pub struct Composite<G: Graphics, A: Audio> {
pub graphics: G,
pub audio: A,
/* private fields */
}
Expand description
A presentation backend with both graphics and audio components
Fields§
§graphics: G
§audio: A
Trait Implementations§
Source§impl<G, A> HasGraphics<G> for Composite<G, A>
impl<G, A> HasGraphics<G> for Composite<G, A>
Source§impl<G, A> Presentation for Composite<G, A>
impl<G, A> Presentation for Composite<G, A>
Source§fn make_interface<APP: Application>() -> Interface<APP, Self>where
Self: Sized,
fn make_interface<APP: Application>() -> Interface<APP, Self>where
Self: Sized,
Uses the graphical presentation backend to create an initialized interface
fn with_root(root: View, id: NodeId) -> Self
fn get_input(&mut self, input_buffer: &mut Vec<Input>)
fn display_view<V: AsRef<View>>( &mut self, view_tree: &Tree<V>, display_values: Drain<'_, (NodeId, Display)>, )
Auto Trait Implementations§
impl<G, A> Freeze for Composite<G, A>
impl<G, A> RefUnwindSafe for Composite<G, A>where
G: RefUnwindSafe,
A: RefUnwindSafe,
impl<G, A> Send for Composite<G, A>
impl<G, A> Sync for Composite<G, A>
impl<G, A> Unpin for Composite<G, A>
impl<G, A> UnwindSafe for Composite<G, A>where
G: UnwindSafe,
A: UnwindSafe,
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