets the screen (non-distorted) buffer viewport configuration, populating a
    /// previously allocated gvr_buffer_viewport_list object. The updated values
    /// include the per-eye recommended viewport and field of view for the target.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the viewports.
    /// @param viewport_list Pointer to a previously allocated viewport list. This
    /// will be populated with the screen buffer viewports and resized if
    /// necessary.
    pub fn gvr_get_screen_buffer_viewports(
        gvr: *const gvr_context,
        viewport_list: *mut gvr_buffer_viewport_list,
    );
}
extern "C" {

    /// Returns the maximum effective size for the client's render target, given the
    /// parameters of the head mounted device selected. At this resolution, we have
    /// a 1:1 ratio between source pixels and screen pixels in the most magnified
    /// region of the screen. Applications should rarely, if ever, need to render
    /// to a larger target, as it will simply result in sampling artifacts.
    ///
    /// Note that this is probably too large for most applications to use as a
    /// render target size. Applications should scale this value to be appropriate
    /// to their graphical load.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the size.
    ///
    /// @return Maximum effective size for the target render target.
    pub fn gvr_get_maximum_effective_render_target_size(gvr: *const gvr_context) -> gvr_sizei;
}
extern "C" {

    /// Returns a non-distorted size for the screen, given the parameters
    /// of the phone and/or the head mounted device selected.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the size.
    ///
    /// @return Screen (non-distorted) size for the render target.
    pub fn gvr_get_screen_target_size(gvr: *const gvr_context) -> gvr_sizei;
}
extern "C" {
    pub fn gvr_set_surface_size(gvr: *mut gvr_context, surface_size_pixels: gvr_sizei);
}
extern "C" {

    /// @deprecated Use the Swap Chain API instead. This function exists only to
    /// support legacy rendering pathways for Cardboard devices. It is
    /// incompatible with the low-latency experiences supported by async
    /// reprojection.
    ///
    /// Performs postprocessing, including lens distortion, on the contents of the
    /// passed texture and shows the result on the screen. Lens distortion is
    /// determined by the parameters of the viewer encoded in its QR code. The
    /// passed texture is not modified.
    ///
    /// If the application does not call gvr_initialize_gl() before calling this
    /// function, the results are undefined.
    ///
    /// @param gvr Pointer to the gvr instance which will do the distortion.
    /// @param texture_id The OpenGL ID of the texture that contains the next frame
    /// to be displayed.
    /// @param viewport_list Rendering parameters.
    /// @param head_space_from_start_space This parameter is ignored.
    /// @param target_presentation_time This parameter is ignored.
    pub fn gvr_distort_to_screen(
        gvr: *mut gvr_context,
        texture_id: i32,
        viewport_list: *const gvr_buffer_viewport_list,
        head_space_from_start_space: gvr_mat4f,
        target_presentation_time: gvr_clock_time_point,
    );
}
extern "C" {

    /// Queries whether a particular GVR feature is supported by the underlying
    /// platform.  This should be called after gvr_initialize_gl().
    ///
    /// @param gvr The context to query against.
    /// @param feature The gvr_feature type being queried.
    /// @return true if feature is supported, false otherwise.
    pub fn gvr_is_feature_supported(gvr: *const gvr_context, feature: i32) -> bool;
}
extern "C" {

    /// Creates a gvr_buffer_viewport instance.
    pub fn gvr_buffer_viewport_create(gvr: *mut gvr_context) -> *mut gvr_buffer_viewport;
}
extern "C" {

    /// Frees a gvr_buffer_viewport instance and clears the pointer.
    pub fn gvr_buffer_viewport_destroy(viewport: *mut *mut gvr_buffer_viewport);
}
extern "C" {

    /// Gets the UV coordinates specifying where the output buffer is sampled.
    ///
    /// @param viewport The buffer viewport.
    /// @return UV coordinates as a rectangle.
    pub fn gvr_buffer_viewport_get_source_uv(viewport: *const gvr_buffer_viewport) -> gvr_rectf;
}
extern "C" {

    /// Sets the UV coordinates specifying where the output buffer should be
    /// sampled when compositing the final distorted image.
    ///
    /// @param viewport The buffer viewport.
    /// @param uv The new UV coordinates for sampling. The coordinates must be
    /// valid, that is, left <= right and bottom <= top. Otherwise an empty
    /// source region is set, which will result in no output for this viewport.
    pub fn gvr_buffer_viewport_set_source_uv(viewport: *mut gvr_buffer_viewport, uv: gvr_rectf);
}
extern "C" {

    /// Retrieves the field of view for the referenced buffer region.
    ///
    /// This is a helper that converts the stored projection matrix to a field of
    /// view. Note that if the previously set projection matrix cannot be expressed
    /// as a view frustum aligned with the eye's optical axis, the result will be
    /// incorrect.
    ///
    /// @param viewport The buffer viewport.
    /// @return The field of view of the rendered image, in degrees.
    pub fn gvr_buffer_viewport_get_source_fov(viewport: *const gvr_buffer_viewport) -> gvr_rectf;
}
extern "C" {

    /// Sets the field of view for the viewport contents.
    ///
    /// This is a helper that sets the projection matrix in such a way that the
    /// viewport's contents fill the specified FOV around the eye's optical axis.
    ///
    /// @param viewport The buffer viewport.
    /// @param fov The field of view to use when compositing the rendered image,
    /// in degrees.
    pub fn gvr_buffer_viewport_set_source_fov(viewport: *mut gvr_buffer_viewport, fov: gvr_rectf);
}
extern "C" {

    /// Gets the matrix that positions the viewport in eye space.
    ///
    /// @param viewport The buffer viewport.
    /// @return Matrix that transforms a quad with vertices (-1, -1, 0), (1, -1, 0),
    /// (-1, 1, 0), (1, 1, 0) representing the viewport contents to its desired
    /// eye space position for the target eye.
    pub fn gvr_buffer_viewport_get_transform(viewport: *const gvr_buffer_viewport) -> gvr_mat4f;
}
extern "C" {

    /// Sets the matrix that positions the viewport in eye space.
    ///
    /// @param viewport The buffer viewport.
    /// @param transform Matrix that transforms a quad with vertices (-1, -1, 0),
    /// (1, -1, 0), (-1, 1, 0), (1, 1, 0) representing the viewport contents to
    /// its desired eye space position for the target eye.
    pub fn gvr_buffer_viewport_set_transform(
        viewport: *mut gvr_buffer_viewport,
        transform: gvr_mat4f,
    );
}
extern "C" {

    /// Gets the target logical eye for the specified viewport.
    ///
    /// @param viewport The buffer viewport.
    /// @return Index of the target logical eye for this viewport.
    pub fn gvr_buffer_viewport_get_target_eye(viewport: *const gvr_buffer_viewport) -> i32;
}
extern "C" {

