Struct gls::framebuffer::FramebufferObject [−][src]
Framebuffer object.
Implementations
impl<'a> FramebufferObject<'a>
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pub fn new(width: usize, height: usize, texture_format: TextureFormat) -> Self
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pub fn with_texture_rgba(width: usize, height: usize) -> Self
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pub fn width(&self) -> usize
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pub fn height(&self) -> usize
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pub fn framebuffer(&self) -> &Framebuffer
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pub fn texture(&self) -> &Texture<'a>
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Trait Implementations
impl<'a> Bindable for FramebufferObject<'a>
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fn bind(&self)
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fn bind_at(&self, slot: u32)
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fn unbind(&self)
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fn unbind_at(&self, slot: u32)
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impl<'a> Debug for FramebufferObject<'a>
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Auto Trait Implementations
impl<'a> !RefUnwindSafe for FramebufferObject<'a>
impl<'a> !Send for FramebufferObject<'a>
impl<'a> !Sync for FramebufferObject<'a>
impl<'a> Unpin for FramebufferObject<'a>
impl<'a> !UnwindSafe for FramebufferObject<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,