Struct google_cloud_spanner::apiv1::conn_pool::ConnectionManager
source · pub struct ConnectionManager { /* private fields */ }Implementations§
source§impl ConnectionManager
impl ConnectionManager
sourcepub async fn new(
pool_size: usize,
environment: &Environment,
domain: &str
) -> Result<Self, Error>
pub async fn new(
pool_size: usize,
environment: &Environment,
domain: &str
) -> Result<Self, Error>
Examples found in repository?
src/client.rs (line 199)
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pub async fn new_with_config(
database: impl Into<String>,
config: ClientConfig,
) -> Result<Self, InitializationError> {
if config.session_config.max_opened > config.channel_config.num_channels * 100 {
return Err(InitializationError::InvalidConfig(format!(
"max session size is {} because max session size is 100 per gRPC connection",
config.channel_config.num_channels * 100
)));
}
let environment = Environment::from_project(config.project).await?;
let pool_size = config.channel_config.num_channels;
let conn_pool = ConnectionManager::new(pool_size, &environment, config.endpoint.as_str()).await?;
let session_manager = SessionManager::new(database, conn_pool, config.session_config).await?;
Ok(Client {
sessions: Arc::new(session_manager),
})
}sourcepub fn num(&self) -> usize
pub fn num(&self) -> usize
Examples found in repository?
src/session.rs (line 172)
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async fn init_pool(
database: String,
conn_pool: &ConnectionManager,
min_opened: usize,
) -> Result<VecDeque<SessionHandle>, Status> {
let channel_num = conn_pool.num();
let creation_count_per_channel = min_opened / channel_num;
let mut sessions = Vec::<SessionHandle>::new();
for _ in 0..channel_num {
let next_client = conn_pool.conn();
match batch_create_session(next_client, database.clone(), creation_count_per_channel).await {
Ok(r) => {
for i in r {
sessions.push(i);
}
}
Err(e) => return Err(e),
}
}
tracing::debug!("initial session created count = {}", sessions.len());
Ok(sessions.into())
}sourcepub fn conn(&self) -> Client
pub fn conn(&self) -> Client
Examples found in repository?
src/session.rs (line 177)
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async fn init_pool(
database: String,
conn_pool: &ConnectionManager,
min_opened: usize,
) -> Result<VecDeque<SessionHandle>, Status> {
let channel_num = conn_pool.num();
let creation_count_per_channel = min_opened / channel_num;
let mut sessions = Vec::<SessionHandle>::new();
for _ in 0..channel_num {
let next_client = conn_pool.conn();
match batch_create_session(next_client, database.clone(), creation_count_per_channel).await {
Ok(r) => {
for i in r {
sessions.push(i);
}
}
Err(e) => return Err(e),
}
}
tracing::debug!("initial session created count = {}", sessions.len());
Ok(sessions.into())
}
fn request(&self) -> oneshot::Receiver<SessionHandle> {
let (sender, receiver) = oneshot::channel();
{
self.waiters.lock().push_back(sender);
}
let _ = self.allocation_request_sender.send(true);
receiver
}
fn num_opened(&self) -> usize {
self.inner.lock().num_opened()
}
fn num_waiting(&self) -> usize {
self.waiters.lock().len()
}
fn grow(&self, mut sessions: Vec<SessionHandle>) {
while let Some(session) = sessions.pop() {
match { self.waiters.lock().pop_front() } {
Some(c) => {
let mut inner = self.inner.lock();
match c.send(session) {
Err(session) => inner.grow(session),
_ => {
// Mark as using when notify to waiter directory.
inner.inuse += 1
}
};
}
None => self.inner.lock().grow(session),
};
}
}
fn recycle(&self, session: SessionHandle) {
if session.valid {
tracing::trace!("recycled name={}", session.session.name);
match { self.waiters.lock().pop_front() } {
Some(c) => {
if let Err(session) = c.send(session) {
self.inner.lock().release(session)
}
}
None => self.inner.lock().release(session),
};
} else {
self.inner.lock().release(session);
// request session creation
let _ = self.allocation_request_sender.send(true);
}
}
}
impl Clone for SessionPool {
fn clone(&self) -> Self {
SessionPool {
inner: Arc::clone(&self.inner),
waiters: Arc::clone(&self.waiters),
allocation_request_sender: self.allocation_request_sender.clone(),
}
}
}
#[derive(Clone, Debug)]
pub struct SessionConfig {
/// max_opened is the maximum number of opened sessions allowed by the session
/// pool. If the client tries to open a session and there are already
/// max_opened sessions, it will block until one becomes available or the
/// context passed to the client method is canceled or times out.
pub max_opened: usize,
/// min_opened is the minimum number of opened sessions that the session pool
/// tries to maintain. Session pool won't continue to expire sessions if
/// number of opened connections drops below min_opened. However, if a session
/// is found to be broken, it will still be evicted from the session pool,
/// therefore it is posssible that the number of opened sessions drops below
/// min_opened.
pub min_opened: usize,
/// max_idle is the maximum number of idle sessions, pool is allowed to keep.
pub max_idle: usize,
/// idle_timeout is the wait time before discarding an idle session.
/// Sessions older than this value since they were last used will be discarded.