    /// Sets the target logical eye for the specified viewport.
    ///
    /// @param viewport The buffer viewport.
    /// @param index Index of the target logical eye.
    pub fn gvr_buffer_viewport_set_target_eye(viewport: *mut gvr_buffer_viewport, index: i32);
}
extern "C" {

    /// Gets the index of the source buffer from which the viewport reads its
    /// undistorted pixels.
    ///
    /// @param viewport The buffer viewport.
    /// @return Index of the source buffer. This corresponds to the index in the
    /// list of buffer specs that was passed to gvr_swap_chain_create().
    pub fn gvr_buffer_viewport_get_source_buffer_index(viewport: *const gvr_buffer_viewport)
        -> i32;
}
extern "C" {

    /// Sets the buffer from which the viewport reads its undistorted pixels.
    ///
    /// To use the contents of the external surface as buffer contents, associate an
    /// external surface with the viewport by calling
    /// gvr_buffer_viewport_set_external_surface_id(), then call this function and
    /// pass GVR_BUFFER_INDEX_EXTERNAL_SURFACE.
    ///
    /// @param viewport The buffer viewport.
    /// @param buffer_index The index of the source buffer. This is either an index
    /// in the list of buffer specs that was passed to
    /// gvr_swap_chain_create(), or GVR_BUFFER_INDEX_EXTERNAL_SURFACE.
    pub fn gvr_buffer_viewport_set_source_buffer_index(
        viewport: *mut gvr_buffer_viewport,
        buffer_index: i32,
    );
}
extern "C" {

    /// Gets the ID of the externally-managed Surface texture from which this
    /// viewport reads undistored pixels.
    ///
    /// @param viewport The buffer viewport.
    /// @return ID of the externally-managed Surface of undistorted pixels.
    pub fn gvr_buffer_viewport_get_external_surface_id(viewport: *const gvr_buffer_viewport)
        -> i32;
}
extern "C" {

    /// Sets the ID of the externally-managed Surface texture from which this
    /// viewport reads. The ID is issued by GvrLayout. If this viewport does not
    /// read from an external surface, this should be set to
    /// GVR_EXTERNAL_SURFACE_ID_NONE, which is also the default value. If it does
    /// read from an external surface, set this to the ID obtained from GvrLayout
    /// and set the source buffer index to the special value
    /// GVR_BUFFER_INDEX_EXTERNAL_SURFACE.
    ///
    /// @param viewport The buffer viewport.
    /// @param external_surface_id The ID of the surface to read from.
    pub fn gvr_buffer_viewport_set_external_surface_id(
        viewport: *mut gvr_buffer_viewport,
        external_surface_id: i32,
    );
}
extern "C" {

    /// Gets the type of reprojection to perform on the specified viewport.
    ///
    /// @param viewport The buffer viewport.
    /// @return Type of reprojection that is applied to the viewport.
    pub fn gvr_buffer_viewport_get_reprojection(viewport: *const gvr_buffer_viewport) -> i32;
}
extern "C" {

    /// Sets the type of reprojection to perform on the specified viewport.
    /// Viewports that display world content should use full reprojection.
    /// Viewports that display head-locked UI should disable reprojection to avoid
    /// excessive judder. The default is to perform full reprojection.
    ///
    /// @param viewport The buffer viewport.
    /// @param reprojection Type of reprojection that will be applied to the passed
    /// viewport.
    pub fn gvr_buffer_viewport_set_reprojection(
        viewport: *mut gvr_buffer_viewport,
        reprojection: i32,
    );
}
extern "C" {

    /// Sets the layer in a multiview buffer from which the viewport should sample.
    ///
    /// @param layer_index The layer in the array texture that distortion samples
    /// from.  Must be non-negative.  Defaults to 0.
    pub fn gvr_buffer_viewport_set_source_layer(
        viewport: *mut gvr_buffer_viewport,
        layer_index: i32,
    );
}
extern "C" {

    /// Gets the opacity to perform on the specified viewport.
    ///
    /// @param viewport The buffer viewport.
    /// @return opacity that is applied to the viewport, default to be 1.
    pub fn gvr_buffer_viewport_get_opacity(viewport: *const gvr_buffer_viewport) -> f32;
}
extern "C" {

    /// Sets the opacity to perform on the specified viewport.
    ///
    /// @param viewport The buffer viewport.
    /// @param opacity Opacity that will be applied per viewport.
    /// It should be within [0,1], default to be 1.
    pub fn gvr_buffer_viewport_set_opacity(viewport: *mut gvr_buffer_viewport, opacity: f32);
}
extern "C" {

    /// Compares two gvr_buffer_viewport instances and returns true if they specify
    /// the same view mapping.
    ///
    /// @param a Instance of a buffer viewport.
    /// @param b Another instance of a buffer viewport.
    /// @return True if the passed viewports are the same.
    pub fn gvr_buffer_viewport_equal(
        a: *const gvr_buffer_viewport,
        b: *const gvr_buffer_viewport,
    ) -> bool;
}
extern "C" {

    /// returned object when it is no longer needed.
    pub fn gvr_buffer_viewport_list_create(
        gvr: *const gvr_context,
    ) -> *mut gvr_buffer_viewport_list;
}
extern "C" {

    /// Destroys a gvr_buffer_viewport_list instance. The parameter will be nulled
    /// by this operation.
    ///
    /// @param viewport_list Pointer to a pointer to the viewport list instance to
    /// be destroyed and nulled.
    pub fn gvr_buffer_viewport_list_destroy(viewport_list: *mut *mut gvr_buffer_viewport_list);
}
extern "C" {

    /// Returns the size of the given viewport list.
    ///
    /// @param viewport_list Pointer to a viewport list.
    /// @return The number of entries in the viewport list.
    pub fn gvr_buffer_viewport_list_get_size(
        viewport_list: *const gvr_buffer_viewport_list,
    ) -> usize;
}
extern "C" {

    /// Retrieve a buffer viewport entry from a list.
    ///
    /// @param viewport_list Pointer to the previously allocated viewport list.
    /// @param index Zero-based index of the viewport entry to query. Must be
    /// smaller than the list size.
    /// @param viewport The buffer viewport structure that will be populated with
    /// retrieved data.
    pub fn gvr_buffer_viewport_list_get_item(
        viewport_list: *const gvr_buffer_viewport_list,
        index: usize,
        viewport: *mut gvr_buffer_viewport,
    );
}
extern "C" {

    /// Update an element of the viewport list or append a new one at the end.
    ///
    /// @param viewport_list Pointer to a previously allocated viewport list.
    /// @param index Index of the buffer viewport entry to update. If the
    /// `viewport_list` size is equal to the index, a new viewport entry will be
    /// added. The `viewport_list` size must *not* be less than the index value.
    /// @param viewport A pointer to the buffer viewport object.
    pub fn gvr_buffer_viewport_list_set_item(
        viewport_list: *mut gvr_buffer_viewport_list,
        index: usize,
        viewport: *const gvr_buffer_viewport,
    );
}
extern "C" {

