pub struct GiftCardObject {Show 28 fields
pub app_link_data: Option<AppLinkData>,
pub balance: Option<Money>,
pub balance_update_time: Option<DateTime>,
pub barcode: Option<Barcode>,
pub card_number: Option<String>,
pub class_id: Option<String>,
pub class_reference: Option<GiftCardClass>,
pub disable_expiration_notification: Option<bool>,
pub event_number: Option<String>,
pub grouping_info: Option<GroupingInfo>,
pub has_linked_device: Option<bool>,
pub has_users: Option<bool>,
pub hero_image: Option<Image>,
pub id: Option<String>,
pub image_modules_data: Option<Vec<ImageModuleData>>,
pub info_module_data: Option<InfoModuleData>,
pub kind: Option<String>,
pub links_module_data: Option<LinksModuleData>,
pub locations: Option<Vec<LatLongPoint>>,
pub messages: Option<Vec<Message>>,
pub pass_constraints: Option<PassConstraints>,
pub pin: Option<String>,
pub rotating_barcode: Option<RotatingBarcode>,
pub smart_tap_redemption_value: Option<String>,
pub state: Option<String>,
pub text_modules_data: Option<Vec<TextModuleData>>,
pub valid_time_interval: Option<TimeInterval>,
pub version: Option<i64>,
}
Expand description
There is no detailed description.
§Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get giftcardobject (response)
- insert giftcardobject (request|response)
- patch giftcardobject (request|response)
- update giftcardobject (request|response)
Fields§
§app_link_data: Option<AppLinkData>
Optional app or website link that will be displayed as a button on the front of the pass. If AppLinkData is provided for the corresponding class only object AppLinkData will be displayed.
balance: Option<Money>
The card’s monetary balance.
balance_update_time: Option<DateTime>
The date and time when the balance was last updated. Offset is required. If balance is updated and this property is not provided, system will default to the current time.
barcode: Option<Barcode>
The barcode type and value.
card_number: Option<String>
Required. The card’s number.
class_id: Option<String>
Required. The class associated with this object. The class must be of the same type as this object, must already exist, and must be approved. Class IDs should follow the format issuer ID.identifier where the former is issued by Google and latter is chosen by you.
class_reference: Option<GiftCardClass>
A copy of the inherited fields of the parent class. These fields are retrieved during a GET.
disable_expiration_notification: Option<bool>
Indicates if notifications should explicitly be suppressed. If this field is set to true, regardless of the messages
field, expiration notifications to the user will be suppressed. By default, this field is set to false. Currently, this can only be set for offers.
event_number: Option<String>
The card’s event number, an optional field used by some gift cards.
grouping_info: Option<GroupingInfo>
Information that controls how passes are grouped together.
has_linked_device: Option<bool>
Whether this object is currently linked to a single device. This field is set by the platform when a user saves the object, linking it to their device. Intended for use by select partners. Contact support for additional information.
has_users: Option<bool>
Indicates if the object has users. This field is set by the platform.
hero_image: Option<Image>
Optional banner image displayed on the front of the card. If none is present, hero image of the class, if present, will be displayed. If hero image of the class is also not present, nothing will be displayed.
id: Option<String>
Required. The unique identifier for an object. This ID must be unique across all objects from an issuer. This value should follow the format issuer ID.identifier where the former is issued by Google and latter is chosen by you. The unique identifier should only include alphanumeric characters, ‘.’, ‘_’, or ‘-’.
image_modules_data: Option<Vec<ImageModuleData>>
Image module data. The maximum number of these fields displayed is 1 from object level and 1 for class object level.
info_module_data: Option<InfoModuleData>
Deprecated. Use textModulesData instead.
kind: Option<String>
Identifies what kind of resource this is. Value: the fixed string "walletobjects#giftCardObject"
.
links_module_data: Option<LinksModuleData>
Links module data. If links module data is also defined on the class, both will be displayed.
locations: Option<Vec<LatLongPoint>>
Note: This field is currently not supported to trigger geo notifications.
messages: Option<Vec<Message>>
An array of messages displayed in the app. All users of this object will receive its associated messages. The maximum number of these fields is 10.
pass_constraints: Option<PassConstraints>
Pass constraints for the object. Includes limiting NFC and screenshot behaviors.
pin: Option<String>
The card’s PIN.
rotating_barcode: Option<RotatingBarcode>
The rotating barcode type and value.
smart_tap_redemption_value: Option<String>
The value that will be transmitted to a Smart Tap certified terminal over NFC for this object. The class level fields enableSmartTap
and redemptionIssuers
must also be set up correctly in order for the pass to support Smart Tap. Only ASCII characters are supported.
state: Option<String>
Required. The state of the object. This field is used to determine how an object is displayed in the app. For example, an inactive
object is moved to the “Expired passes” section.
text_modules_data: Option<Vec<TextModuleData>>
Text module data. If text module data is also defined on the class, both will be displayed. The maximum number of these fields displayed is 10 from the object and 10 from the class.
valid_time_interval: Option<TimeInterval>
The time period this object will be active
and object can be used. An object’s state will be changed to expired
when this time period has passed.
version: Option<i64>
Deprecated
Trait Implementations§
Source§impl Clone for GiftCardObject
impl Clone for GiftCardObject
Source§fn clone(&self) -> GiftCardObject
fn clone(&self) -> GiftCardObject
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for GiftCardObject
impl Debug for GiftCardObject
Source§impl Default for GiftCardObject
impl Default for GiftCardObject
Source§fn default() -> GiftCardObject
fn default() -> GiftCardObject
Source§impl<'de> Deserialize<'de> for GiftCardObject
impl<'de> Deserialize<'de> for GiftCardObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl Serialize for GiftCardObject
impl Serialize for GiftCardObject
impl RequestValue for GiftCardObject
impl ResponseResult for GiftCardObject
Auto Trait Implementations§
impl Freeze for GiftCardObject
impl RefUnwindSafe for GiftCardObject
impl Send for GiftCardObject
impl Sync for GiftCardObject
impl Unpin for GiftCardObject
impl UnwindSafe for GiftCardObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more