/// However, if the number of sessions is less than or equal to min_opened, it will not be discarded.
pub idle_timeout: std::time::Duration,
pub session_alive_trust_duration: std::time::Duration,
/// session_get_timeout is the maximum value of the waiting time that occurs when retrieving from the connection pool when there is no idle session.
pub session_get_timeout: std::time::Duration,
/// refresh_interval is the interval of cleanup and health check functions.
pub refresh_interval: std::time::Duration,
/// incStep is the number of sessions to create in one batch when at least
/// one more session is needed.
inc_step: usize,
}
impl Default for SessionConfig {
fn default() -> Self {
SessionConfig {
max_opened: 400,
min_opened: 10,
max_idle: 300,
inc_step: 25,
idle_timeout: std::time::Duration::from_secs(30 * 60),
session_alive_trust_duration: std::time::Duration::from_secs(55 * 60),
session_get_timeout: std::time::Duration::from_secs(1),
refresh_interval: std::time::Duration::from_secs(5 * 60),
}
}
}
pub struct SessionManager {
session_pool: SessionPool,
session_get_timeout: Duration,
cancel: CancellationToken,
tasks: Vec<JoinHandle<()>>,
}
#[derive(thiserror::Error, Debug)]
pub enum SessionError {
#[error("session get time out")]
SessionGetTimeout,
#[error("failed to create session")]
FailedToCreateSession,
#[error(transparent)]
GRPC(#[from] Status),
}
impl TryAs<Status> for SessionError {
fn try_as(&self) -> Option<&Status> {
match self {
SessionError::GRPC(e) => Some(e),
_ => None,
}
}
}
impl SessionManager {
pub async fn new(
database: impl Into<String>,
conn_pool: ConnectionManager,
config: SessionConfig,
) -> Result<SessionManager, Status> {
let database = database.into();
let (sender, receiver) = broadcast::channel(1);
let session_pool = SessionPool::new(database.clone(), &conn_pool, config.min_opened, sender).await?;
let cancel = CancellationToken::new();
let session_get_timeout = config.session_get_timeout;
let task_cleaner = schedule_refresh(config.clone(), session_pool.clone(), cancel.clone());
let task_listener = listen_session_creation_request(
config,
session_pool.clone(),
database,
conn_pool,
receiver,
cancel.clone(),
);
let sm = SessionManager {
session_get_timeout,
session_pool,
cancel,
tasks: vec![task_cleaner, task_listener],
};
Ok(sm)
}
pub fn num_opened(&self) -> usize {
self.session_pool.num_opened()
}
pub fn session_waiters(&self) -> usize {
self.session_pool.num_waiting()
}
pub async fn get(&self) -> Result<ManagedSession, SessionError> {
if let Some(mut s) = self.session_pool.inner.lock().take() {
s.last_used_at = Instant::now();
return Ok(ManagedSession::new(self.session_pool.clone(), s));
}
// Wait for the session creation.
match timeout(self.session_get_timeout, self.session_pool.request()).await {
Ok(Ok(mut session)) => {
session.last_used_at = Instant::now();
Ok(ManagedSession {
session_pool: self.session_pool.clone(),
session: Some(session),
})
}
_ => Err(SessionError::SessionGetTimeout),
}
}
pub(crate) async fn close(&self) {
if self.cancel.is_cancelled() {
return;
}
self.cancel.cancel();
sleep(Duration::from_secs(1)).await;
for task in &self.tasks {
task.abort();
}
let deleting_sessions = {
let mut lock = self.session_pool.inner.lock();
let mut deleting_sessions = Vec::with_capacity(lock.sessions.len());
while let Some(session) = lock.sessions.pop_front() {
deleting_sessions.push(session);
}
deleting_sessions
};
for mut session in deleting_sessions {
delete_session(&mut session).await;
}
}
}
fn listen_session_creation_request(
config: SessionConfig,
session_pool: SessionPool,
database: String,
conn_pool: ConnectionManager,
mut rx: broadcast::Receiver<bool>,
cancel: CancellationToken,
) -> JoinHandle<()> {
tokio::spawn(async move {
let mut allocation_request_size = 0;
loop {
select! {
_ = rx.recv() => {},
_ = cancel.cancelled() => break
}
let num_opened = session_pool.num_opened();
if num_opened >= config.min_opened && allocation_request_size >= session_pool.num_waiting() {
continue;
}
let mut creation_count = config.max_opened - num_opened;
if creation_count > config.inc_step {
creation_count = config.inc_step;
}
if creation_count == 0 {
continue;
}
allocation_request_size += creation_count;
let database = database.clone();
let next_client = conn_pool.conn();
match batch_create_session(next_client, database, creation_count).await {
Ok(fresh_sessions) => {
allocation_request_size -= creation_count;
session_pool.grow(fresh_sessions)
}
Err(e) => {
allocation_request_size -= creation_count;
tracing::error!("failed to create new sessions {:?}", e)
}
};
}
tracing::trace!("stop session creating listener")
})
}Auto Trait Implementations§
impl !RefUnwindSafe for ConnectionManager
impl Send for ConnectionManager
impl Sync for ConnectionManager
impl Unpin for ConnectionManager
impl !UnwindSafe for ConnectionManager
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request