    /// Creates a default buffer specification.
    pub fn gvr_buffer_spec_create(gvr: *mut gvr_context) -> *mut gvr_buffer_spec;
}
extern "C" {

    /// Destroy the buffer specification and null the pointer.
    pub fn gvr_buffer_spec_destroy(spec: *mut *mut gvr_buffer_spec);
}
extern "C" {

    /// Gets the size of the buffer to be created.
    ///
    /// @param spec Buffer specification.
    /// @return Size of the pixel buffer. The default is equal to the recommended
    /// render target size at the time when the specification was created.
    pub fn gvr_buffer_spec_get_size(spec: *const gvr_buffer_spec) -> gvr_sizei;
}
extern "C" {

    /// Sets the size of the buffer to be created.
    ///
    /// @param spec Buffer specification.
    /// @param size The size. Width and height must both be greater than zero.
    /// Otherwise, the application is aborted.
    pub fn gvr_buffer_spec_set_size(spec: *mut gvr_buffer_spec, size: gvr_sizei);
}
extern "C" {

    /// Gets the number of samples per pixel in the buffer to be created.
    ///
    /// @param spec Buffer specification.
    /// @return Value >= 1 giving the number of samples. 1 means multisampling is
    /// disabled. Negative values and 0 are never returned.
    pub fn gvr_buffer_spec_get_samples(spec: *const gvr_buffer_spec) -> i32;
}
extern "C" {

    /// Sets the number of samples per pixel in the buffer to be created.
    ///
    /// @param spec Buffer specification.
    /// @param num_samples The number of samples. Negative values are an error.
    /// The values 0 and 1 are treated identically and indicate that
    pub fn gvr_buffer_spec_set_samples(spec: *mut gvr_buffer_spec, num_samples: i32);
}
extern "C" {

    /// Sets the color format for the buffer to be created. Default format is
    /// GVR_COLOR_FORMAT_RGBA_8888. For all alpha-containing formats, the pixels
    /// are expected to be premultiplied with alpha. In other words, the 60% opaque
    /// primary green color is (0.0, 0.6, 0.0, 0.6).
    ///
    /// @param spec Buffer specification.
    /// @param color_format The color format for the buffer. Valid formats are in
    /// the gvr_color_format_type enum.
    pub fn gvr_buffer_spec_set_color_format(spec: *mut gvr_buffer_spec, color_format: i32);
}
extern "C" {

    /// Sets the depth and stencil format for the buffer to be created. Currently,
    /// only packed stencil formats are supported. Default format is
    /// GVR_DEPTH_STENCIL_FORMAT_DEPTH_16.
    ///
    /// @param spec Buffer specification.
    /// @param depth_stencil_format The depth and stencil format for the buffer.
    /// Valid formats are in the gvr_depth_stencil_format_type enum.
    pub fn gvr_buffer_spec_set_depth_stencil_format(
        spec: *mut gvr_buffer_spec,
        depth_stencil_format: i32,
    );
}
extern "C" {

    /// Sets the number of layers in a framebuffer backed by an array texture.
    ///
    /// Default is 1, which means a non-layered texture will be created.
    /// Not all platforms support multiple layers, so clients can call
    /// gvr_is_feature_supported(GVR_FEATURE_MULTIVIEW) to check.
    ///
    /// @param spec Buffer specification.
    /// @param num_layers The number of layers in the array texture.
    pub fn gvr_buffer_spec_set_multiview_layers(spec: *mut gvr_buffer_spec, num_layers: i32);
}
extern "C" {

    /// Creates a swap chain from the given buffer specifications.
    /// This is a potentially time-consuming operation. All frames within the
    /// swapchain will be allocated. Once rendering is stopped, call
    /// gvr_swap_chain_destroy() to free GPU resources. The passed gvr_context must
    /// not be destroyed until then.
    ///
    /// Swap chains can have no buffers. This is useful when only displaying
    /// external surfaces. When `count` is zero, `buffers` must be null.
    ///
    /// @param gvr GVR instance for which a swap chain will be created.
    /// @param buffers Array of pixel buffer specifications. Each frame in the
    /// swap chain will be composed of these buffers.
    /// @param count Number of buffer specifications in the array.
    /// @return Opaque handle to the newly created swap chain.
    pub fn gvr_swap_chain_create(
        gvr: *mut gvr_context,
        buffers: *mut *const gvr_buffer_spec,
        count: i32,
    ) -> *mut gvr_swap_chain;
}
extern "C" {

    /// Destroys the swap chain and nulls the pointer.
    pub fn gvr_swap_chain_destroy(swap_chain: *mut *mut gvr_swap_chain);
}
extern "C" {

    /// Gets the number of buffers in each frame of the swap chain.
    pub fn gvr_swap_chain_get_buffer_count(swap_chain: *const gvr_swap_chain) -> i32;
}
extern "C" {

    /// Retrieves the size of the specified pixel buffer. Note that if the buffer
    /// was resized while the current frame was acquired, the return value will be
    /// different than the value obtained from the equivalent function for the
    /// current frame.
    ///
    /// @param swap_chain The swap chain.
    /// @param index Index of the pixel buffer.
    /// @return Size of the specified pixel buffer in frames that will be returned
    /// from gvr_swap_chain_acquire_frame().
    pub fn gvr_swap_chain_get_buffer_size(
        swap_chain: *const gvr_swap_chain,
        index: i32,
    ) -> gvr_sizei;
}
extern "C" {

    /// Resizes the specified pixel buffer to the given size. The frames are resized
    /// when they are unused, so the currently acquired frame will not be resized
    /// immediately.
    ///
    /// @param swap_chain The swap chain.
    /// @param index Index of the pixel buffer to resize.
    /// @param size New size for the specified pixel buffer.
    pub fn gvr_swap_chain_resize_buffer(
        swap_chain: *mut gvr_swap_chain,
        index: i32,
        size: gvr_sizei,
    );
}
extern "C" {

    /// Acquires a frame from the swap chain for rendering. Buffers that are part of
    /// the frame can then be bound with gvr_frame_bind_buffer(). Once the frame
    /// is finished and all its constituent buffers are ready, call
    /// gvr_frame_submit() to display it while applying lens distortion.
    ///
    /// When this is called, the current thread's GL context must be the same
    /// context that was current when gvr_initialize_gl() was called, or at least be
    /// in a share group with the initialization context.
    ///
    /// @param swap_chain The swap chain.
    /// @return Handle to the acquired frame. NULL if the swap chain is invalid,
    /// or if acquire has already been called on this swap chain.
    pub fn gvr_swap_chain_acquire_frame(swap_chain: *mut gvr_swap_chain) -> *mut gvr_frame;
}
extern "C" {

