Struct grafix_toolbox::lib::GL::mesh::Mesh

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pub struct Mesh<I, C, T, N> {
    pub vao: Vao<I>,
    pub buff: (IdxArr<I>, AttrArr<C>, Option<AttrArr<T>>, AttrArr<N>),
    pub draw: (u32, GLenum),
}

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§vao: Vao<I>§buff: (IdxArr<I>, AttrArr<C>, Option<AttrArr<T>>, AttrArr<N>)§draw: (u32, GLenum)

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impl<I: IdxType, C: AttrType, T: AttrType, N: AttrType> Mesh<I, C, T, N>

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pub fn new(args: impl MeshArgs<I, C, T, N>) -> Self

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impl Mesh<u16, f32, f16, f32>

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pub fn make_sphere(scale: f32, segs: u32) -> Self

Trait Implementations§

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impl<I: IdxType, C: AttrType, T: AttrType, N: AttrType> AnyMesh for Mesh<I, C, T, N>

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fn Draw(&self)

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fn to_trait(self) -> Box<dyn AnyMesh>

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impl<T: Borrow<Model>> From<T> for Mesh<u32, f32, f16, f16>

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fn from(m: T) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<I, C, T, N> Freeze for Mesh<I, C, T, N>

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impl<I, C, T, N> RefUnwindSafe for Mesh<I, C, T, N>

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impl<I, C, T, N> Send for Mesh<I, C, T, N>
where I: Send, C: Send, N: Send, T: Send,

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impl<I, C, T, N> Sync for Mesh<I, C, T, N>
where I: Sync, C: Sync, N: Sync, T: Sync,

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impl<I, C, T, N> Unpin for Mesh<I, C, T, N>
where I: Unpin, C: Unpin, N: Unpin, T: Unpin,

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impl<I, C, T, N> UnwindSafe for Mesh<I, C, T, N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Same for T

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type Output = T

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fn from_subset(element: &SS) -> SP

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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