pub struct Fmod {
pub audition: Audition,
pub channel_group: ChannelGroup,
pub sfx: KeyVec<NodeId, Id>,
}
Available on crate feature
fmod
only.Fields§
§audition: Audition
§channel_group: ChannelGroup
§sfx: KeyVec<NodeId, Id>
Trait Implementations§
Source§impl Presentation for Fmod
impl Presentation for Fmod
fn with_root(root: View, root_id: NodeId) -> Self
fn get_input(&mut self, _: &mut Vec<Input>)
fn display_view<V: AsRef<View>>( &mut self, _view_tree: &Tree<V>, display_values: Drain<'_, (NodeId, Display)>, )
Source§fn make_interface<A: Application>() -> Interface<A, Self>where
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fn make_interface<A: Application>() -> Interface<A, Self>where
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Overridable constructor allowing the presentation backend to do custom
initialization of the interface, e.g. initializing the root screen element
of a graphical interface.
impl Audio for Fmod
Auto Trait Implementations§
impl Freeze for Fmod
impl RefUnwindSafe for Fmod
impl !Send for Fmod
impl !Sync for Fmod
impl Unpin for Fmod
impl UnwindSafe for Fmod
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