    /// Binds a pixel buffer that is part of the frame to the OpenGL framebuffer.
    ///
    /// @param frame Frame handle acquired from the swap chain.
    /// @param index Index of the pixel buffer to bind. This corresponds to the
    /// index in the buffer spec list that was passed to
    /// gvr_swap_chain_create().
    pub fn gvr_frame_bind_buffer(frame: *mut gvr_frame, index: i32);
}
extern "C" {

    /// Unbinds any buffers bound from this frame and binds the default OpenGL
    /// framebuffer.
    pub fn gvr_frame_unbind(frame: *mut gvr_frame);
}
extern "C" {

    /// Returns the dimensions of the pixel buffer with the specified index. Note
    /// that a frame that was acquired before resizing a swap chain buffer will not
    /// be resized until it is submitted to the swap chain.
    ///
    /// @param frame Frame handle.
    /// @param index Index of the pixel buffer to inspect.
    /// @return Dimensions of the specified pixel buffer.
    pub fn gvr_frame_get_buffer_size(frame: *const gvr_frame, index: i32) -> gvr_sizei;
}
extern "C" {

    /// Gets the name (ID) of the framebuffer object associated with the specified
    /// buffer. The OpenGL state is not modified.
    ///
    /// @param frame Frame handle.
    /// @param index Index of a pixel buffer.
    /// @return OpenGL object name (ID) of a framebuffer object which can be used
    /// to render into the buffer. The ID is valid only until the frame is
    /// submitted.
    pub fn gvr_frame_get_framebuffer_object(frame: *const gvr_frame, index: i32) -> i32;
}
extern "C" {

    /// Gets the hardware buffer backing the specified frame buffer.
    ///
    /// Hardware buffers (Android NDK type AHardwareBuffer) are used to back frames
    /// if asynchronous reprojection is enabled and GVR_FEATURE_HARDWARE_BUFFERS is
    /// supported (currently on Android O and later Android versions). See the
    /// documentation for the feature enum value for further information.
    ///
    /// There is no need to acquire or release the AHardwareBuffer. The swap chain
    /// maintains a reference to it while the frame is acquired.
    ///
    /// @param frame The gvr_frame from which to obtain the buffer.
    /// @param index Index of the pixel buffer.
    /// @return Pointer to AHardwareBuffer backing the frame's pixel buffer where
    /// available, or NULL otherwise.
    pub fn gvr_frame_get_hardware_buffer(
        frame: *const gvr_frame,
        index: i32,
    ) -> *mut AHardwareBuffer;
}
extern "C" {

    /// Submits the frame for distortion and display on the screen. The passed
    /// pointer is nulled to prevent reuse.
    ///
    /// @param frame The frame to submit.
    /// @param list Buffer view configuration to be used for this frame.
    /// @param head_space_from_start_space Transform from start space (space with
    /// head at the origin at last tracking reset) to head space (space with
    /// head at the origin and axes aligned to the view vector).
    pub fn gvr_frame_submit(
        frame: *mut *mut gvr_frame,
        list: *const gvr_buffer_viewport_list,
        head_space_from_start_space: gvr_mat4f,
    );
}
extern "C" {

    /// Resets the OpenGL framebuffer binding to what it was at the time the
    /// passed gvr_context was created.
    pub fn gvr_bind_default_framebuffer(gvr: *mut gvr_context);
}
extern "C" {

    /// Gets the current monotonic system time.
    ///
    /// @return The current monotonic system time.
    pub fn gvr_get_time_point_now() -> gvr_clock_time_point;
}
extern "C" {

    /// @deprecated Calls to this method can be safely replaced by calls to
    /// gvr_get_head_space_from_start_space_transform. The new API reflects that
    /// the call *can* return a full 6DoF transform when supported by both the
    /// host platform and the client application.
    ///
    /// Gets the rotation from start space to head space.  The head space is a
    /// space where the head is at the origin and faces the -Z direction.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the pose.
    /// @param time The time at which to get the head pose. The time should be in
    /// the future. If the time is not in the future, it will be clamped to now.
    /// @return A matrix representation of the rotation from start space (the space
    /// where the head was last reset) to head space (the space with the head
    /// at the origin, and the axes aligned to the view vector).
    pub fn gvr_get_head_space_from_start_space_rotation(
        gvr: *const gvr_context,
        time: gvr_clock_time_point,
    ) -> gvr_mat4f;
}
extern "C" {

    /// Gets the position and rotation from start space to head space.  The head
    /// space is a space where the head is at the origin and faces the -Z direction.
    ///
    /// For platforms that support 6DoF head tracking, the app may also be required
    /// to declare support for 6DoF in order to receive a fully formed 6DoF pose,
    /// e.g., on Android, this requires declaration of support for at least version
    /// 1 of the "android.hardware.vr.headtracking" feature in the manifest.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the pose.
    /// @param time The time at which to get the head pose. The time should be in
    /// the future. If the time is not in the future, it will be clamped to now.
    /// @return A matrix representation of the position and rotation from start
    /// space (the space where the head was last reset) to head space (the
    /// space with the head at the origin, and the axes aligned to the view
    /// vector).
    pub fn gvr_get_head_space_from_start_space_transform(
        gvr: *const gvr_context,
        time: gvr_clock_time_point,
    ) -> gvr_mat4f;
}
extern "C" {

    /// Applies a simple neck model translation based on the rotation of the
    /// provided head pose.
    ///
    /// Note: Neck model application may not be appropriate for all tracking
    /// scenarios, e.g., when tracking is non-biological.
    ///
    /// @param gvr Pointer to the context instance from which the pose was obtained.
    /// @param head_space_from_start_space_rotation The head rotation as returned by
    /// gvr_get_head_space_from_start_space_rotation().
    /// @param factor A scaling factor for the neck model offset, clamped from 0 to
    /// 1. This should be 1 for most scenarios, while 0 will effectively disable
    /// neck model application. This value can be animated to smoothly
    /// interpolate between alternative (client-defined) neck models.
    /// @return The new head pose with the neck model applied.
    pub fn gvr_apply_neck_model(
        gvr: *const gvr_context,
        head_space_from_start_space_rotation: gvr_mat4f,
        factor: f32,
    ) -> gvr_mat4f;
}
extern "C" {

    /// Pauses head tracking, disables all sensors (to save power).
    ///
    /// @param gvr Pointer to the gvr instance for which tracking will be paused and
    /// sensors disabled.
    pub fn gvr_pause_tracking(gvr: *mut gvr_context);
}
extern "C" {

    /// Resumes head tracking, re-enables all sensors.
    ///
    /// @param gvr Pointer to the gvr instance for which tracking will be resumed.
    pub fn gvr_resume_tracking(gvr: *mut gvr_context);
}
extern "C" {

