pub trait ScrollHandleOffsetable {
// Required methods
fn offset(&self) -> Point<Pixels>;
fn set_offset(&self, offset: Point<Pixels>);
fn content_size(&self) -> Size<Pixels>;
// Provided method
fn is_uniform_list(&self) -> bool { ... }
}
Required Methods§
fn offset(&self) -> Point<Pixels>
fn set_offset(&self, offset: Point<Pixels>)
Sourcefn content_size(&self) -> Size<Pixels>
fn content_size(&self) -> Size<Pixels>
The full size of the content, including padding.