pub struct Builder {
    pub appearances: Appearances,
    pub enter: Triggers,
    pub exit: Triggers,
    pub toggle: bool,
}Fields§
§appearances: Appearances§enter: Triggers§exit: Triggers§toggle: boolImplementations§
Source§impl Builder
 
impl Builder
pub fn appearance(self, state: (State, State), appearance: Appearance) -> Self
pub fn label_on(self, label: String) -> Self
pub fn label_off(self, label: String) -> Self
pub fn enter(self, state: State, trigger: Trigger) -> Self
pub fn exit(self, state: State, trigger: Trigger) -> Self
pub fn style(self, state: (State, State), style: Style) -> Self
pub fn style_default(self, state: (State, State)) -> Self
pub fn sound(self, state: (State, State), sound: Sound) -> Self
pub fn style_fg(self, state: (State, State), color: Color) -> Self
pub fn style_bg(self, state: (State, State), color: Color) -> Self
pub fn style_lo(self, state: (State, State), color: Color) -> Self
pub fn style_hi(self, state: (State, State), color: Color) -> Self
pub fn toggle(self, toggle: bool) -> Self
pub fn build(self) -> Switch
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Builder
impl RefUnwindSafe for Builder
impl Send for Builder
impl Sync for Builder
impl Unpin for Builder
impl UnwindSafe for Builder
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