    /// @deprecated Calls to this method can be safely replaced by calls to
    /// gvr_recenter_tracking. This accomplishes the same effects but avoids the
    /// undesirable side-effects of a full reset (temporary loss of tracking
    /// quality).
    ///
    /// Resets head tracking.
    ///
    /// Only to be used by Cardboard apps. Daydream apps must not call this. On the
    /// Daydream platform, recentering is handled automatically and should never
    /// be triggered programmatically by applications. Hybrid apps that support both
    /// Cardboard and Daydream must only call this function when in Cardboard mode
    /// (that is, when the phone is paired with a Cardboard viewer), never in
    /// Daydream mode.
    ///
    /// @param gvr Pointer to the gvr instance for which tracking will be reseted.
    pub fn gvr_reset_tracking(gvr: *mut gvr_context);
}
extern "C" {

    /// Recenters the head orientation (resets the yaw to zero, leaving pitch and
    /// roll unmodified).
    ///
    /// Only to be used by Cardboard apps. Daydream apps must not call this. On the
    /// Daydream platform, recentering is handled automatically and should never
    /// be triggered programmatically by applications. Hybrid apps that support both
    /// Cardboard and Daydream must only call this function when in Cardboard mode
    /// (that is, when the phone is paired with a Cardboard viewer), never in
    /// Daydream mode.
    ///
    /// @param gvr Pointer to the gvr instance for which tracking will be
    /// recentered.
    pub fn gvr_recenter_tracking(gvr: *mut gvr_context);
}
extern "C" {

    /// Sets the default viewer profile specified by viewer_profile_uri.
    /// The viewer_profile_uri that is passed in will be ignored if a valid
    /// viewer profile has already been stored on the device that the app
    /// is running on.
    ///
    /// Note: This function has the potential of blocking for up to 30 seconds for
    /// each redirect if a shortened URI is passed in as argument. It will try to
    /// unroll the shortened URI for a maximum number of 5 times if the redirect
    /// continues. In that case, it is recommended to create a separate thread to
    /// call this function so that other tasks like rendering will not be blocked
    /// on this. The blocking can be avoided if a standard URI is passed in.
    ///
    /// @param gvr Pointer to the gvr instance which to set the profile on.
    /// @param viewer_profile_uri A string that contains either the shortened URI or
    /// the standard URI representing the viewer profile that the app should be
    /// using. If the valid viewer profile can be found on the device, the URI
    /// that is passed in will be ignored and nothing will happen. Otherwise,
    /// gvr will look for the viewer profile specified by viewer_profile_uri,
    /// and it will be stored if found. Also, the values will be applied to gvr.
    /// A valid standard URI can be generated from this page:
    /// https://www.google.com/get/cardboard/viewerprofilegenerator/
    /// @return True if the viewer profile specified by viewer_profile_uri was
    /// successfully stored and applied, false otherwise.
    pub fn gvr_set_default_viewer_profile(
        gvr: *mut gvr_context,
        viewer_profile_uri: *const ::std::os::raw::c_char,
    ) -> bool;
}
extern "C" {

    /// Refreshes gvr_context with the viewer profile that is stored on the device.
    /// If it can not find the viewer profile, nothing will happen.
    ///
    /// @param gvr Pointer to the gvr instance to refresh the profile on.
    pub fn gvr_refresh_viewer_profile(gvr: *mut gvr_context);
}
extern "C" {

    /// Gets the name of the viewer vendor.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the vendor.
    /// @return A pointer to the vendor name. May be NULL if no viewer is paired.
    /// WARNING: This method guarantees the validity of the returned pointer
    /// only until the next use of the `gvr` context. The string should be
    /// copied immediately if persistence is required.
    pub fn gvr_get_viewer_vendor(gvr: *const gvr_context) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Gets the name of the viewer model.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the name.
    /// @return A pointer to the model name. May be NULL if no viewer is paired.
    /// WARNING: This method guarantees the validity of the returned pointer
    /// only until the next use of the `gvr` context. The string should be
    /// copied immediately if persistence is required.
    pub fn gvr_get_viewer_model(gvr: *const gvr_context) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Gets the type of the viewer, as defined by gvr_viewer_type.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the viewer type.
    /// @return The gvr_viewer_type of the currently paired viewer.
    pub fn gvr_get_viewer_type(gvr: *const gvr_context) -> i32;
}
extern "C" {

    /// Gets the transformation matrix to convert from Head Space to Eye Space for
    /// the given eye.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the matrix.
    /// @param eye Selected eye type.
    /// @return Transformation matrix from Head Space to selected Eye Space.
    pub fn gvr_get_eye_from_head_matrix(gvr: *const gvr_context, eye: i32) -> gvr_mat4f;
}
extern "C" {

    /// Gets the window bounds.
    ///
    /// @param gvr Pointer to the gvr instance from which to get the bounds.
    ///
    /// @return Window bounds in physical pixels.
    pub fn gvr_get_window_bounds(gvr: *const gvr_context) -> gvr_recti;
}
extern "C" {

    /// Computes the distorted point for a given point in a given eye.  The
    /// distortion inverts the optical distortion caused by the lens for the eye.
    /// Due to chromatic aberration, the distortion is different for each
    /// color channel.
    ///
    /// @param gvr Pointer to the gvr instance which will do the computing.
    /// @param eye The gvr_eye type (left or right).
    /// @param uv_in A point in screen eye Viewport Space in [0,1]^2 with (0, 0)
    /// in the lower left corner of the eye's viewport and (1, 1) in the
    /// upper right corner of the eye's viewport.
    /// @param uv_out A pointer to an array of (at least) 3 elements, with each
    /// element being a Point2f representing a point in render texture eye
    /// Viewport Space in [0,1]^2 with (0, 0) in the lower left corner of the
    /// eye's viewport and (1, 1) in the upper right corner of the eye's
    /// viewport.
    /// `uv_out[0]` is the corrected position of `uv_in` for the red channel
    /// `uv_out[1]` is the corrected position of `uv_in` for the green channel
    /// `uv_out[2]` is the corrected position of `uv_in` for the blue channel
    pub fn gvr_compute_distorted_point(
        gvr: *const gvr_context,
        eye: i32,
        uv_in: gvr_vec2f,
        uv_out: *mut gvr_vec2f,
    );
}
extern "C" {

    /// Returns the default features for the controller API.
    ///
    /// @return The set of default features, as bit flags (an OR'ed combination of
    /// the GVR_CONTROLLER_ENABLE_* feature flags).
    pub fn gvr_controller_get_default_options() -> i32;
}
extern "C" {

    /// Creates and initializes a gvr_controller_context instance which can be used
    /// to invoke the Daydream Controller API functions. Important: after creation
    /// the API will be in the paused state (the controller will be inactive).
    /// You must call gvr_controller_resume() explicitly (typically, in your Android
    /// app's onResume() callback).
    ///
    /// @param options The API options. To get the defaults, use
    /// gvr_controller_get_default_options().
    /// @param context The GVR Context object to sync with (optional).
    /// This can be nullptr. If provided, the context's state will
    /// be synchronized with the controller's state where possible. For
    /// example, when the user recenters the controller, this will
    /// automatically recenter head tracking as well.
    /// WARNING: the caller is responsible for making sure the pointer
    /// remains valid for the lifetime of this object.
    /// @return A pointer to the initialized API, or NULL if an error occurs.
    pub fn gvr_controller_create_and_init(
        options: i32,
        context: *mut gvr_context,
    ) -> *mut gvr_controller_context;
}
extern "C" {

