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GpuBackend

Trait GpuBackend 

Source
pub trait GpuBackend: Send {
    // Required methods
    fn name(&self) -> &'static str;
    fn devices(&mut self) -> Vec<DeviceId>;
    fn static_info(
        &mut self,
        dev: &DeviceId,
    ) -> Result<StaticInfo, BackendError>;
    fn refresh_dynamic(
        &mut self,
        dev: &DeviceId,
    ) -> Result<DynamicSample, BackendError>;
    fn refresh_processes(
        &mut self,
        dev: &DeviceId,
    ) -> Result<Vec<ProcessSample>, BackendError>;
}

Required Methods§

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fn name(&self) -> &'static str

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fn devices(&mut self) -> Vec<DeviceId>

Devices this backend can see. Called once after init.

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fn static_info(&mut self, dev: &DeviceId) -> Result<StaticInfo, BackendError>

Queried once per device.

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fn refresh_dynamic( &mut self, dev: &DeviceId, ) -> Result<DynamicSample, BackendError>

Called every tick.

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fn refresh_processes( &mut self, dev: &DeviceId, ) -> Result<Vec<ProcessSample>, BackendError>

Called every tick, separately from dynamic info (some sources differ).

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§