pub struct Switch {
pub state: State,
pub appearances: Appearances,
pub enter: Triggers,
pub exit: Triggers,
pub toggle: bool,
}
Fields§
§state: State
§appearances: Appearances
§enter: Triggers
§exit: Triggers
§toggle: bool
Implementations§
Source§impl Switch
impl Switch
pub fn enter(&self) -> &Option<Trigger>
pub fn exit(&self) -> &Option<Trigger>
pub fn appearances(&self) -> &Appearances
pub fn label(&self) -> &Option<String>
Trait Implementations§
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impl Freeze for Switch
impl RefUnwindSafe for Switch
impl Send for Switch
impl Sync for Switch
impl Unpin for Switch
impl UnwindSafe for Switch
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