    /// Destroys a gvr_controller_context that was previously created with
    /// gvr_controller_init.
    ///
    /// @param api Pointer to a pointer to a gvr_controller_context. The pointer
    /// will be set to NULL after destruction.
    pub fn gvr_controller_destroy(api: *mut *mut gvr_controller_context);
}
extern "C" {

    /// Pauses the controller, possibly releasing resources.
    /// Call this when your app/game loses focus.
    /// Calling this when already paused is a no-op.
    /// Thread-safe (call from any thread).
    ///
    /// @param api Pointer to a gvr_controller_context.
    pub fn gvr_controller_pause(api: *mut gvr_controller_context);
}
extern "C" {

    /// Resumes the controller. Call this when your app/game regains focus.
    /// Calling this when already resumed is a no-op.
    /// Thread-safe (call from any thread).
    ///
    /// @param api Pointer to a gvr_controller_context.
    pub fn gvr_controller_resume(api: *mut gvr_controller_context);
}
extern "C" {

    /// Returns the number (N) of controllers currently available.
    ///
    /// Each controller can be identified by an index in the range [0, N), which
    /// can be passed to gvr_controller_state_update to set a gvr_controller_state
    /// instance to the state of the controller for that index.
    ///
    /// @param api Pointer to a gvr_controller_context.
    /// @return The number of controllers currently available.
    pub fn gvr_controller_get_count(api: *mut gvr_controller_context) -> i32;
}
extern "C" {

    /// Convenience to convert an API status code to string. The returned pointer
    /// is static and valid throughout the lifetime of the application.
    ///
    /// @param status The gvr_controller_api_status to convert to string.
    /// @return A pointer to a string that describes the value.
    pub fn gvr_controller_api_status_to_string(status: i32) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Convenience to convert an connection state to string. The returned pointer
    /// is static and valid throughout the lifetime of the application.
    ///
    /// @param state The state to convert to string.
    /// @return A pointer to a string that describes the value.
    pub fn gvr_controller_connection_state_to_string(state: i32) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Convenience to convert an connection state to string. The returned pointer
    /// is static and valid throughout the lifetime of the application.
    ///
    /// @param button The gvr_controller_button to convert to string.
    /// @return A pointer to a string that describes the value.
    pub fn gvr_controller_button_to_string(button: i32) -> *const ::std::os::raw::c_char;
}
extern "C" {

    /// Creates a gvr_controller_state.
    ///
    /// @return A gvr_controller_state instance that will receive state updates for
    /// a controller.
    pub fn gvr_controller_state_create() -> *mut gvr_controller_state;
}
extern "C" {

    /// Destroys and sets to NULL a gvr_controller_state that was previously
    /// created with gvr_controller_state_create.
    ///
    /// @param state Pointer to a pointer to the controller state to be destroyed
    /// and nulled.
    pub fn gvr_controller_state_destroy(state: *mut *mut gvr_controller_state);
}
extern "C" {

    /// Updates the controller state. Reading the controller state is not a
    /// const getter: it has side-effects. In particular, some of the
    /// gvr_controller_state fields (the ones documented as "transient") represent
    /// one-time events and will be true for only one read operation, and false
    /// in subsequent reads.
    ///
    /// If the controller_index passed here does not correspond to an available
    /// controller (i.e. the controller_index is not in the range [0,N) where N is
    /// the number of controllers returned by gvr_controller_get_count), then the
    /// values of fields set for the gvr_controller_state instance passed in here
    /// are undefined.
    ///
    /// The index of each controller device will remain constant the same across
    /// controller disconnects/connects during a given VR session. If the
    /// underlying set of controllers expected to be available to applications has
    /// changed, the gvr_controller_context may no longer be valid, and must be
    /// recreated by the applicaion when notified of this.
    ///
    /// @param api Pointer to a gvr_controller_context.
    /// @param controller_index The index of the controller to update the state
    /// from.
    /// @param out_state A pointer where the controller's state
    /// is to be written. This must have been allocated with
    /// gvr_controller_state_create().
    pub fn gvr_controller_state_update(
        api: *mut gvr_controller_context,
        controller_index: i32,
        out_state: *mut gvr_controller_state,
    );
}
extern "C" {

    /// Sets up arm model with user's handedness, gaze behavior and head rotation.
    /// This setting needs to be applied for every frame. User preferences of
    /// handedness and gaze behavior can be changed as needed in a sequence of
    /// frames. This needs to be called before gvr_controller_state_update() to
    /// apply arm model. GVR_CONTROLLER_ENABLE_ARM_MODEL flag needs to be enabled
    /// to apply arm model. The controller position computed with arm model is
    /// relative to the head origin. If using the opt-in neck model, the effective
    /// eye position after using vr_apply_neck_model() is shifted forward from the
    /// head origin by the neck-to-eye distance (8cm) when the head is in
    /// neutral position, and a matching forward offset should be applied to the
    /// controller position to compensate.
    ///
    /// When multiple controllers are configured, this arm model will be applied to
    /// the controller at the given controller_index, if one exists.
    ///
    /// @param api Pointer to a gvr_controller_context.
    /// @param controller_index Index of the controller to apply the arm model to.
    /// @param handedness User's preferred handedness (GVR_CONTROLLER_RIGHT_HANDED
    /// or GVR_CONTROLLER_LEFT_HANDED). Arm model will assume this is the hand
    /// that is holding the controller and position the arm accordingly.
    /// @param behavior User's preferred gaze behavior (SYNC_GAZE / FOLLOW_GAZE
    /// / IGNORE_GAZE). Arm model uses this to determine how the body rotates as
    /// gaze direction (i.e. head rotation) changes.
    /// @param head_space_from_start_space_rotation User's head rotation with
    /// respect to start space.
    pub fn gvr_controller_apply_arm_model(
        api: *mut gvr_controller_context,
        controller_index: i32,
        handedness: i32,
        behavior: i32,
        head_space_from_start_space_rotation: gvr_mat4f,
    );
}
extern "C" {

    /// Gets the API status of the controller state. Returns one of the
    /// gvr_controller_api_status variants, but returned as an int32_t for ABI
    /// compatibility.
    ///
    /// @param state The controller state to get the status from.
    /// @return The status code from the controller state, as a
    /// gvr_controller_api_status variant.
    pub fn gvr_controller_state_get_api_status(state: *const gvr_controller_state) -> i32;
}
extern "C" {

