Module gpu_allocator::d3d12 [−][src]
Structs
Enums
ResourceCategory is used for supporting d3d12::D3D12_RESOURCE_HEAP_TIER_1.
ResourceCategory will be ignored if device supports d3d12::D3D12_RESOURCE_HEAP_TIER_2.
ResourceCategory is used for supporting d3d12::D3D12_RESOURCE_HEAP_TIER_1.
ResourceCategory will be ignored if device supports d3d12::D3D12_RESOURCE_HEAP_TIER_2.