pub struct AchievementConfigurationMethods<'a, C, A>
where C: 'a, A: 'a,
{ /* private fields */ }
Expand description

A builder providing access to all methods supported on achievementConfiguration resources. It is not used directly, but through the GamesConfiguration hub.

§Example

Instantiate a resource builder

extern crate hyper;
extern crate hyper_rustls;
extern crate yup_oauth2 as oauth2;
extern crate google_gamesconfiguration1_configuration as gamesconfiguration1_configuration;
 
use std::default::Default;
use oauth2::{Authenticator, DefaultAuthenticatorDelegate, ApplicationSecret, MemoryStorage};
use gamesconfiguration1_configuration::GamesConfiguration;
 
let secret: ApplicationSecret = Default::default();
let auth = Authenticator::new(&secret, DefaultAuthenticatorDelegate,
                              hyper::Client::with_connector(hyper::net::HttpsConnector::new(hyper_rustls::TlsClient::new())),
                              <MemoryStorage as Default>::default(), None);
let mut hub = GamesConfiguration::new(hyper::Client::with_connector(hyper::net::HttpsConnector::new(hyper_rustls::TlsClient::new())), auth);
// Usually you wouldn't bind this to a variable, but keep calling *CallBuilders*
// like `delete(...)`, `get(...)`, `insert(...)`, `list(...)`, `patch(...)` and `update(...)`
// to build up your call.
let rb = hub.achievement_configurations();

Implementations§

source§

impl<'a, C, A> AchievementConfigurationMethods<'a, C, A>

source

pub fn list( &self, application_id: &str, ) -> AchievementConfigurationListCall<'a, C, A>

Create a builder to help you perform the following task:

Returns a list of the achievement configurations in this application.

§Arguments
  • applicationId - The application ID from the Google Play developer console.
source

pub fn update( &self, request: AchievementConfiguration, achievement_id: &str, ) -> AchievementConfigurationUpdateCall<'a, C, A>

Create a builder to help you perform the following task:

Update the metadata of the achievement configuration with the given ID.

§Arguments
  • request - No description provided.
  • achievementId - The ID of the achievement used by this method.
source

pub fn insert( &self, request: AchievementConfiguration, application_id: &str, ) -> AchievementConfigurationInsertCall<'a, C, A>

Create a builder to help you perform the following task:

Insert a new achievement configuration in this application.

§Arguments
  • request - No description provided.
  • applicationId - The application ID from the Google Play developer console.
source

pub fn get( &self, achievement_id: &str, ) -> AchievementConfigurationGetCall<'a, C, A>

Create a builder to help you perform the following task:

Retrieves the metadata of the achievement configuration with the given ID.

§Arguments
  • achievementId - The ID of the achievement used by this method.
source

pub fn patch( &self, request: AchievementConfiguration, achievement_id: &str, ) -> AchievementConfigurationPatchCall<'a, C, A>

Create a builder to help you perform the following task:

Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.

§Arguments
  • request - No description provided.
  • achievementId - The ID of the achievement used by this method.
source

pub fn delete( &self, achievement_id: &str, ) -> AchievementConfigurationDeleteCall<'a, C, A>

Create a builder to help you perform the following task:

Delete the achievement configuration with the given ID.

§Arguments
  • achievementId - The ID of the achievement used by this method.

Trait Implementations§

Auto Trait Implementations§

§

impl<'a, C, A> Freeze for AchievementConfigurationMethods<'a, C, A>

§

impl<'a, C, A> !RefUnwindSafe for AchievementConfigurationMethods<'a, C, A>

§

impl<'a, C, A> !Send for AchievementConfigurationMethods<'a, C, A>

§

impl<'a, C, A> !Sync for AchievementConfigurationMethods<'a, C, A>

§

impl<'a, C, A> Unpin for AchievementConfigurationMethods<'a, C, A>

§

impl<'a, C, A> !UnwindSafe for AchievementConfigurationMethods<'a, C, A>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> Typeable for T
where T: Any,

source§

fn get_type(&self) -> TypeId

Get the TypeId of this object.