    /// Gets the connection state of the controller. Returns one of the
    /// gvr_controller_connection_state variants, but returned as an int32_t for ABI
    /// compatibility.
    ///
    /// @param state The controller state to get the connection state from.
    /// @return The connection state from the controller state as a
    /// gvr_controller_connection_state variant.
    pub fn gvr_controller_state_get_connection_state(state: *const gvr_controller_state) -> i32;
}
extern "C" {

    /// Returns the current controller orientation, in Start Space. The Start Space
    /// is the same space as the headset space and has these three axes
    /// (right-handed):
    ///
    /// * The positive X axis points to the right.
    /// * The positive Y axis points upwards.
    /// * The positive Z axis points backwards.
    ///
    /// The definition of "backwards" and "to the right" are based on the position
    /// of the controller when tracking started. For Daydream, this is when the
    /// controller was first connected in the "Connect your Controller" screen
    /// which is shown when the user enters VR.
    ///
    /// The definition of "upwards" is given by gravity (away from the pull of
    /// gravity). This API may not work in environments without gravity, such
    /// as space stations or near the center of the Earth.
    ///
    /// Since the coordinate system is right-handed, rotations are given by the
    /// right-hand rule. For example, rotating the controller counter-clockwise
    /// on a table top as seen from above means a positive rotation about the
    /// Y axis, while clockwise would mean negative.
    ///
    /// Note that this is the Start Space for the *controller*, which initially
    /// coincides with the Start Space for the headset, but they may diverge over
    /// time due to controller/headset drift. A recentering operation will bring
    /// the two spaces back into sync.
    ///
    /// Remember that a unit quaternion expresses a rotation. Given a rotation of
    /// theta radians about the (x, y, z) axis, the corresponding quaternion (in
    /// xyzw order) is:
    ///
    /// (x * sin(theta/2), y * sin(theta/2), z * sin(theta/2), cos(theta/2))
    ///
    /// Here are some examples of orientations of the controller and their
    /// corresponding quaternions, all given in xyzw order:
    ///
    /// * Initial pose, pointing forward and lying flat on a surface: identity
    /// quaternion (0, 0, 0, 1). Corresponds to "no rotation".
    ///
    /// * Flat on table, rotated 90 degrees counter-clockwise: (0, 0.7071, 0,
    /// 0.7071). Corresponds to a +90 degree rotation about the Y axis.
    ///
    /// * Flat on table, rotated 90 degrees clockwise: (0, -0.7071, 0, 0.7071).
    /// Corresponds to a -90 degree rotation about the Y axis.
    ///
    /// * Flat on table, rotated 180 degrees (pointing backwards): (0, 1, 0, 0).
    /// Corresponds to a 180 degree rotation about the Y axis.
    ///
    /// * Pointing straight up towards the sky: (0.7071, 0, 0, 0.7071).
    /// Corresponds to a +90 degree rotation about the X axis.
    ///
    /// * Pointing straight down towards the ground: (-0.7071, 0, 0, 0.7071).
    /// Corresponds to a -90 degree rotation about the X axis.
    ///
    /// * Banked 90 degrees to the left: (0, 0, 0.7071, 0.7071). Corresponds
    /// to a +90 degree rotation about the Z axis.
    ///
    /// * Banked 90 degrees to the right: (0, 0, -0.7071, 0.7071). Corresponds
    /// to a -90 degree rotation about the Z axis.
    ///
    /// @param state The controller state to get the orientation from.
    /// @return The unit quaternion orientation from the controller state.
    pub fn gvr_controller_state_get_orientation(state: *const gvr_controller_state) -> gvr_quatf;
}
extern "C" {

    /// Returns the current controller gyro reading, in Start Space.
    ///
    /// The gyro measures the controller's angular speed in radians per second.
    /// Note that this is an angular *speed*, so it reflects how fast the
    /// controller's orientation is changing with time.
    /// In particular, if the controller is not being rotated, the angular speed
    /// will be zero on all axes, regardless of the current pose.
    ///
    /// The axes are in the controller's device space. Specifically:
    ///
    /// * The X axis points to the right of the controller.
    /// * The Y axis points upwards perpendicular to the top surface of the
    /// controller.
    /// * The Z axis points backwards along the body of the controller,
    /// towards its rear, where the charging port is.
    ///
    /// As usual in a right-handed coordinate system, the sign of the angular
    /// velocity is given by the right-hand rule. So, for example:
    ///
    /// * If the controller is flat on a table top spinning counter-clockwise
    /// as seen from above, you will read a positive angular velocity
    /// about the Y axis. Clockwise would be negative.
    /// * If the controller is initially pointing forward and lying flat and
    /// is then gradually angled up so that its tip points towards the sky,
    /// it will report a positive angular velocity about the X axis during
    /// that motion. Likewise, angling it down will report a negative angular
    /// velocity about the X axis.
    /// * If the controller is banked (rolled) to the right, this will
    /// report a negative angular velocity about the Z axis during the
    /// motion (remember the Z axis points backwards along the controller).
    /// Banking to the left will report a positive angular velocity about
    /// the Z axis.
    ///
    /// @param state The controller state to get the gyro reading from.
    /// @return The gyro reading from the controller state.
    pub fn gvr_controller_state_get_gyro(state: *const gvr_controller_state) -> gvr_vec3f;
}
extern "C" {

    /// Current (latest) controller accelerometer reading, in Start Space.
    ///
    /// The accelerometer indicates the direction in which the controller feels
    /// an acceleration, including gravity. The reading is given in meters
    /// per second squared (m/s^2). The axes are the same as for the gyro.
    /// To have an intuition for the signs used in the accelerometer, it is useful
    /// to imagine that, when at rest, the controller is being "pushed" by a
    /// force opposite to gravity. It is as if, by the equivalency princle, it were
    /// on a frame of reference that is accelerating in the opposite direction to
    /// gravity. For example:
    ///
    /// * If the controller is lying flat on a table top, it will read a positive
    /// acceleration of about 9.8 m/s^2 along the Y axis, corresponding to
    /// the acceleration of gravity (as if the table were pushing the controller
    /// upwards at 9.8 m/s^2 to counteract gravity).
    /// * If, in that situation, the controller is now accelerated upwards at
    /// 3.0 m/s^2, then the reading will be 12.8 m/s^2 along the Y axis,
    /// since the controller will now feel a stronger acceleration corresponding
    /// to the 9.8 m/s^2 plus the upwards push of 3.0 m/s^2.
    /// * If, the controller is accelerated downwards at 5.0 m/s^2, then the
    /// reading will now be 4.8 m/s^2 along the Y axis, since the controller
    /// will now feel a weaker acceleration (as the acceleration is giving in
    /// to gravity).
    /// * If you were to give in to gravity completely, letting the controller
    /// free fall towards the ground, it will read 0 on all axes, as there
    /// will be no force acting on the controller. (Please do not put your
    /// controller in a free-fall situation. This is just a theoretical
    /// example.)
    ///
    /// @param state The controller state to get the accelerometer reading from.
    /// @return The accelerometer reading from the controller state.
    pub fn gvr_controller_state_get_accel(state: *const gvr_controller_state) -> gvr_vec3f;
}
extern "C" {

