VirtualListScrollHandle

Struct VirtualListScrollHandle 

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pub struct VirtualListScrollHandle { /* private fields */ }

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impl VirtualListScrollHandle

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pub fn new() -> Self

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pub fn base_handle(&self) -> &ScrollHandle

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pub fn scroll_to_item(&self, ix: usize, strategy: ScrollStrategy)

Scroll to the item at the given index.

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pub fn scroll_to_bottom(&self)

Scrolls to the bottom of the list.

Methods from Deref<Target = ScrollHandle>§

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pub fn offset(&self) -> Point<Pixels>

Get the current scroll offset.

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pub fn max_offset(&self) -> Size<Pixels>

Get the maximum scroll offset.

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pub fn top_item(&self) -> usize

Get the top child that’s scrolled into view.

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pub fn bottom_item(&self) -> usize

Get the bottom child that’s scrolled into view.

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pub fn bounds(&self) -> Bounds<Pixels>

Return the bounds into which this child is painted

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pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>>

Get the bounds for a specific child.

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pub fn scroll_to_item(&self, ix: usize)

Update [ScrollHandleState]’s active item for scrolling to in prepaint

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pub fn scroll_to_top_of_item(&self, ix: usize)

Update [ScrollHandleState]’s active item for scrolling to in prepaint This scrolls the minimal amount to ensure that the child is the first visible element

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pub fn scroll_to_bottom(&self)

Scrolls to the bottom.

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pub fn set_offset(&self, position: Point<Pixels>)

Set the offset explicitly. The offset is the distance from the top left of the parent container to the top left of the first child. As you scroll further down the offset becomes more negative.

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pub fn logical_scroll_top(&self) -> (usize, Pixels)

Get the logical scroll top, based on a child index and a pixel offset.

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pub fn logical_scroll_bottom(&self) -> (usize, Pixels)

Get the logical scroll bottom, based on a child index and a pixel offset.

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pub fn children_count(&self) -> usize

Get the count of children for scrollable item.

Trait Implementations§

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impl AsRef<ScrollHandle> for VirtualListScrollHandle

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fn as_ref(&self) -> &ScrollHandle

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for VirtualListScrollHandle

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fn clone(&self) -> VirtualListScrollHandle

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Deref for VirtualListScrollHandle

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type Target = ScrollHandle

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl From<ScrollHandle> for VirtualListScrollHandle

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fn from(handle: ScrollHandle) -> Self

Converts to this type from the input type.
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impl ScrollHandleOffsetable for VirtualListScrollHandle

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fn offset(&self) -> Point<Pixels>

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fn set_offset(&self, offset: Point<Pixels>)

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fn content_size(&self) -> Size<Pixels>

The full size of the content, including padding.
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fn is_uniform_list(&self) -> bool

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