    /// Returns whether the user is touching the touchpad.
    ///
    /// @param state The controller state to get the touchpad being touched state
    /// from.
    /// @return True iff the user is touching the controller, false otherwise.
    pub fn gvr_controller_state_is_touching(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// If the user is touching the touchpad, this returns the touch position in
    /// normalized coordinates, where (0,0) is the top-left of the touchpad
    /// and (1,1) is the bottom right. If the user is not touching the touchpad,
    /// then this is the position of the last touch.
    ///
    /// @param state The controller state to get the touchpad touch position from.
    /// @return The touchpad touch position in normalized coordinates iff the user
    /// is touching the toucpad.  The last touched coordinate otherwise.
    pub fn gvr_controller_state_get_touch_pos(state: *const gvr_controller_state) -> gvr_vec2f;
}
extern "C" {

    /// Returns true iff user just started touching touchpad.  This is a transient
    /// event (i.e., it is true for only one frame after the event).
    ///
    /// @param state The controller state to get the touch down data from.
    /// @return True iff the user just started touching the touchpad, false
    /// otherwise.
    pub fn gvr_controller_state_get_touch_down(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// Returns true if user just stopped touching touchpad.  This is a transient
    /// event: (i.e., it is true for only one frame after the event).
    ///
    /// @param state The controller state to get the touch up data from.
    /// @return True iff the user just released the touchpad, false otherwise.
    pub fn gvr_controller_state_get_touch_up(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// Returns true if a recenter operation just ended.  This is a transient event:
    /// (i.e., it is true only for one frame after the recenter ended). If this is
    /// true then the `orientation` field is already relative to the new center.
    ///
    /// @param state The controller state to get the recenter information from.
    /// @return True iff a recenter operation just ended, false otherwise.
    pub fn gvr_controller_state_get_recentered(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// @deprecated Use gvr_controller_state_get_recentered instead.
    ///
    /// Returns whether the recenter flow is currently in progress.
    ///
    /// @param state The controller state to get the recenter information from.
    /// @return True iff recenter flow is in progress, false otherwise.
    pub fn gvr_controller_state_get_recentering(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// Returns whether the given button is currently pressed.
    ///
    /// @param state The controller state to get the button state from.
    /// @return True iff the button specified by the 'state' parameter is pressed,
    /// false otherwise.
    pub fn gvr_controller_state_get_button_state(
        state: *const gvr_controller_state,
        button: i32,
    ) -> bool;
}
extern "C" {

    /// Returns whether the given button was just pressed (transient).
    ///
    /// @param state The controller state to get the button pressed data from.
    /// @return True iff the button specified by the 'state' parameter was just
    /// pressed, false otherwise.
    pub fn gvr_controller_state_get_button_down(
        state: *const gvr_controller_state,
        button: i32,
    ) -> bool;
}
extern "C" {

    /// Returns whether the given button was just released (transient).
    ///
    /// @param state The controller state to get the button released data from.
    /// @return True iff the button specified by the 'state' parameter was just
    /// released, false otherwise.
    pub fn gvr_controller_state_get_button_up(
        state: *const gvr_controller_state,
        button: i32,
    ) -> bool;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last orientation event was received.
    ///
    /// @param state The controller state to get the last orientation event
    /// timestamp from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// orientation event was recieved.
    pub fn gvr_controller_state_get_last_orientation_timestamp(
        state: *const gvr_controller_state,
    ) -> i64;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last gyro event was received.
    ///
    /// @param state The controller state to get the last gyro event timestamp from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// gyro event was recieved.
    pub fn gvr_controller_state_get_last_gyro_timestamp(state: *const gvr_controller_state) -> i64;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last accelerometer event was
    /// received.
    ///
    /// @param state The controller state to get the last accelerometer timestamp
    /// from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// accelerometer event was recieved.
    pub fn gvr_controller_state_get_last_accel_timestamp(state: *const gvr_controller_state)
        -> i64;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last touch event was received.
    ///
    /// @param state The controller state to get the last touch timestamp from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// touch event was recieved.
    pub fn gvr_controller_state_get_last_touch_timestamp(state: *const gvr_controller_state)
        -> i64;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last button event was received.
    ///
    /// @param state The controller state to get the last button event timestamp
    /// from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// button event was recieved.
    pub fn gvr_controller_state_get_last_button_timestamp(
        state: *const gvr_controller_state,
    ) -> i64;
}
extern "C" {

    /// Current (latest) controller simulated position for use with an elbow model.
    ///
    /// @param state The controller state to get the latest simulated position from.
    /// @return The current controller simulated position (intended for use with an
    /// elbow model).
    pub fn gvr_controller_state_get_position(state: *const gvr_controller_state) -> gvr_vec3f;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last position event was received.
    ///
    /// @param state The controller state to get the last position event timestamp
    /// from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// position event was recieved.
    pub fn gvr_controller_state_get_last_position_timestamp(
        state: *const gvr_controller_state,
    ) -> i64;
}
extern "C" {

    /// Returns whether the controller battery is currently charging.
    /// This may not be real time information and may be slow to be updated.
    /// The last battery update time is available by calling
    /// gvr_controller_state_get_battery_timestamp.
    ///
    /// @param state The controller state to get the battery charging state from.
    /// @return True iff the battery was charging at the last available update,
    /// false otherwise.
    pub fn gvr_controller_state_get_battery_charging(state: *const gvr_controller_state) -> bool;
}
extern "C" {

    /// Returns the bucketed controller battery level at the last update.
    /// Note this is a gvr_controller_battery_level and not a percent.
    /// The last battery update time is available by calling
    /// gvr_controller_state_get_battery_timestamp.
    ///
    /// @param state The controller state to get the battery level from.
    /// @return The last known battery level as a gvr_controller_battery_level
    /// variant.
    pub fn gvr_controller_state_get_battery_level(state: *const gvr_controller_state) -> i32;
}
extern "C" {

    /// Returns the timestamp (nanos) when the last battery event was received.
    ///
    /// @param state The controller state to get battery event timestamp from.
    /// @return A 64-bit integer representation of the timestamp when the last
    /// battery event was received.
    pub fn gvr_controller_state_get_last_battery_timestamp(
        state: *const gvr_controller_state,
    ) -> i64;
}
extern "C" {

    /// Convenience to convert a battery level to string. The returned pointer
    /// is static and valid throughout the lifetime of the application.
    ///
    /// @param level The gvr_controller_battery_level to convert to string.
    /// @return A pointer to a string that describes the value.
    pub fn gvr_controller_battery_level_to_string(level: i32) -> *const ::std::os::raw::c_char;
}